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by Electronic Arts
Teen
4.1 out of 5 stars  See all reviews (168 customer reviews)

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Product Features

Platform: GameCube
  • ESRB Rating: Teen
  • Genre: Action/Adventure

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B00005V3EX
  • Item Weight: 8 ounces
  • Media: Video Game
  • Release Date: March 13, 2002
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (168 customer reviews)
  • Amazon Best Sellers Rank: #10,689 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

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Product Description

Platform: GameCube

Amazon.com Product Description

The first-person action title 007: Agent Under Fire delivers missions and levels filled with a well-balanced mixture of action and stealth, as well as a headlong driving mode. This being Bond, the game includes tons of techno gadgets and sophisticated spy craft. Agent Under Fire offers an immersive experience built specially for the GameCube, and a story line that builds on the Bond legacy with a combination of new and familiar villains and allies. The action takes place in fantastic, detailed 3-D environments seen through the eyes of Bond. The game is intended for up to four players.

Product Description

James Bond 007 in...Agent Under Fire challenges legendary super-agent James Bond to escape his deadliest enemies yet!

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Customer Reviews

168 Reviews
5 star:
 (76)
4 star:
 (54)
3 star:
 (23)
2 star:
 (10)
1 star:
 (5)
 
 
 
 
 
Average Customer Review
4.1 out of 5 stars (168 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

26 of 28 people found the following review helpful:
5.0 out of 5 stars James Bond Rocks, April 5, 2002
By 
This review is from: James Bond 007 Agent Under Fire (Video Game)
If you like Golden Eye for N64 (which everybody does), you will love Agent Under Fire. It is exactly like Golden Eye, exept with new weapons, amazing graphics, new maps, new gadgets, amazing missions, and cool video clips.

If the exact N64 version of Golden Eye were released today on Gamecube, Xbox, or PS2, this would be my comparison of Agent Under Fire and Goldeneye.

GOLDENEYE
Appearance: 6
Graphics: 2
Sound: 9
Music: 5(After playing the game a while, the James Bond theme song gets VERY annoying )
Fun Factor: 10

AGENT UNDER FIRE
Appearance: 9.5
Graphics: 9
Sound:10
Music: 5 (After playing the game a while, the James Bond theme song gets VERY annoying )
Fun Factor: 9 (Even though this game is amazingly enjoyable, Golden Eye is a tad more fun than Agent Under Fire.

If you thought Golden Eye was amazing, compare the points I gave each of them and you do the math.

Is this game worth buying?
YES! It NEVER gets old or boring!!!!!!!

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37 of 43 people found the following review helpful:
4.0 out of 5 stars The best story plot for any James Bond yet!, March 31, 2002
This review is from: James Bond 007 Agent Under Fire (Video Game)
There are 4 James Bond games in this world. There's Goldeneye, for the N64. This plot was kill, kill, kill, oh, and when your done could you please kill these people too? Tomorrow Never Dies, for the Playstation, seemed to never get anywhere. It was 3rd person, had sloppy control, and I couldn't make out a storyline. The World is not enough, N64 again, was probably the most amazing N64 games there. Agent under fire seems to follow in The World is not Enough's footsteps, but takes everything TWINE took to the max, and takes the max to the max... if that doesn't make any sense don't worry because it doesn't... With more gadgets, guns and girls than any other 007 game, along with the most stunning graphics out of all the 007 games, and probably the best plot among any other 007 game.

When I put the CD in to play, got through the intro, and got to main screen, and selected "Select Mission" and pressed start, I was immediately put into a mission briefing. Q, M and Mickaloi (the gadgets wiz) will explain what to do, when to do it, and what is happening. When I pressed "A" and started the game, I experienced a cut-scene. It showed me in a car driving to a tower. Then, Q explained my options of entering. You can use a Q-decoder to glitch the lock on a door into opening, or use my Q-Claw to climb up the wall and drop from above. I was speechless! As I went on, the story develops, and the game gets more and more interesting. You have 3 tries to complete a level (if you die at certain milestone, you start there) until you die completely and are exited to the main screen again. The guns and gadgets are definitely more impressive. The one problem: WHERE THE HECK IS PIERCE BROSNON! The new James Bond is some weird looking guy whom has one eyebrow up 24/7 and has this ridiculous smug grin on and his accent is anything BUT British. He sounds like some guy with a French mom and an Irish dad and speaks with an Italian accent. Apart from James Bond not being Pierce, I give the gameplay a 10/10.

The first thing I noticed when I turned on the game was the opening scene. If you've every seen Playstation, the opening scene is always in full 3D textures... then the game starts and the graphics, well, plain-out suck. Gamecube reverses that! The actual game is more impressive than the opening! If you shoot a car with fireworks in it, the fire explodes and you won't believe it's fake. Then, you notice that the glass is falling faster than the rubber, but slower than the titanium. You will then see smoke immerse the whole area, and it crawls into cracks and bounces off railing. When it slowly clears, you'll see a scorched car. Now, with just that mind, think of what the rest of it is like. There is no blood, which I actually enjoy, because it seems pointless to make it into some Resident Evil slaughterfest. Dead bodies disappear, explosives remain charcoled, cars remain dented. When you hold a gun, you can see the reflections of stuff on the shiny side. You would not believe what had to have gone into this. The graphics without a doubt MUST be a 10/10.

