Product FeaturesPlatform: Xbox
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The pacing of the game is natural, with each objective leading smoothly to the next. You even get to holster your PPK, don a tuxedo, and infiltrate a cocktail party at your adversary's mansion, making small talk with his henchmen, flirting with female party guests, and eavesdropping on secret conversations. Of course, within minutes you'll be shooting your way out of the place to make a daring escape in true 007 fashion, complete with Bond's trademark one-liners. The story line combines espionage, action, and innuendo in just the right proportions to evoke a real Bond-movie atmosphere.
The game's overall playability is improved by some nice attention to detail, not the least of which is the addition of smarter and less predictable villains (they can hear you coming, they communicate with each other, and they're better at finding cover and sneaking up behind you). You also have more tactical options (there are many ways to reach each objective, so the game is highly replayable) as well as a better arsenal of gadgets and weapons. And best of all, the multiplayer mode incorporates classic characters from many Bond movies. More than any other 007 game to date, NightFire was designed with the die-hard Bond fan clearly in mind. --Maile Bohlmann
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Note: This review refers to the PlayStation2 version of this game.
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Most Helpful Customer Reviews
34 of 36 people found the following review helpful:
5.0 out of 5 stars
Incredible gameplay and graphics,
This review is from: James Bond 007 Nightfire (Video Game)
007 Nightfire is out for all major platforms, in time for the latest Bond film. The graphics are stunning, gameplay is amazing. Well worthy of the series!I'm a huge fan of the Bond games, and we have all of the previous ones. We got this one as soon as it came out, and were definitely not disappointed! The graphics are a huge step up from previous versions. In the first 'training' mission, you're driving a car through city streets. The lights reflect off of the curves of the car, you can see inside to all of his controls and movements, the dents show up realistically, the back up lights glow softly, and if you bash it a bit, the trunk comes loose. The city around you has cobblestone streets, water rippling, streetlights that come down when you hit them. The attention to detail is just amazing! As you then move on through the various levels, you see this same level of detail everywhere. From the Austrian castle and other alpine scenes, to the city scenes, watery scenes and more, each really shines. The plot is very engaging and typically Bond. But in an attempt to show that this isn't about violence - he's a SPY after all, not a Rambo - you get bonus points for being stealthy instead of blasting in with guns, and for stunning or capturing enemies instead of killing them. In fact, just about every area can be 'accomplished' in many ways. Bluster your way into an objective by a full frontal assault ... or sneak in the side way for extra points. Since you're also rewarded for your time and health, often the sneaky, non-violent way is the best. You've got a huge array of equipment, weapons, armor and vehicles, and all work just the way you'd expect them to. I found the default controller configuration REALLY annoying, but a quicks stop in the config area got it back to the way I'm used to playing. Plus, there's multiplayer! Play with up to four people at once on REALLY great maps with quite a bit of customization options on each one. Grab some bots for practice, and play arena, team arena, king of the hill, capture the flag, or other game types. Definitely worthy of the Bond series, and highly, highly recommended to any first person shooter fan!
4 of 4 people found the following review helpful:
4.0 out of 5 stars
Pricey Entertainment,
By A Customer
This review is from: James Bond 007 Nightfire (Video Game)
Nightfire shines for the Bond elements - the quips, the women, the villians. The game plays like the movie with it's own musical score to boot. Contrary to the other reviews, I found that the game plays alright and it was obviously developed for the lowest platform and ported to others. Yes there are quirks (the Walther outpowers a Kowloon Automatic?), but the simplicity of the game makes for a less tedious affair (with a trade off for depth) than a more complex title like Splinter Cell. Make no mistake however, Nightfire will not match the graphics of Splinter Cell or Halo, so don't expect it.What one should expect is a fairly entertaining, mindless joyride - especially to bond fans. This game will appeal to those that like to play in 60 minute increments (esp. those that hold a job but find time to play a bit at night). The missions are perfectly paced for one or two an evening and that is fine. If you are an UT deathmatch player type (you know who you are) you will be very bored with this very quickly and miss all the inside jokes and innuendo. Especially if you never saw the original Bond movies - you will certainly miss many of the inside jokes. And sadly, $... is a lot to ask of a kid for really only about 8 to 10 hours of gameplay. Rent Nightfire if this sounds like you. This is where the console gaming industry has finally hit a crossroads and some titles, such as this, may have been intended for all audiences, but are going to appeal more to adults given its pace and price range.
8 of 10 people found the following review helpful:
3.0 out of 5 stars
Nightfire or just Under Fire?,
By A Customer
This review is from: James Bond 007 Nightfire (Video Game)
James Bond 007: Nightfire offers incredible graphics and clever similarity to the nostalgia of the 007 legacy; however, in terms of gameplay and features, Nightfire has few attributes which place it above all previous 007 games. The story mode is very short, in fact I finished the game the night I bought it, and consider myself a mediocre gamer. Instead of having more levels, the game is intended to be played repeatedly in an attempt to "earn" all of the upgrades...a boring plan to extend gameplay. Unfortunately for 007, the release of Timesplitters 2 set higher expectations than Electronic Arts could have anticipated when they conceived the limited multiplayer features--which are more limited by having most features locked. Making things more difficult, the game limits which characters may face each other in Multiplayer Maps--why can't Bond and Zoe Nightshade face off in a multiplayer shoot-out? Even more bothersome, many of the upgrades and game concepts--gold rewards...ha ha ha--came directly from Agent Under Fire. EA fell quite short of the competition this Christmas with this release in light of Timesplitters 2 which boasts 100 playable characters, 76 game levels, system link mode, and enough challenges to last for several continuous weeks. As for Nightfire, rent before you buy!
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