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Introducing Maya 7: 3D for Beginners
 
 
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Introducing Maya 7: 3D for Beginners [Paperback]

Dariush Derakhshani (Author)
3.5 out of 5 stars  See all reviews (16 customer reviews)

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Book Description

0782144349 978-0782144345 November 10, 2005
"If you're just beginning to dive into the world of 3D, this is the book for you."
-Animation Magazine

Alias' Academy Award(r) winning Maya(r) 3D animation and effects software is the first choice of film and video artists, computer game developers, and design professionals throughout the world. Now you can gain access to this brilliant tool and discover how to build, render, and animate your own digital characters and scenes with Maya.

Brought to you by Maya Press, a publishing partnership between Sybex and Alias, Introducing Maya(r) 7 is the ideal initiation to 3D and Maya. This revision of the best-selling Maya book starts with the already proven concepts and foundation and builds anew from the ground up, combining straightforward text with practical examples to make it fun and easy to learn Maya's core features. Clear-cut, engaging lessons let you experiment with these features using the wealth of files provided on the CD. You'll also find an abundance of instructional and inspirational art on the CD and in the full-color insert.

Enter a New Dimension
* Get a solid grasp of the core Maya and 3D concepts
* Learn to navigate the Maya 7 interface
* Experiment with Maya modeling by creating a hand, an axe, and a locomotive
* Explore the basics of NURBS, polygons, and subdivision surfaces
* Discover the nuances of shading and texturing
* Try your hand at animation
* Rig a locomotive model for automated animation
* Get a feel for Maya lighting, rendering, and dynamics
* Find out how to use Maya and Photoshop in unison to texture your scene

The enclosed CD features images, movies, and scene files that let you view material from the book right on your own computer. It also includes Maya Personal Learning Edition software, plus a searchable glossary of Key Terms.

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Customers buy this book with Learning Maya 7: The Modeling and Animation Handbook $44.09

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Editorial Reviews

From the Back Cover

"If you're just beginning to dive into the world of 3D, this is the book for you."
—Animation Magazine

Alias' Academy Award® winning Maya® 3D animation and effects software is the first choice of film and video artists, computer game developers, and design professionals throughout the world. Now you can gain access to this brilliant tool and discover how to build, render, and animate your own digital characters and scenes with Maya.

Brought to you by Maya Press, a publishing partnership between Sybex and Alias, Introducing Maya® 7 is the ideal initiation to 3D and Maya. This revision of the best-selling Maya book starts with the already proven concepts and foundation and builds anew from the ground up, combining straightforward text with practical examples to make it fun and easy to learn Maya's core features. Clear-cut, engaging lessons let you experiment with these features using the wealth of files provided on the CD. You'll also find an abundance of instructional and inspirational art on the CD and in the full-color insert.

Enter a New Dimension

  • Get a solid grasp of the core Maya and 3D concepts
  • Learn to navigate the Maya 7 interface
  • Experiment with Maya modeling by creating a hand, an axe, and a locomotive
  • Explore the basics of NURBS, polygons, and subdivision surfaces
  • Discover the nuances of shading and texturing
  • Try your hand at animation
  • Rig a locomotive model for automated animation
  • Get a feel for Maya lighting, rendering, and dynamics
  • Find out how to use Maya and Photoshop in unison to texture your scene

The enclosed CD features images, movies, and scene files that let you view material from the book right on your own computer. It also includes Maya Personal Learning Edition software, plus a searchable glossary of Key Terms.

About the Author

Dariush Derakhshani is an award-winning Digital Effects Supervisor and author of several best- selling Maya books, including Introducing Maya 6: 3D for Beginners and Maya Secrets of the Pros. For almost a decade, he has worked on feature films (Fantastic Four, The Visitation, The Adventures of Shark Boy and Lava Girl), national TV commercials (BMW and Lexus), TV series (South Park), and music videos (Cake and Linkin Park). Dariush shares the 2003 London Advertising Award for commercial effects, won the Bronze Plaque from the Columbus Film Festival, and a fellowship from Paramount Pictures. With an MFA from USC Film School, Dariush has been teaching Maya and animation classes for the past seven years.

