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Integrating Hypermedia Techniques in Augmented Reality Environments: Navigating Complex Information Spaces by Physically Manipulating Hypermedia Structures in Tangible Augmented Reality Interfaces
 
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Integrating Hypermedia Techniques in Augmented Reality Environments: Navigating Complex Information Spaces by Physically Manipulating Hypermedia Structures in Tangible Augmented Reality Interfaces [Paperback]

Patrick Sinclair (Author)

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Book Description

December 10, 2008
Augmented Reality systems, which overlay virtual information over the real world, can benefit greatly from the techniques established by the Open Hypermedia research field. Storing information and links separately from a document can be advantageous for augmented reality applications and can enable the adaption of content to suit users¿ preferences. Using Open Hypermedia in the information systems behind AR environments provides benefits to augmented reality developers, not only because of the existing Open Hypermedia methods but also because of the applicability of Open Hypermedia interaction techniques to the augmented reality domain. Tangible augmented reality techniques, in which graphics are overlaid on physical objects that can be manipulated as input devices, can be used to interact with the resulting information spaces by exposing the adaptation processes in the Open Hypermedia systems. This thesis describes the development of various physical interaction metaphors that allow users to physically manipulate the underlying hypermedia structures to their liking, resulting in a natural and intuitive way to navigate complex information spaces.

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About the Author

Patrick Sinclair holds a PHD in the area of hypermedia systems using tangible augmented reality interfaces. Formerly a research fellow investigating the use of Semantic Web technology in the Cultural Heritage domain at the University of Southampton, he is currently a software engineer at BBC Audio and Music Interactive.

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