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  • James Bond 007: Quantum of Solace - Nintendo Wii
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James Bond 007: Quantum of Solace - Nintendo Wii

Platform : Nintendo Wii
Rated: Teen
63 customer reviews
Metascore: 54 / 100

List Price: $29.99
Price: $22.50 + $4.57 shipping
You Save: $7.49 (25%)
Only 1 left in stock.
Ships from and sold by Goodwill Industries of Central Florida.
Nintendo Wii
  • Innovative Wii Controls
  • Take the battle online or challenge four friends in splitscreen local multiplayer
12 new from $22.50 58 used from $0.01 6 collectible from $9.99
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James Bond 007: Quantum of Solace - Nintendo Wii + James Bond 007: GoldenEye - Nintendo Wii + 2 X Zapper GUN for Nintendo Wii Wireless Remote Controller Game
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Platform: Nintendo Wii | Edition: Standard

Product Description

Platform:Nintendo Wii  |  Edition:Standard

Can you be the next James Bond? Coldly efficient? Dangerous? The new Bond is the ultimate weapon in today's ruthless world of international espionage. Blending first person shooting and third person action, Quantum of Solace puts you in control of Bond's greatest weapon: his mind. You must think like Bond and intelligently use the map and situation to your advantage. Confront enemies in a variety of ways: take them head on, fire from behind cover or sneak up silently and eliminate them with a variety of special takedown moves. Based on Quantum of Solace and Casino Royale, Quantum of Solace the Game puts you in the dangerous world of international espionage and intrigue. Innovative Wii Controls – Take control of Bond’s skills with two distinct control schemes designed specifically for Wii. Whether you wield the Wii Remote™ and Nunchuk or take aim with the Wii Zapper, you’ll be fully immersed in Bond’s universe. Unparalleled Bond Multiplayer Experience – Take the battle online or challenge four friends in splitscreen local multiplayer – an exclusive Wii mode!

Product Details

Platform: Nintendo Wii | Edition: Standard
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • Product Dimensions: 7.5 x 5.2 x 0.5 inches ; 3.2 ounces
  • Media: Video Game
  • Release Date: November 4, 2008
  • Average Customer Review: 3.8 out of 5 stars  See all reviews (63 customer reviews)
  • Amazon Best Sellers Rank: #19,207 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here
  • Discontinued by manufacturer: Yes

Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

69 of 75 people found the following review helpful By A. Jefferson on November 6, 2008
Platform for Display: Nintendo WiiEdition: Standard
I was eager in anticipation of this title. Quality fps is a genre that leaves much to be desired on the Wii. Heck... QUALITY games are lacking on the Wii, with only a handful of worthy titles in the entire catalog of games. So, I had really high hopes for the game. I will say that, without a doubt, this game is worth buying. Many sites have reviewed this game quite harshly, in my humble opinion. The basic game play is solid, and there are some really good things about this game. Some of the cut-scenes are really cool, the music and voice acting are top-notch, and the online is really well done (I experienced absolutely ZERO lag). That said, I did have a few gripes with this game. First, there are some framerate issues. During some of the more intense action scenes, the game seemed to hang a bit, and that was disappointing. Also, I am not sure how I feel about the quality of the presentation. The cut-scenes are really well done. However, while actual gameplay had some really well done portions (the backgrounds are beautiful in some parts), the character design and detail were pretty weak. Bonds hands (from the FPS perspective) looked like a pair of pig hoofs sloppily holding a gun. Overall, the game looks presentable... but I cant help but wonder if Beenox (the game developer) could have done better. I look at some of the late PlayStation 2 titles (like Metal Gear 2).... and a lot of them look better than most Wii games. This game really looked a lot like CounterStrike 1 or Half-Life 1 (which were GREAT games 5 years ago). It plays a lot like them too. To sum things up:

The Good:
*Controls are really well done, in my opinion. I just wish there was support for the gamecube controller or the classic controller, since not everyone likes using the wiimote+nunchuck.
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8 of 10 people found the following review helpful By eknal on November 16, 2008
Platform for Display: Nintendo WiiEdition: Standard
For me, the Single player mode is a waste of time, I've played about an hour of single player mode, maybe 4 levels in...

The Online multiplayer is awesome! I've played about 25 hours online since I got the game last week. Its that addicting and well made. Its clear to me that they spent more time developing the multiplayer than the single player mode, and that was the RIGHT move! I've never had to wait more than a minute to get a match, you don't need friend codes to play. You can choose "play anyone" and pick right up with 3 other online players. Yes, its only 4 players in a match, there were rumors that it was going to be 12, but I've played non-stop, and never been in a match with more than 4 people. But, 4 people seems to be perfect, not too much, and not too little. You can play teams as well, 2 on 2 or 3 vs. 1, you can switch teams at any point in the match, which depending on how you feel, is a good or bad thing. Online matches last 15 minutes, the levels are very cool and they also put in the Facility from Goldeneye, with an updated and expanded look.

I just got CoD: WaW the other day, and while its amazing, I honestly think QoS online is a slightly bit better. I say this because I love the "A" button duck and cover move with QoS, its a great tactic to use while playing others in multiplayer. And QoS uses the same engine as CoD, so switching classes in a match, etc all are in QoS.

Its no Goldeneye of course, I don't think anything will ever compare to it. But I think its as good as Nightfire and TWINE in the multiplayer department and takes the cake for #2 all-time Bond game, just because of the multiplayer! Get this game for the Wii!!!!
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3 of 3 people found the following review helpful By Dino-might on April 25, 2009
Platform for Display: Nintendo WiiEdition: Standard
About two weeks ago, I watched Quantum of Solace for the first time. I loved the movie and thought it was a worthy follow-up to Casino Royale. I hadn't played a new Bond game since Everything or Nothing, but this movie really got me in the mood. The next day, I headed down to the store and picked up a fresh copy for the Wii and was anxious to settle in for some great 007 action.

So, I get home, boot up the game, and with Wii Zapper at the ready, I make my way through the first level of the single player game (on the 3rd easiest of four difficulty settings). My first thought: What's up with the blurry textures on everything, not to mention the lack of polygons on the objects? Next thought: why do my bullets not leave holes in the walls or break glasses, vases, etc. that are lying around? Once I get past those annoyances, I start tweaking the controls, as the default setting is just not fast enough for my tastes. Unfortunately, this is no Metroid Prime 3, and I found myself adjusting bounding boxes and such through most of the game in my efforts to adjust the controls to my liking. They're really not bad, but after the perfection of Metroid's advanced setting with no extra setup, I would've appreciated a similar experience here. Regardless, the controls are fairly solid, just not perfect.

Anyway, I continued through that first level becoming befuddled by the paradoxical graphics; there are some structures in this game that look absolutely stunning and actually do have some destructible parts, but then you get inside them and see some awful looking accessories that fill the buildings. And, don't get me started on the fire effects, which kind of remind me of N64 or PS1 fire, not Wii or Gamecube.
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Platform: Nintendo Wii | Edition: Standard
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