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Inside 3d Studio Max: Advanced Modeling and Materials (v. 2)
 
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Inside 3d Studio Max: Advanced Modeling and Materials (v. 2) [Paperback]

Steven D. Elliott (Author), Joshua R. Andersen (Author), Steve Burke (Author), Philip L. Miller (Author), Eric C. Peterson (Author), Michael Todd Peterson (Author), Ken Allen Robertson (Author), Jonathan Sawyer (Author), Lee Steel (Author), Andrew Vernon (Author), Dave Espinosa-Aguilar (Author)
3.2 out of 5 stars  See all reviews (4 customer reviews)


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Book Description

Inside May 1997
This companion volume to "Inside 3D Studio Max" takes the reader beyond the intermediate functions of modelling and the Material Editor to provide more detailed information. It presents advanced animation techniques. The CD-ROM includes exercise files, materials, texture maps, and a VRML converter.

Editorial Reviews

Amazon.com Review

3D Studio Max for Windows 95 and Windows NT, the high-end 3-D modeling and animation package from Kinetix, is as complex as it is powerful. This guide, the second of three volumes for accomplished 3D Studio Max users, focuses on helping you create architectural, engineering, and character models and design models for VR (virtual reality) and the Web. The authors devote much attention to acquiring and managing material maps and creating natural, man-made, special effects, and animated materials. You get plenty of step-by-step instruction along with four-color illustrations of the project files. A CD-ROM includes sample files and utilities.

From the Publisher

This book is the tutorial and reference for serious 3D Studio MAX professionals. It takes the reader beyond the intermediate functions of Modeling and the Material Editor to provide detailed information that cannot be found anywhere else. - Master the advanced modeling capabilities of MAX and creation of realistic textures with the Material Editor

- CD-ROM includes exercise files, materials, texture maps, wire frame models, modeling plug-in demos, and VRML converter.Topper


Product Details

  • Paperback: 586 pages
  • Publisher: New Riders Pub (May 1997)
  • Language: English
  • ISBN-10: 1562056794
  • ISBN-13: 978-1562056797
  • Product Dimensions: 9.1 x 7.4 x 1.2 inches
  • Shipping Weight: 2.2 pounds
  • Average Customer Review: 3.2 out of 5 stars  See all reviews (4 customer reviews)
  • Amazon Best Sellers Rank: #3,834,704 in Books (See Top 100 in Books)

 

Customer Reviews

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Average Customer Review
3.2 out of 5 stars (4 customer reviews)
 
 
 
 
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5.0 out of 5 stars Great book for Advanced users, April 30, 1998
By A Customer
This review is from: Inside 3d Studio Max: Advanced Modeling and Materials (v. 2) (Paperback)
A great concept book, I do recommend that you read and practice first using your own tutorials that came with the program. I would buy the rest of the books. If you want to be experienced in this field, don't complain, read everything.
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2.0 out of 5 stars Nice article!, February 4, 1998
By A Customer
This review is from: Inside 3d Studio Max: Advanced Modeling and Materials (v. 2) (Paperback)
If you want to read a nice long article on 3d studio max this is the book for. Howevrer if you would like to learn more about max buy something else.
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2.0 out of 5 stars Let-down, June 10, 1997
By A Customer
This review is from: Inside 3d Studio Max: Advanced Modeling and Materials (v. 2) (Paperback)
I can't understand why other people gave this book such a good review. It has one or two good chanpters, but this does not warrant spending $50. The cartoon character and other related chapters look as if they were authored by a playschool class who still have yet to learn to draw. This book seems to have been thrown together in a hurry - I don't think as much time was spent on it as was with Inside Vol #1. Not worth wasting money on
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