7 of 8 people found the following review helpful:
5.0 out of 5 stars
A new look at old heroes that is fantastic., April 6, 2004
This review is from: JSA: The Liberty Files (Justice Society, Elseworlds) (Paperback)
Ok first of all you do not need to know any history from DC comics to enjoy this book, it reads great as just a WW2 spt adventure, it is an elseworlds (a alternate reality story, a "what if").
we see batman and more as more realistic, they don't even use their real names in most cases, like Batman is called the Bat, Houseman is called the clock.
if you love the heroes then you will love to see a fun new adventure in a alternate world, if you have no idea about them you still get a lot of fun and only miss out on a few little names or events, nothing that hurts the story though for new readers.
i can't say much about the story since it has so many great twists and i would hate to ruin it, but trust me it's worth every penny, and the price for this big a book is not bad.
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4 of 4 people found the following review helpful:
5.0 out of 5 stars
"The rumors are true. There is a Super-man. And he's a Nazi.", March 9, 2008
This review is from: JSA: The Liberty Files (Justice Society, Elseworlds) (Paperback)
JSA: THE LIBERTY FILES collects the two part JSA: THE LIBERTY FILE and its sequel JSA: THE UNHOLY THREE (also, a two-parter), which were originally published in 2000 and 2003, respectively. At 264 pages, this trade is a fantastic addition to DC Comics' Elseworlds line (Elseworlds, by the way, takes characters from the DC Universe and places them outside of continuity and into a different timeline or reality).
THE LIBERTY FILE and THE UNHOLY THREE spotlight members of the Justice Society of America, except that, instead of conventional superheroics, these mystery men are re-imagined as U.S. espionage agents operating abroad during World War II (although they still don their costumes whenever it's time to throw down). No surprise then that these stories play out more like an international spy thriller.
THE LIBERTY FILE: It's 1942, and, in Cairo, Egypt, the Bat finds himself on an espionage mission in which he's forced to team up with two agents, Charles McNider and Rex Tyler, codenamed the Owl and the Clock, respectively. Their target is the albino smuggler Jack the Grin, who had intercepted a Nazi communique which just may contain the specs for a new German prototype weapon. This, Jack the Grin promptly puts up for bidding. As the Bat and his team seek to capture the homicidal albino, an old rumor resurfaces: that Hitler had found a Super-Man, whose addition to the German ranks, if true, instantly tilts the war in the Fatherland's favor. From Egypt to Switzerland and back to Egypt, the Bat, with the help of his allies (which would include a revenge-minded Mr. Terrific), races against time to avert ultimate disaster from befalling the Allies.
THE UNHOLY THREE: 1948, and the war's been over for some years. The Bat has re-assumed the mantle of Gotham City's dark guardian and is busy spanking freaky wrongdoers like Two-Face. But when American operatives begin to be horrifyingly tortured and eliminated in Berlin, the Bat gets pulled back into covert government field work and is re-united with his old pal, the Clock. However, the third member of their "Unholy Three," Terry Sloane (Mr. Terrific), has had a falling out with Bruce Wayne years ago and won't be coming. But a near-indestructible rookie agent named Clark Kent will. In fact, because of the metahuman nature of the mission, Kent will be the one giving orders (and can you guess how long that lasts?). So off they go to Berlin, where they mean to hunt down their primary suspects: the super-strong Steel Wolf and the brutal ex-KGB interrogator, the Parasite. Then it's on to Chernobyl, Russia for a final confrontation with the Wolf and the Parasite's shadowy superior. But when the danger is revealed to be the most powerful being on the planet, the Unholy Three find themselves pitifully undermanned.
DC's Elseworlds stories rock! For the most part, I relish these "imaginary" offerings, not all of which come from the Elseworlds label. Because when they work, brother, they work. The appeal of Elseworlds is that it gives us wish fulfillment on top of wish fulfillment. THE LIBERTY FILE and THE UNHOLY THREE are well-constructed dark fables, indulging in plenty of wartime skullduggery and mayhem. It helps tremendously that the same artistic team is on board for both story arcs. Dan Jolley and Tony Harris handle the well written storytelling. Tony Harris also provides the pencils, with fine inks by Ray Snyder, resulting in some very gritty and noirish artwork. It all meshes.