Product Details

  • Paperback: 448 pages
  • Publisher: Sybex (November 10, 2005)
  • Language: English
  • ISBN-10: 0782144349
  • ISBN-13: 978-0782144345
  • Product Dimensions: 9.2 x 7.4 x 0.8 inches
  • Shipping Weight: 2 pounds (View shipping rates and policies)
  • Average Customer Review: 3.5 out of 5 stars  See all reviews (16 customer reviews)
  • Amazon Best Sellers Rank: #1,135,626 in Books (See Top 100 in Books)

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Customer Reviews

16 Reviews
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 (6)
4 star:
 (4)
3 star:    (0)
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Average Customer Review
3.5 out of 5 stars (16 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

21 of 22 people found the following review helpful:
5.0 out of 5 stars A must read for anyone wanting to be productive with Maya., December 23, 2005
This review is from: Introducing Maya 7: 3D for Beginners (Paperback)
I haven't really read a maya book for several years. Some of the past books from Alias|Wavefront (now Alias) like "Learning Maya: Character Rigging and Animation 2002" soured me a bit on Alias publishing.
This book, however, from the first glance begs to be opened and explored. It's print and publishing quality is leap years ahead of its outdated siblings.
Partnering with Sybex has proved to be hugely advantageous for the entire Alias library. This book is durable and should live up to the rigors of tutorial-based reading.
The first half of this book is focused on interface and modeling.
The chapters on interface may be overkill for most renders, since many of the tools in Maya are described in the Help line. Still, it is an all-encompassing and meticulous reference and should prove useful as a companion down the road; and even the author suggests moving forward at your own speed.
The chapters on Modeling are quite comprehensive, and in most cases should convert thorough readers into intermediate modelers.
The rest of the book is divided into shading, animation, dynamics, lighting...and these sections are covered with enough depth and direction to help the reader navigate through many of the obstacles that can derail and befuddle the Maya user.
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5 of 5 people found the following review helpful:
5.0 out of 5 stars Maya for the beginner, March 9, 2007
This review is from: Introducing Maya 7: 3D for Beginners (Paperback)
Excellent Book. I highly recommend it. I am extremely knowledgeable with Photoshop Illustrator and other graphic art software, but had no knowledge or understanding of Maya. The book is easy to follow and explains the layers and menus very well. I did find some hic-ups in the directions, but it was easy to figure out and continue the step-by-step direction. This is a bible for anyone who is interested in gaining knowledge with this program.
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9 of 12 people found the following review helpful:
1.0 out of 5 stars Avoid this book, July 29, 2006
This review is from: Introducing Maya 7: 3D for Beginners (Paperback)
I have had many problems with this book. Firstly, it takes 60-70 pages to actually get to the first tutorial. The author tells you all kinds of things that you don't need to know at that stage and just overloads you with information.

I have also had problems where the author says "just make it look like the one in the diagram" and the diagram is not clear at all. Sometimes it will be drawn in white ink on a light grey background (very difficult to see) and the author will refer to certain colours (obviously when he wrote it he could see the images in colour). I then have to guess at what the author means, only to find 5 or 6 pages later that he meant something else. I then have to go all the way back to fix it.

There is also an inconsistency in his writing. At times he will over-simplify things and at others, he will not give enough details. One such example was the second tutorial, where you assemble a train. Sometimes he would give the exact dimensions of certain parts and at other times he would not. You would not know that you got the length wrong until 4 or 5 pages later. It would seem that after giving us the basics, he expected us to be experts.

I gave up on the third tutorial, in which you build an axe. He vaguely said "move the CVs inwards" on the second curve but did not say on which axis to move them. I discovered a few pages later that I had moved them in on the wrong axis, so I had to go back and re-adjust them. It then gave me vague directions on detaching curves which did not work. I will now be buying a different book.
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Inside This Book (learn more)
First Sentence:
This book is intended to introduce you to the workings of 3D animation (called computer graphics of CG) with one of the most popular programs on the market, Maya. Read the first page
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
gross animation, auto keyframe, boiler cap, cameral panel, persp panel, lighted mode, layered shader, particle disk cache, passive rigid body, detach surfaces, poly surface, sourceimages folder, smooth bind, marking menu, texture node, poly cylinder, ramp shader, rigid bind, ramp texture, pivot mode, polygon proxy, metal shader, active rigid bodies, active rigid body, edit polygons
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Attribute Editor, Graph Editor, Channel Box, Auto Keyframe, Set Key, Render View, Rigid Bind, Script Editor, Edit Help, Extrude Face, Node Behavior, Split Edge Ring, Split Polygon, Layer Editor, Tool Box, Copy Tab Close, Dmap Resolution, Time Slider, Connection Editor, Final Gather, Range Slider, Rendering Editors, Animation Preferences, Color Chooser, Wedge Faces
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