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by Electronic Arts
Teen
4.3 out of 5 stars  See all reviews (153 customer reviews)

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Product Features

Platform: GameCube
  • ESRB Rating: Teen
  • Genre: Action/Adventure

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B00006JN5O
  • Product Dimensions: 7 x 5.5 x 0.8 inches ; 3.2 ounces
  • Media: Video Game
  • Release Date: November 19, 2002
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (153 customer reviews)
  • Amazon Best Sellers Rank: #6,978 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes


Product Description

Platform: GameCube

Amazon.com Review

James Bond 007: NightFire is a worthy sequel to 2001's outstanding Agent Under Fire. The game retains the overall look of its predecessor--including some familiar recurring characters and gadgets--but is designed to feel more like an actual Bond movie than a video game. After the familiar "gun barrel" opening shot, you're introduced to the game via a pre-credits action sequence through the streets of Paris that leads into an original theme song, complete with surreal imagery.

The pacing of the game is natural, with each objective leading smoothly to the next. You even get to holster your PPK, don a tuxedo, and infiltrate a cocktail party at your adversary's mansion, making small talk with his henchmen, flirting with female party guests, and eavesdropping on secret conversations. Of course, within minutes you'll be shooting your way out of the place and making a daring escape in true 007 fashion, including Bond's trademark one-liners. The storyline combines espionage, action, and innuendo in just the right proportions to evoke a real Bond movie atmosphere.

The game's overall playability is improved by some nice attention to detail, not the least of which is the addition of smarter and less predictable villains (they can hear you coming, they communicate with each other, and they're better at utilizing cover and sneaking up behind you). You also have more tactical options (there are many ways to reach each objective, so the game is very replayable) as well as a better arsenal of gadgets and weapons. And best of all, the multiplayer mode incorporates classic characters from many Bond movies. More than any other 007 game to date, NightFire was designed with the die-hard Bond fan clearly in mind. --Maile Bohlmann

Pros:

  • Well-developed storyline
  • Authentic Bond movie atmosphere
  • Great graphics, sound, and music
  • Smart, crafty villains
  • Wide range of controller settings
Cons:
  • Pre-credits action sequence is far too easy
  • They still don't have Bond's voice quite right (Maxwell Caulfield?!)
  • Fans of nonstop action might not appreciate the extended cutscenes
(This review refers to the PlayStation2 version of this game)

Product Description

The ultimate secret agent is back in his most dangerous adventure yet in James Bond 007: NightFire. Explore new heights and depths like never before--infiltrate towering skyscrapers, take on treacherous underwater missions, and maneuver your sleek Aston Martin V12 Vanquish through the streets of Tokyo, while turning on the Bond charm with glamorous (and sometimes deadly) Bond women. New state-of-the-art upgradable gadgets and weapons, plus original missions including zero-gravity assignments, will leave you shaken... and stirred.

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Customer Reviews

153 Reviews
5 star:
 (88)
4 star:
 (42)
3 star:
 (13)
2 star:
 (6)
1 star:
 (4)
 
 
 
 
 
Average Customer Review
4.3 out of 5 stars (153 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

11 of 11 people found the following review helpful:
5.0 out of 5 stars Goldeneye's Twin Brother, With Better Graphics, December 11, 2002
By A Customer
This review is from: James Bond 007 Nightfire (Video Game)
Nightfire is an amazing game. While its graphics are not actually that spectacular, when compared to Metroid Prime or Mario Sunshine, they are quite solid. More importantly, the graphic style reminds me of Goldeneye--relying on great poly counts rather than 'textures,' like World is not Enough and Agent Under Fire did.

In addition to graphics, gameplay and control are wonderful. The sensitivity of the controls is just right, even if it isn't customizable like Halo. Also, the actual setup has a plethora of different modes, so you can play whatever way makes you comfortable.

And the levels. Brilliantly designed, for the most part. Though they're not all perfect (I did not particularly live level 1), most are great. The one where you're fighting the Yakuza in Mayhew's estate?--fantastic! And when you start out on a rooftop, surrunded by smipers, and with only a smiper rifle, a pistol and a prayer? Sensational! With multiple ways to complete any level (do I choose the door, or the zipline?), and meaty guns (no more being stuck with a pathetically innacurate sub-machine gun!), I at least was more than satisfied. I'm particularly happy that you now no longer run out of lives, so if you're stuck at the end of a level, you can keep trying until you win!

But as with Goldeneye, the one player mode-however sensational!-is just icing on the cake. Multiplayer is Nightfire's heart and soul, and it doesn't disappoint. While numerous old-school characters, lot's of unlockable modes, and customizable bots are great, the two most important aspects are also there in abundance: guns and good levels. For example, it's a lot of fun to be guiding a missile towards a seemingly unsuspecting friend, when he shoots it down with an assault rifle! Now that's cool!

All in all, Nightfire is a very cool one player and multiplayer game. It's also very, very good, but the active word here is cool. You can even upgrade your camera, to find hidden snipers with a bio-target designator! The point is, this is a masterpiece worthy of your money.