So, a couple of changes. One of the staples of Batman's character is that, however grim he gets, he will NOT take a life. But, in this wartime setting, the Bat feels no compunctions against killing. And it's always fun to re-introduce his relationship with Superman. In this instance, Bruce Wayne is the very experienced operative, whereas Clark Kent is the fresh-faced newcomer. Here Bruce had actually developed a deeper camaraderie with Hourman, Dr. Mid-Nite, and Mr. Terrific. When Clark comes on board late in the game, Bruce treats him as the odd man out and with much condescension and skepticism. Also, keep a close eye on these pages as Jolley and Harris provide quick, askewed takes on other JSA members (for example, Dinah is still the Canary, but in the sense that now she's a chanteuse at a smoky night club). As well, familiar villains are shown in a different light. The Scarecrow, in particular, comes off as even more frightening and unstoppable (he's an undead but fanatical German operative, you see).
There's a nice twist each at the end of THE LIBERTY FILE and THE UNHOLY THREE, both of which I didn't see coming. I almost want to gripe that the big reveal near the end of THE LIBERTY FILE doesn't quite play fair with DC Comics' longtime fans as a key character involved wasn't even created until 1955 and certainly hadn't been around in 1942. But, then, on second thought, this IS Elseworlds, where anything can happen.
Jolley and Harris nicely balance the two elements of wartime intrigue and superheroics. In tone, it definitely feels more like an action film noir. The writers are careful to downplay the superhero elements, as the normal superhero names metamorphose into espionage code names (the Bat, the Clock, the Owl...). The costumes aren't that garish (other than Superman's colorul threads). The costumes worn by the Bat and the Clock aren't nice and clean. They look serviceable and even as if they smell a bit, from endless hours of being sweated in. And, the intense action, when it takes place, is mostly in the shadows. And, because an Elseworlds story owes allegiance only to its own continuity, people die here. And stay dead (Unless you're the Scarecrow. Who's undead). Anyway, the deaths and vicious murders of several of these sorta familiar DC Comics characters are shockingly depicted. In an Elseworld story done right, the stakes seem higher, the story seems more real. JSA: THE LIBERTY FILES is done right. The only thing that never changes, it seems, is that in whatever reality, the Bat flaunts large, brassy ones.
Last riff on Elseworlds and other "imaginary" stories. Every now and then, the mainstream titles, especially the longrunning ones, get pretty stale. Elseworlds injects new life into these characters and also happens to unearth some pretty riveting premises. Off the top of my head, Elseworlds titles I'd readily recommend are the atmospheric
Batman: Gotham by Gaslight (Elseworlds),
Justice League of America: The Nail (Justice League of America) and its sequel
Justice League of America: Another Nail (Elseworlds), and John Byrne's
Superman & Batman: Generations, An Imaginary Tale (Elseworlds) and
Superman & Batman: Generations 2, An Imaginary Tale (Elseworlds). And
Absolute Kingdom Come and
Superman: Secret Identity, although not from the Elseworlds stamp, are simply cannot-miss reading experiences. And if you hanker for more JSA of this flavor, then take a peep at Darwyn Cooke's
Absolute DC: The New Frontier and James Robinson's
JSA: The Golden Age (Elseworlds). See ya in the funny pages.
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2 of 2 people found the following review helpful:
5.0 out of 5 stars
A Great Read, January 4, 2006
This review is from: JSA: The Liberty Files (Justice Society, Elseworlds) (Paperback)
I read the Golden Age and the Liberty Files, but I am afraid I don't agree with the other reviewer. While it is true that both books are similar in that they both take place during WWII, they are not the same story.
The Golden Age is substantially shorter, involves many more WWII-era characters, and has a America coming out of its Post-War innocence type of feel to it. In the Golden Age, neither Batman, nor Superman appear. Paul Smith's art is possibly the best of his career and seems occassionally geared to evoke thoughts of 1940s comic art or the period generally.
In contrast, the Liberty Files is much, much longer and is really an amalgam of two interrelated but separately published mini-series, both of which were excellent. The majority of the Liberty Files follows the exploits of three heroes, one of which is Batman, in analyzing certain suspicious circumstances occurring during WWII. Tony Harris' art is a pleasure to behold, but is not geared to evoking memories of a period, other than as called for in the story.
Both are great reads. You will not be dissappointed. In fact, for the Amazon prices, you could probably pick up both for a little more than the cover price of one, with free shipping and no tax.
You'll be glad you did. They are excellent additions to any collection.
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