Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Note: CD-ROM/DVD and other supplementary materials are not included as part of eBook file.
Having used Maya since version 1beta, and having taught 3D for many years now, I'm familiar with how frustrated people can get while trying to learn 3D programs on their own or in classes and I set out to address those issues it with this book. I wrote Introducing Maya to help people easily get over the initial hurdles of learning such a complex program that may stop some people in their tracks. 3D may look very complicated (and actually is), but with the right approach it's actually very easy to learn.
I hope to see this book serve as a text in introductory college and even high school classes, since it is fit for teenage readers and up and will easily augment an existing curriculum, or help create one.
In this book I cover basic 3D concepts and terms, preparing to make a 3d production, setting up a Maya scene, modeling with NURBS, Polygons, and Subdivisions, basics of texturing, lighting, animating (there are many animation examples and tutorials including walk cycles using simple IK rigs), rendering, and dynamics and particles. By the time you're done with the book, you will have experienced almost everything Maya has to offer, making it tons easier to create your own animations and explore further.
If you want to get into 3D and Maya, check out this book first, you won't be dissapointed.
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Most Helpful Customer Reviews
12 of 13 people found the following review helpful:
5.0 out of 5 stars
A book that can really help,
By Nikki Williams (Venice, CA) - See all my reviews
This review is from: Introducing Maya 5: 3D for Beginners (Paperback)
This book is extremely well written. Each chapter is explained thoroughly enough so that if you are truly a beginner opening Maya for the first time you will easily be able to follow instructions. The terminology used in the book is at a level where all can follow. He touched upon each aspect of Maya with enough detail to give a strong basis of understanding for the program. I especially like where he created a detailed model using primitives and simple modeling tools (i.e. catapult). He succesfully uses the same project to show several different concepts of 3D as you advance through the book.
10 of 12 people found the following review helpful:
5.0 out of 5 stars
3d is this easy?,
By Sean Davila (Los Angeles, CA United States) - See all my reviews
This review is from: Introducing Maya 5: 3D for Beginners (Paperback)
I was mostly impressed with how Darisuh first breaks down the concepts around which 3d animation is based. With such a clear breakdown of the theory first, it makes the actual learning and manipulation of MAYA so much easier, especially for a 100% beginner like me. I never imagined that I would be doing 3d programming and animation, but Hey Mom - look at me now! Unlike most technical manuals, it is also very good reading, rather than a chore.
7 of 8 people found the following review helpful:
2.0 out of 5 stars
This books has holes.,
By A Customer
This review is from: Introducing Maya 5: 3D for Beginners (Paperback)
I have been a Graphic Designer for several years and have become very efficient at teaching myself new programs with well written books. Unfortunately, I have found this book to be a bit confusing. It seem as though topics are covered with small bits of pertinent information missing. I had to use the Quick Start guide to fill in the holes of this book so I could continue to use it. Maybe this book should be reworked then re-released. I think it has the beginnings of a good starter book but for now its a struggle.
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