Amazon.com Review
This excellent guide to 3D Studio MAX covers everything that new, intermediate, and advanced users need to master the high-end 3-D modeling and animation package from Kinetix. Introductory chapters present the central concepts of the package--such as object-oriented behavior, parametric objects, modifiers, space warps, material mapping, and plug-ins--and help you learn how to work in 3-D space. The authors also provide design theory on color, light, composition, perspective, animation, storyboards, and project planning. Next, offering both explanations of features and lots of hands-on instruction, the authors cover modeling, working with materials and maps, lighting, using camera angles, creating animations, rendering, and compositing. The projects in the book range from simple objects to complete scenes. A companion CD-ROM offers 3D Studio MAX files, plug-ins, models, textures, audio clips, and images that you use as you work through the book's projects. When you're ready to move on to more projects, check out
Volume II: Advanced Modeling and Materials and
Volume III: Animation.
From the Back Cover
Inside 3D Studio MAX 2 is a complete tutorial, reference, and production guide to creating professional-quality 3D graphics and animation with MAX 2. Users will learn how to enhance, clarify, and add realism to animation, in addition to picking up tricks used by the industry's top 3D professionals. This book also provides a complete overview of the new features and improvements of Release 2, including a detailed section on NURBS, the new modeler. Users will master professional techniques by practicing dozens of detailed tutorials and exercises, and reviewing hundreds of illustrations, all of which are supplemented by models, textures, and plug-in demos on the book's CD-ROM. Inside 3D Studio MAX 2 takes users beyond the basics found in the documentation by teaching techniques and strategies needed to create high-quality, professional work.