You want to know how cool the sound is? Just look at the things characters say. "Bond is here!" "You're a dead man Bond!" "Over here, quick!" "Sound the alarm!" "My turn!" "Bond is here!" "You're a dead man Bond!" "Over here, quick!" "Sound the alarm!" "My turn!" Unfortunately a lack of diverse dialogue among enemies is in this game. There are two types of voices. Some girls say these things, and men can say this with an American accent or a Spanish accent, depending on the level. Bullet firing is mostly the same depending on the gun. Ricocheted bullets have about 2 different sfx. Explosions sound the same. All together, it's not the greatest. Most "Bosses" talk to you, and M and Q will say things, but sometimes the same things, in levels. All in all, in a first-person shooter/adventure/action game, you have to imagine it is hard to have so many different sfx. I feel justful in giving the sound element a 7/10.

In a first person shooter, speed isn't everything. Game speed plays a factor, but in AUF it runs at a good normal speed. Loading time is ok. It takes about 3-5 seconds to load, save or start a game. What really bugs me is when you have an objective complete and it transfers you to a different place, you'll pause while bullets fly everywhere (you can't be harmed) and people are yelling until the next level starts. In the first level, you press an elevator button, and the game pauses and starts up again at the destination of the elevator. Immediately, you are open to enemy fire, with little time to react. All in all, I think speed deserves a good 8.5/10.

Ugh. Unfortunately, the controls on this game kill it. Unlike N64 007 games, where Z (conveniently located in the back of the controller where your middle finger rests) is to shoot, A is to open doors and B is to change, while holding B then press A switches gadgets, our press start to pause the game then select the weapon/gadget of your choice without flipping through your entire inventory, these controls make no sense. The Control pad, (Not the analog stick, the thing that moves around) which your entire thumb could easily fit over, is to change weapon and gadget. Pressing left or right flips through gadgets, then to use it you press B. To flip through weapons, use up or down, then R (on top of the controller pad where your index finger is) to shoot. L (Your other index finger) is to aim, and Z, for some reason, is to change modes (silenced, not silenced, Auto zoom, maximum zoom, auto fire, single shot, blast, etc.) and A is your "action key", but also automatically empties your guns barrels and puts in a new one, which can cost you a maximum of half in the barrel now if your unlucky. I have to say, the controlling is horrible. James Bond, you are the weakest controller. Goodbye. 6/10 is MORE than fair for the controller. YUCK!

One word: Rent it... okay two words, whatever. With a minimum of 12 levels, which one completed there is little need to play the lengthy levels again, and Multiplayer is not to good, you can only be against the CPU in certain games, and games with human people are extremely short. You may want to try a level again to home to receive a high score, then a gold medal, then do it again for a platinum medal. But, in the end, it doesn't really add up. You won't want to replay so; I give it a mere 6/10.

As you can see, if you want a good game to play over the weekend, or on a vacation, just borrow it from someone or someplace. You'll have, as bond says in one level "A barrel of fun" for a few days.
Let's review

Gameplay: 10/10
Graphics: 10/10
Sound: 7/10
Speed: 8.5/10
Controls: 6/10
Replay value: 6/10
Total: 47.5/60 giving James Bond 007: Agent Under Fire a 79.67.

CHEATS: You acquire cheats by completing levels with a certain score (scoring is brand new to 007 games) and get bonuses. Then, play again when you have a gold medal, and if you find a certain # of 007 medallions, you get even more benefits with a platinum medal. It's a very clever idea; I'm willing to give AUF 5/5 more points.

James Bond 007: Agent Under Fire's New Total is: 84.67

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10 of 10 people found the following review helpful:
4.0 out of 5 stars The most realistic Bond adventure yet...., May 4, 2002
By 
Ben Rowland (Toronto, Ontario Canada) - See all my reviews
(REAL NAME)   
This review is from: James Bond 007 Agent Under Fire (Video Game)
...But sadly, not the best. The graphics and gameplay in "Agent Under Fire" are fantastic, but at times the game is way too easy. While this in itself is not so bothersome, it does leave something to be desired once you complete the game.

You are 007, the agent who needs no introduction, and it is your job to save the world (a cliched spy plot that still works, suprisingly), which is done by completing various missions. What I love about this game is the diversity. In "Goldeneye" you were almost always on foot, running after and shooting baddies. In this game, you can race through the streets in the BMV Z8, or shoot enemies out of the back of your car while your sexy female sidekick drives. Also included are a variety of new toys, like a laser to cut off locks, or a claw to latch onto high places.

The graphics and music are stunning, taking full advantage of the Gamecube's abilities. The animation and cinematics are also well done, and very life-like. This is the next best thing to being Bond.

The flaws mentioned before are not crippling, but I would have liked a little more challenge. Personally, I prefer "Goldeneye" for N64, simply for the depth. Don't listen to anyone who says "Buy the Xbox or PS2 versions instead", they are exactly the same game, and the pros and cons apply to all versions.

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