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3 of 3 people found the following review helpful:
4.0 out of 5 stars Good introduction, April 25, 2001
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This review is from: Introduction to Volume Rendering with CDROM (Hewlett-Packard Professional Books) (Hardcover)
This book covers very well all the processes from rough data to volume rendering. No pre-requisites, all the terminology is explained with a lots of schemes. It also covers OpenGL rendering, but as it was published in 1997, this part is not really up-to-date. Nevertheless it is a good introduction to volume rendering, even if it is quite useless for real-time volume rendering with OpenGL for example.
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5 of 6 people found the following review helpful:
4.0 out of 5 stars A great overview of the Volume Rendering Pipeline, November 3, 1998
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ericm@jhu.edu (Baltimore, Maryland, USA!) - See all my reviews
This review is from: Introduction to Volume Rendering with CDROM (Hewlett-Packard Professional Books) (Hardcover)
This book gives a good overview of the typical Volume Rendering by Ray Casting pipeline, and discusses the mathematics without going into too great a depth. The book gives many references on each subject so that the reader can then read more about the topics of interest. The only 'problem' is that the book never mentions a few popular algorithms, such as the Marching Cubes Algorithm.
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Introduction to Volume Rendering with CDROM (Hewlett-Packard Professional Books)
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