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by Joshua Marinacci
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by Robert Eckstein
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Swing: A Beginner's Guide (Beginner's Guide (Osborne Mcgraw Hill)) by Herbert Schildt |
Graphic Java 2, Volume 2, Swing (3rd Edition) (Sun Microsystems Press Java Series) (2 Book Set) by David M. Geary |
by Cay S. Horstmann
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Owing to its Web heritage, digestibility is perhaps this book's most notable feature. Short sections on virtually every topic in Swing programming help bring the reader up to speed with this UI library. Early sections look at getting started and the organization of classes in both applets and applications, as well as useful high-level classes like frames and scroll panes. When it comes to such basic Swing components as text, label, and image controls, Swing beginners will appreciate the concise description of each component along with necessary APIs. More advanced material, such as optimizing repainting of Swing controls and techniques for more efficient tables, will be useful to any Swing developer.
Most computer books use either code excerpts or full-length programs. For the main text of The JFC Swing Tutorial, short code examples are the norm, but with over 300 pages of complete programs in an appendix, this book will also please those who appreciate more complete examples.
Efficient and thorough, this book succeeds in making JFC/Swing enjoyable while imparting a good deal of necessary information. Armed with this book, any intermediate to advanced Java programmer can make sense of today's Swing with a minimum of effort. --Richard Dragan
Topics covered: JFC basics, compiling and running JFC programs, JFC applets and applications, pluggable look-and-feel options, layout managers, event listeners and event handling, graphics, images, animation and painting, threads, JComponent, frames and top-level containers, basic and advanced JFC components, tables, trees, models and custom editors, accessibility APIs, and converting code from AWT to JFC. --This text refers to an out of print or unavailable edition of this title.
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