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Intron Depot 4: Bullets (v. 4)
 
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Intron Depot 4: Bullets (v. 4) [Paperback]

Masamune Shirow (Author, Artist)
2.7 out of 5 stars  See all reviews (3 customer reviews)

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Book Description

Intron Depot October 19, 2004
The next volume in Masamune Shirow's best-selling art book series is orbiting cyberspace and preparing to touch down onto bookstore shelves in late Summer. This volume concentrates primarily on Shirow's character, robot and vehicle designs for interactive games. Shirow is world famous for being equally skilled and creative in the realms of computer-generated graphics and traditional drawing and painting. It is logical then that his unique and imaginative studies are among the most interesting being done in the high-tech game field. With commentary in both English and Japanese, this new collection provides a fascinating insight into the creative process of one of Japan's premiere talents.

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Product Details

  • Paperback: 128 pages
  • Publisher: Dark Horse; Bilingual edition (October 19, 2004)
  • Language: English
  • ISBN-10: 1593072821
  • ISBN-13: 978-1593072827
  • Product Dimensions: 13 x 9.5 x 0.7 inches
  • Shipping Weight: 2.2 pounds (View shipping rates and policies)
  • Average Customer Review: 2.7 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Best Sellers Rank: #373,308 in Books (See Top 100 in Books)

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Average Customer Review
2.7 out of 5 stars (3 customer reviews)
 
 
 
 
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12 of 13 people found the following review helpful:
3.0 out of 5 stars Slightly disapointing, January 22, 2005
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This review is from: Intron Depot 4: Bullets (v. 4) (Paperback)
Intron Depot was highly entertaining. The follow up vol. 2 Blades, and vol. 3 Ballistic were progressively better in volume of color works, novelty, and plenty of eye-candy.

Which is why I had no hesitation when purchasing ID4: Bullets - expecting heavy developmental and promotional art from his game genre. Which was not the case.

In my opinion, comparing vol.4 to the previous IDs, Bullets has about 1/3 the amount of quality imagery such as finished character art and dynamic fully rendered images. The other parts are mostly nominal concept detail/art and light weight 3d models associated with some of the titles he worked on.

I say if I were a fan of the games featuring his art, I would enjoy this book a lot more. It seems to fall short in the amount of complete renderings.
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7 of 7 people found the following review helpful:
2.0 out of 5 stars What Happened?, March 9, 2005
This review is from: Intron Depot 4: Bullets (v. 4) (Paperback)
I love masamune shirow!

I loved intron depot 1-3!

This one is just not up to par, mostly character sketches and tiny headshots of characters. Get this only if you're a die hard shirow fan. Everybody else save your cash and wait for "Exon Depot".
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2 of 2 people found the following review helpful:
3.0 out of 5 stars Not as impressive as other "Intron Depot" Titles, September 29, 2007
This review is from: Intron Depot 4: Bullets (v. 4) (Paperback)
Ever since I first laid eyes on Shirow's virtuoso work in the original "Ghost in the Shell," I've enjoyed his singular style and hi outright mastery of digital art. As a result, I've been purchasing his Intron Depot books, which serve as great collections of his art. I've been pleased by the series overall, but in Intron Depot 4: Bullets, I've been a little disappointed. This book is largely composed of conceptual designs he did for video games, and there is little if any comic book/cover work, which made the other volumes so splendid. While Shirow's artistry in this book cannot be detracted, I just wasn't as impressed with the work in this volume - it wasn't what I was expecting, certainly. ID #s 1-3 are your best bet. I hope a 5th volume comes out soon...
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