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11 Reviews
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11 of 11 people found the following review helpful:
5.0 out of 5 stars
Excellent straight-forward book on 2D Graphics,
By A Customer
This review is from: Java 2D Graphics (Paperback)
This is an excellent book on Java's 2D Graphics classes. It's both straight-forward and complete, and the author discusses topics with unique clarity. The author gives some background on graphics theory but always ties it to actual Java classes and the 2D Graphics framework. I kept saying things like, "Oh! That's what anti-aliasing means" and "Oh! That's what a 'raster' is." I highly recommend this book.
10 of 11 people found the following review helpful:
5.0 out of 5 stars
A handy reference to the Java 2D API,
By Ollie Zimmermann (ozimmerm@rhsmith.umd.edu) (Bethesda, MD) - See all my reviews
This review is from: Java 2D Graphics (Paperback)
This book picks up where Sun's documentation on the 2D API falls short. What it does well is describe the details of the API's classes and their methods, much like other OReilly books on Java. The book also has a few code examples, including some that demonstrate the use of Sun's JPEG classes that are not officially part of Java 2.
5 of 5 people found the following review helpful:
5.0 out of 5 stars
Great book on the foundations of Java 2D,
This review is from: Java 2D Graphics (Paperback)
In computing, Java 2D is an API for drawing two-dimensional graphics using the Java programming language. Every Java 2D drawing operation can ultimately be treated as filling a shape using a paint and compositing the result onto the screen.
This book, although seven years old, is the best in print on learning the basics of Java 2D. Several other reviewers have said that the Java docs for the API from Sun are just as good, but I disagree. This book does a good job of taking a complex API and laying out what it takes to produce graphics using it. It starts out explaining the architecture of the Java 2D API, and includes a very long "Hello Java 2D" example showcasing what the API can do. The author admits at the time it is presented that it is likely the reader will not understand the code until the book has been read. Next, the author introduces the drawing of shapes, and then adds painting, stroking, transforming, compositing, and clipping to the equation, one by one, while explaining the nuances of each feature being added. Next, the author goes into adding text to your figures and also explains how to do simple image processing with the Java 2D API, even explaining how to "roll your own" image transform operations. The book concludes with a discussion of printing, animation, and measuring performance with Java 2D. The author includes a flexible framework for performing animations using Java 2D. There is example code throughout the book that can be downloaded from the publisher's website. If you are looking for a book of image processing tricks and recipes in Java, this is not the book that you want. In that case you might want to read Hardy's excellent but out-of-print work, "Java 2D API Graphics", after you read this book. However, if you want a good foundation in programming with the Java 2D API and understanding its architecture, this is a very good source. I highly recommend it.
7 of 8 people found the following review helpful:
5.0 out of 5 stars
Excellent, Easy and Complete!,
This review is from: Java 2D Graphics (Paperback)
This is a great book for those interested in working with graphics 2d in java. I never really liked o'reilly's books since most of them in my opinion are not too clear with not a lot of examples. This one however is very clear, complete and easy too! After reading this book you will truly enjoy using the numerous outstanding features in the java's JFC Graphics 2D. I highly recommend this book to anyone interested in this subject.
3 of 3 people found the following review helpful:
5.0 out of 5 stars
Simplicity goes far beyond thousand words,
By A Customer
This review is from: Java 2D Graphics (Paperback)
If you have a chance to read 'Visualization toolkit', you will love this book !! His writing style is quite effective !!
6 of 9 people found the following review helpful:
2.0 out of 5 stars
Not worth buying!,
By
Amazon Verified Purchase(What's this?)
This review is from: Java 2D Graphics (Paperback)
This is a not worthy buying book. I bought it in Amazon, so, without flipping pages. The author expends much of the time showing things you can find in Sun's javadoc, with tiny examples. For example, I read on and on looking how to create a BufferedImage and came to nothing! If I wanted only commands, I could look in at Sun's javadoc. I bought the book expecting to find out how to stuff, not bla bla bla.
2 of 3 people found the following review helpful:
4.0 out of 5 stars
Almost as short as it should be!,
By
This review is from: Java 2D Graphics (Paperback)
This book is an excellent example of clearly explaining theory, with concise examples.My one complaint is that it looks like they were attempting to fluff some more pages into this book by dragging out the API method signatures... each method in the API is preceeded by a redundant 1-line intro. Here's a made-up example: The following method returns Milk from the given Cow: The net effect is that it is really hard to use this as a reference for the API since the methods are scattered in between other text. So, in the end you'll probably have to reference the javadoc from Sun. Otherwise this book is exactly what you'll need to quickly go from essential theory (there is a lot of pixel/color calculations going on behind the scenes!) to writing apps. Also, there are lots of EXCELLENT illustrations. I had to hold back a star for the API layout, but otherwise this book is very impressive!
5.0 out of 5 stars
A great book and the only worthwhile one on 2D,
By A Customer
This review is from: Java 2D Graphics (Paperback)
A terrific book on 2D! Excellent coverage of material, including good examples. The first person I've seen who describes how to print in the JFC and make it really work!
0 of 3 people found the following review helpful:
5.0 out of 5 stars
An excellent choice,
By Michael Pucciarelli (Rockville, MD United States) - See all my reviews
This review is from: Java 2D Graphics (Paperback)
I really enjoyed this book. It covers two dimensional graphics very well. The code will challenge you. I like all books by Jonathan Knudsen. I think he is a good writer. If you a beginner, you might want to buy a primer on JAVA first before buying this book. I would recommend this book to anyone who wants to learn JAVA Graphics2D
1 of 5 people found the following review helpful:
4.0 out of 5 stars
Excellent starter for using java 2D graphics,
By
This review is from: Java 2D Graphics (Paperback)
The book gives a very good introduction to java 2D graphics programming. I bought in in order to come up to speed in a new project involving display and analysis of dicom images. It did not fail me! Highly recommended.
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Java 2D Graphics by Jonathan B. Knudsen (Paperback - May 31, 1999)
Used & New from: $3.57
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