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It's a Guy Thing: Awesome Innovations from the Underdeveloped Male Mind
 
 
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It's a Guy Thing: Awesome Innovations from the Underdeveloped Male Mind [Paperback]

Scott Seegert (Author)
5.0 out of 5 stars  See all reviews (5 customer reviews)


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Book Description

May 29, 2007
Man may have invented the wheel, but it was a Guy who first looked at an ordinary pogo stick and realized it would be greatly improved by the addition of a combustible-gas-powered engine; a Guy who invented a high-five simulator so he’d never be left hanging again; a Guy who dared to dream of airbag boxer shorts to protect that which he holds most dear.

It’s not difficult to imagine these bold inventors reclining in front of their TVs (or Victrolas), one hand resting halfway down their boxers, the other holding a beer, when inspiration struck! Unfortunately, what they envisioned as the next lightbulb was, in actuality, the first toilet lounger.

Now you, too, can experience that same thrill of discovery with It’s a Guy Thing, a collection of actual patented inventions taken directly from the collective mind of the American Guy —by way of the U.S. Patent and Trademark Office. Compiled for the amusement of every Guy (and every woman who knows one), these often ridiculous, frequently misguided, yet rarely well-thought-out creations may even inspire you to do a little inventing of your own—but you can forget about the Human Catapult. A Guy named Ted already holds the patent.


Editorial Reviews

About the Author

SCOTT SEEGERT lives in southeast Michigan with his wife and three children. Scott has an engineering degree and an MBA. He used none of what he learned in writing this book. If you have nothing, and we do mean nothing, better to do, you could visit his website at ScottSeegert.com.

Excerpt. © Reprinted by permission. All rights reserved.

Chapter 1

Cool Games That Guys Came Up With

Bob’s Game Involving Manipulation of a Suspended Object by Bodily Movements of Cooperating Players

PATENTED 1961

Guys have long-standing relationships with their plumbing tools, particularly the plunger. And with good reason. Over and over and over again they have been saved from embarrassment and humiliation by the unclogging capabilities of their deformable rubber buddies, and we’re just talking about last Thanksgiving.

Now guys can take that relationship a step further, from business to pleasure, with Bob’s Game Involving Manipulation of a Suspended Object by Bodily Movements of Cooperating Players. Never before have “bodily movements” and plungers been brought together in such a fun and entertaining manner. It’s the reason plumbers are no longer allowed to work in pairs.

Here’s how it works: Two teammates support between their bodies a rod that holds a pendulum (ball and string) and, according to Bob, “By properly increasing the amplitude, the tempo and/or quirk of body movement together, cause the pendant member to revolve about the support.” This, in turn, “provides amusement galore.” But don’t take Bob’s word for it. Check out the guy in the second illustration—he clearly has more amusement galore than he knows what to do with.

So what are you waiting for? Take the plunge today. Head to your local sporting goods store and ask for the Game Involving Manipulation of a Suspended Object by Bodily Movements of Cooperating Players by name.

Greg’s Brain-Wave Game

PATENTED 1993

Greg’s Brain-Wave Game offers guys the opportunity to square off in the mental arena, to unleash their cerebral capabilities and go toe- to-toe with a worthy adversary in a battle of pure brain-wave intensity. If ever there was a competition destined to end in a scoreless tie, this is it.

Greg describes his brainchild as “a game having the circuitry for the conversion of a player’s brain wave intensity to direct the movement of a rotating circular visual display.” Each guy attaches electrodes to an area likely to produce the most brain-wave activity, such as someone else’s head. The game measures this brain-wave activity and converts it to a corresponding amount of electric current, which, in turn, causes the disk to rotate—clockwise for one player and counterclockwise for the other. The game records the rotations, and the first player to reach a predetermined number is the winner.

Now this all sounds very exciting, but, to be honest, you’re likely to see more scoring at a nursing home spring social. Case in point: The illustration shows the disk spinning at actual speed. Not that the guys will mind. They’ll be far too busy engaging in their typical trash talk to notice:

“You call that a brain wave?”

“Hey, I’ve seen more disk movement in a spinal column.”

“Is that right? Well, I haven’t even used my prefrontal cortex yet.”

“That’s funny, because I used your mother’s prefrontal cortex last night.”