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19 of 22 people found the following review helpful:
5.0 out of 5 stars Nightfire: The Best Bond Game since 007 Goldeneye, December 1, 2002
By 
This review is from: James Bond 007 Nightfire (Video Game)
I went into this title expecting Nightfire to be Agent Under Fire with new levels. Boy, was I wrong. Nightfire is the game Bond fans have been waiting for.

Most people think this game is on the short side. Are you blind? Sure, it only has 12 levels, but with 4 medals to unlock on each level, three difficulty levels, and multiple ways to beat a level, it is a long game. This game is the closest you'll get to playing Goldeneye on Gamecube.

The graphics are amazing. Bond moves, talks, and moves like Pierce Brosnan. The environments are gorgeus with combustable objects, and animated objects.

Multiplayer is a delightful suprise. Sheer Bond nostalgia is present. I found myself playing as Oddjob, Jaws, May Day and even Nick Nack. There is also A plethorea of modes. I found myself finding the halves of the goldeneye key, and assassinating a random target.
1-10

Graphics:9.5

Sound: 8.5

Playability:10

Logetivity: 9.5

Overall:9.75

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7 of 7 people found the following review helpful:
4.0 out of 5 stars Best Bond Since Goldeneye, September 4, 2003
By 
Keith W. Johnson (Summerville, SC United States) - See all my reviews
(REAL NAME)   
This review is from: James Bond 007 Nightfire (Video Game)
Most gamers interested in this game want to know just one thing: Is it better than Goldeneye? The answer: No. But it's the best Bond game SINCE Goldeneye. If this information is enough to make you buy or not buy the game, then you can stop reading here. If you still need to know more, well, be my guest and read on.

I am a big Bond fan. Just hearing the Bond theme song gets me going. I've played most Bond games, the exception being Tomorrow Never Dies on the Playstation. I consider Goldeneye one of my very favorite games. On occasion, I still pull it out, dust it off, and commence on shooting the likes of 006 and Xenia Onatopp. I liked The World is Not Enough but the multi-player mode was lacking. Agent Under Fire was passable, and by that time, I was desperate to get my hands on anything new in the world of Bond.

Nightfire is an improvement to Agent Under Fire and the closest thing to playing in a Bond movie we've got yet. The story mode is great. A fun Bond storyline involving a villian intent on world domination moving about the globe (and even into outer space!) at various locations with multiple objectives. The story is better paced and more interesting than in Agent. The game starts off just like a Bond movie with a segment before the opening credits. Our old CIA buddy, Zoe Nightshade, from the last game makes an appearance. Small moves like this throughout Nightfire make the game feel and play more like an actual Bond movie. As with any Bond movie, stealth plays a much heavier factor, much more so than in previous games. There are also a lot more women in this Bond game; at one point, Bond frees a female hostage and takes time to swap some innuendo. Bond's main squeeze in one level is dispatched and by the next, we're already in the able hands of another young blonde. Not even the Bond of the films gets around this much. Atta boy, James!

We get to drive several different vehicles, but some of these levels are unacceptably short. We need more car action EA! Give us more cool car action! The "Enemies Vanquished" level ends just when it gets interesting. However, one of the coolest aspects of this game is the underwater level. Yes, haven't you always wanted to drive those bad-a$$ Bond submarine cars? Here's your chance!

Another interesting factor is that in some levels there are multiple ways to get through and earn your objectives. In the first level, you can shimmy around the castle ledge and enter through the back. Or if you'd like, play Rambo and walk right through the front gate, PP7 blasting. Often you'll find yourself asking WWBD (What would Bond do)? Bond moves earns you more points to unlock secrets at the end of each level.

Putting the story mode on the easiest setting will get you through the game very quickly. If you are anxious to get through the story to see the end, then feel free to take the easy way out. I'd advise you to take the time to beat it on the 007 setting, relax, and enjoy yourself.

The multi-player mode in Nightfire is a definite improvement from the last game. We have more characters to choose from, including past Bond favorites as Oddjob, Jaws, Baron Samedi, and Scaramanga. Even Goldfinger and Pussy Galore make it into the mix this time. One problem is good guys can't shoot good guys in multi-player matches, so if you want to play Bond and your buddy wants to be one of Bond's hot babes, you'll be stuck on the same team. This can be annoying when choosing characters and setting teams. If you want to play on the same team and you're Bond, then your friends are going to have to play as women or on the opposite team as a bad guy b/c there's no other Mi:6 males to choose from. What's the deal?

There are more weapons and multi-player modes to choose from. As always, we have Capture the Flag, Team Arena, but added into the mix are new modes including Goldeneye Strike (race around to collect pieces of the Goldeneye key to set a satellite strike on opposite team members) and Demolotion (blow up the enemy's base). All of this adds up to the best Bond multi-player options since the golden era of Goldeneye.

If you're a Bond fan, then this is a game for you. If you are a shooter fan, then you may get bored with the stealth aspects and the driving levels. This game is about being Bond, not about mass-murdering bad guys. It took all the best aspects of Agent Under Fire and improved on them. If the new Bond games continue in this vein, maybe one day we'll get something that'll take the place of Goldeneye on that shelf of favorites.

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