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Iron Kingdoms World Guide: Full Metal Fantasy, Vol. 2 (Dungeons & Dragons d20 3.5 Fantasy Roleplaying) Hardcover


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Product Details

  • Hardcover: 400 pages
  • Publisher: Privateer Press; First Edition edition (January 1, 2005)
  • Language: English
  • ISBN-10: 097069704X
  • ISBN-13: 978-0970697042
  • Product Dimensions: 11 x 8.7 x 1.1 inches
  • Shipping Weight: 2.6 pounds
  • Average Customer Review: 4.8 out of 5 stars  See all reviews (5 customer reviews)
  • Amazon Best Sellers Rank: #1,107,097 in Books (See Top 100 in Books)

Editorial Reviews

About the Author

Authors: Rob Baxter; Brian Gute; Doug Seacat; Jason Soles

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Customer Reviews

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Most Helpful Customer Reviews

9 of 9 people found the following review helpful By Evan Miller on November 27, 2005
Format: Hardcover Verified Purchase
What can I say abut this? This has to be the most comprehensive guide to an RPG world I have ever read. It reads like a history text and encyclopedia combined, but not as dry. The writers at Privateer Press have outdone themselves. Background info is given on the wonderful world of the Iron Kingdoms that they have shared with us. They go into such detail int he book. Each country's entry gives info that I wish other publishers put into their publications, such as the hierarchy of nobility and titles used. They even go as far to devote a section to ships used int he Iron Kingdoms and describe them.

There is so much information here, most GMs will find it daunting to know where to start with what they have before them. But between this and the IK World Guide Vol 1, these stand out as the best written RPG products to come along in a long time.

If you have any passing interest in the Iron Kingdoms, and even if you don't, this and the ocmpanion Vol. 1 book are highly recommended!
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3 of 3 people found the following review helpful By J. Gates on March 26, 2007
Format: Hardcover
I finished reading the World Guide this weekend, and felt like I had studied for an exam in European history...a very interesting exam that is.

This book is chock-full of history and information on Western Immoren. Everything is incredibly detailed and yet extremely interesting.

One thing that stood out to me was that it all "made sense". The history actually shapes itself into a logical sequence. I was always frustrated with regular genre fantasy...where nothing makes sense. This world does. It lays out why and how magic and technology has evolved, and how they are currently used...together and apart.

The only downsides to me were the maps and some of the fonts used. They push so much information onto a small map area that it is hard to read at times. Resources and towns become cluttered, and make it difficult to even tell what the geography is. The other problem is that on some of the images in the book, they use a...I guess a gothic type font. That particular font is very difficult to read.

If you are looking for a refreshing twist on standard high-fantasy, this book (and world) is for you. Check out the Iron Kingdoms: World Guide.
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2 of 2 people found the following review helpful By Daniel Price on March 20, 2006
Format: Hardcover
The Iron Kingdoms World Guide: Full Metal Fantasy, Vol. 2 is packed with awesome information about the world of the Iron Kingdoms. Great detail and very well written, I would highly recommend this book to anyone running an Iron Kingdoms campaign and anyone who simply likes a well done game setting.
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Format: Hardcover
The others have done a great job of reviewing this product so not much to add about the material in the book itself.. but wanted to add my voice to the people who describe it as a thing of beauty... it truly is, I haven't been this impressed since Dragonlance ! This is a totally different beast than DL mind you ;) ....

Since then they've revised this rulebook and come out with a ... believe it's year 2012 version of the book.. that uses a different ruleset than the D&D version 3.5 rules... being a traditionalist who refuses to give up version 3.5 :P (no insult intended to the 4.0 folk but have played it and.. well, 3.5 is just more my thing) I won't be using the 2012 edition.. there are those who say it's great, others who decry it as a cheap marketing tie-in to Privateer Press's miniatures.. I'm going to stay WELL away from that heated debate ... but it does make me sad that these books are out of print :( ... not that I blame Privateer Press of course, I'm going to guess they're not the corporate juggernaut that say Wizards of the Coast (publishers of the original D&D vers. 3.5/4.0 books) are and do not have their resources.. so while you have a zillion old used version 3.0 D&D 3.5 books that can be picked up for a penny and a song.. not nearly so many used copies of these books floating around, to the point where even used "hard" copies can be sold for an ungodly rate.. as I write this review the price for a used copy of IK Character Guide isn't too bad but the cost for World Guide is truly unbelievable ! I know I know you can purchase pdf copies from places like Paizo too but...
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Format: Hardcover
The people at Privateer Press did a fantastic job of creating a history and world that is so detailed and creative that it's easy to be drawn into it. Reading through the histories of the various Iron Kingdoms, it makes you want to know more about the history of the countries, more about the people involved. Which, because it's an RPG, means you can use the material as story seeds for your own adventures through this world.

Amazing detail. A well-crafted walk through the gritty steampunk world, overlaid with a blending of magic and mechanika, plus all the interesting people to populate it. The book is well worth the money. We're just starting our journey through the Iron Kingdoms, but I'm sure that we will be finding many uses for this book.
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