“All right, that’s enough, pal! You leave my mother out of this or . . . Hey, you know what? I don’t think this thing is even plugged in.”



Henry’s Hat Game

PATENTED 1973

When we first stumbled across Henry’s Hat Game, we smacked our forehead and wondered aloud why we hadn’t thought of it ourselves. Then the reason dawned on us: We’re in possession of more than seven active brain cells.

The top illustration shows the solo version of the game, which is the version Henry likely had the most experience playing. The equipment consists of a hat, which has a reservoir at the top with a pin mounted to its edge and a turned-up brim riddled with holes, and an “apron,” which is worn over the shoulders and has an inflatable trough running around the bottom. We would advise any potential players to wear the hat exactly as shown in the illustration to avoid being recognized.

To play the game, the hat reservoir is filled with water and the player attempts to pop a balloon with the hat-mounted pin (bet you didn’t see that coming!) without spilling water from the reservoir into the brim, where it will subsequently flow through the drain holes, down the apron, and into the lower trough. No, we don’t get it, either.

Henry adds that “a candle or a lighted cigarette can be substituted for the pin on the hat.” Assuming the costume is made of highly flammable material, we like this setup much better, particularly if gasoline is also substituted for the water.

An alternate embodiment of Henry’s game is shown in the bottom illustration, where a “skirt” is fastened around the waists of two individuals who, Henry says, “may be a man and a woman to add more interest to the case.” A ball is placed in the trough along with—you guessed it—water, and competing couples take turns trying to make the ball go around the trough by “moving their hips like a hula dancer.” The winners? All those high school classmates who voted Henry least likely to succeed.

Ralph’s Exercise and Game Apparatus

PATENTED 1981

The confidence in his athletic supremacy over the fairer sex is a huge part of what makes it possible for a guy to drag himself out of bed in the morning. That guy is convinced that no matter how crappy his workday is going to be, no matter how badly his beloved hoops team will be blown out that evening, no matter how few beers there are left in the fridge, he still has that whole “athletic superiority over his gal” thing to hang his hat on. Of course, his being convinced of it doesn’t necessarily make it so, as we suspect Ralph was unfortunate enough to discover.

When we look at Ralph’s Exercise and Game Apparatus, we see the last- ditch efforts of a guy desperately in search of a sport in which he can finally defeat his girl. What probably happened was that Ralph, tired of getting his brains beat in during any and every legitimate competition imaginable, finally decided to create his own game in which he could successfully whup his female partner. He most likely started out with just the minibasketball hoops and, upon being pummeled severely and repeatedly, eventually added the beach ball, which is weighted on one side and must be spun around inside the large ring via the coordinated rhythmic hip rotation of the two players. Having failed yet again to turn the tide in his favor, Ralph finally would have added the cup to the top of his apparatus, a cup that he explains is to be decorated so that the “colors and patterns blend to form optical illusions” as it spins.

Ralph points out that the score can be kept in his new game “and thereby use of this apparatus can have a ‘winner’ and a ‘loser,’ ” otherwise known as ‘anyone other than Ralph’ and ‘Ralph,’ respectively.

The illustration depicts what we assume is Ralph himself eagerly anticipating a shot attempt by his female counterpart, who has, by this point in time, undoubtedly begun to question her choice of male companionship. The game obviously hasn’t started yet, as Ralph’s expression is still one of eager anticipation. “Oh yeah, baby!” he’s no doubt thinking. “The addition of that spinning cup was a stroke of genius and is definitely going to swing things in my favor!” Seconds later, of course, she’ll swish her first attempt while asking, “You mean like this?” . . . and Ralph will slit his throat.

2

Neat Ways for Guys to Shoot Each Other

Albert’s Helmet-Mounted Pistol

PATENTED 1953

Guys and guns go together like, well, guys and any device that offers the possibility of serious injury. They absolutely love them. And a first-rate firearm can give a guy a sense of power and respect that a beer belly alone cannot provide. Unfortunately, holding the gun typically requires the use of at least one hand, and that makes it virtually impossible for the guy to:

•Simultaneously hold a beer and a bratwurst

•Reenact, for the benefit of his coworkers, the exact swing he used to birdie the 17th with a pitching wedge from the rough over the weekend

•Scratch more than one private bodily area at the same time

Some of the top guy minds worldwide have been hard at work seeking a solution to this dilemma ever since the invention of bratwurst, but it wasn’t until Albert and his Helmet-Mounted Pistol that anything practical came from it.

Once this powerful weapon has been securely strapped to the noggin, a quick blow into the firing tube is all it takes to activate the trigger mechanism and send a large-caliber bullet rocketing in a generally frontward direction. What’s more, the clever design of the rear support takes the tremendous force generated by the exploding projectile and efficiently channels it directly into the upper spinal column, where it is violently dissipated throughout the entire central nervous system.

We suppose Albert could have streamlined the gun’s design to make it more conducive to helmet mounting, but where, we ask, would be the intimidation factor in that? No, the Helmet-Mounted Pistol is all about attitude, an attitude that says, “Do you really want to screw with a guy who has the neck strength to support this enormous firearm on his head?”

Sergio’s Fountain Pen and Attachment

PATENTED 1926

Well of course the “attachment” is a firearm . . . haven’t you been paying any attention at all? What on earth did you think a guy would attach to a fountain pen, a fragrant soap dispenser? The fact of the matter is the hollow barrel of a foun...

Product Details

  • Paperback: 208 pages
  • Publisher: Three Rivers Press (May 29, 2007)
  • Language: English
  • ISBN-10: 030735315X
  • ISBN-13: 978-0307353153
  • Product Dimensions: 7.3 x 0.6 x 9.1 inches
  • Shipping Weight: 1.8 pounds
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (5 customer reviews)
  • Amazon Best Sellers Rank: #974,359 in Books (See Top 100 in Books)

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Most Helpful Customer Reviews
1 of 1 people found the following review helpful
Format:Paperback
Scott Seegert has scoured the U.S. patent database and published an illustrated guide to a hundred of the best inventions by guy's guys. You need a true Guy to invent Joe's Dead Body Cube (what it sounds like - a translucent cube for storing your loved ones), Harold's Pogo-Copter (self-explanatory), Ricardo's Toilet Lounger (think "throne"), or Roy's .22 Caliber Golf Club. The author has expertly organized these inventions into categories such as "Cool Games That Guys Came Up With," "Neat Ways For Guys To Shoot Each Other," "Things That Make Guys More Attractive To Women (At Least in the Guys' Minds)," and "Things That Are Unnecessarily Dangerous And, Therefore, Appealing To Guys."

I've seen and received my fair share of books on strange patents over the years (I was an aspiring intellectual property lawyer back around age 10), and Seegert has written one of the best. He didn't rapidly churn out a quirky "gift" book; rather, he applied his engineering degree, MBA, and love of all things created by Guys to turn his hobby of collecting strange patents into a full-fledged humorous look at real inventions from the mind of the American Guy. Each invention is given a two-page spread complete with illustrations and diagrams. My sole complaint about the book is that only inventor first names and years are given, without reference to the actual patent number. What if I need to contact one of these Guys to license John's Portable Canine Commode or Andre's Penis Exerciser?
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1 of 1 people found the following review helpful
Funny, funny, funny! December 14, 2007
Format:Paperback
Every man in America needs to own a copy of this book if for no other reason then so that the women in their lives will read it too and realize how much worse their choice in a mate could have been! Scott Seegert's book is a hilarious example of just how wrong some 'great' American male inventors have gone. A must read for anyone who wants to fall off their chair laughing!
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1 of 1 people found the following review helpful
FUNNY AS ALL GET OUT! July 27, 2007
Format:Paperback
I bought this book and read it in one sitting, which was hard to do with pop squirting out of my nose (hey, a new innovation for his next book:laminated pages!). Seegert's got a way with words, totally and smoothly in control of his arena:the American Guy. He turns a phrase with ease, taking actual patents and their accompanying drawings, while commenting on them in ways guys can truly appreciate. I found myself laughing about it while driving to work the next day. This is the kind of book to take with to the annual golf trip, fishing jaunt or hunting camp. You can pass it around and laugh about it. Exactly what guys do on those kinds of get-aways. Hilarious and witty, unexpected writing with punchlines that read in the spirit of Letterman and the aloofness of The Office. A real gem.
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