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Jewel Master Egypt - Nintendo DS

Platform : Nintendo DS
Rated: Everyone
70 customer reviews
Metascore: 56 / 100
56

List Price: $19.99
Price: $13.90 & FREE Shipping on orders over $35. Details
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Sold by PNP Games and Fulfilled by Amazon. Gift-wrap available.
  • 100 fantastic new levels
  • New bonus tools
  • 20 Monumental buildings
  • a new class of match 3 puzzle game
26 new from $3.95 34 used from $0.01

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Jewel Master Egypt - Nintendo DS + Jewel Master: Cradle of Athena - Nintendo DS + Cradle of Persia - Nintendo DS
Price for all three: $25.39

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Product Description

Product Description

Welcome to the country of the Pyramids and the Sphinx, the cradle of civilization! Match 3 sources of wood, gold and more to create Egypt. Proceed on a time trip back to the origins of old Egypt, and witness the origin of one of the most fascinating cultures in the history of Humanity!

From the Manufacturer

Welcome to the country of the Pyramids and the Sphinx, the cradle of civilization! Match 3 sources of wood, gold and more to create Egypt. Proceed on a time trip back to the origins of old Egypt, and witness the origin of one of the most fascinating cultures in the history of Humanity!


Product Details

  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item can be shipped to select countries outside of the U.S. Learn More
  • ASIN: B002Q7NBUQ
  • Product Dimensions: 4.8 x 5.2 x 0.5 inches ; 3.2 ounces
  • Media: Video Game
  • Release Date: November 3, 2009
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (70 customer reviews)
  • Amazon Best Sellers Rank: #19,264 in Video Games (See Top 100 in Video Games)
  • Manufacturer’s warranty can be requested from customer service. Click here to make a request to customer service.


Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

42 of 43 people found the following review helpful By ojh333 on November 8, 2009
Verified Purchase
I loved Cradle of Rome, and this game is a fantastic sequel! Egypt is identical in format. You get to build your own civilization by earning gold and resources through game play - match at least three symbols to clear the blue tiles from the board. The symbols are new, vibrant and beautiful, and for a little extra fun when you've finished clearing tiles, you get a lapis lazuli scarab beetle which has to be dropped off the board before your water pitcher timer runs empty!

The tile swapping movement is smooth as silk in this game, I noticed it immediately. New symbols fall in fast like silky lightning. This game is very nicely done, and is already a must play for me all the way through to the end. It's highly addictive and gorgeous.....if you love Jewel Quest or other gem swapping puzzle games, this one is outstanding!
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40 of 43 people found the following review helpful By BBP TOP 500 REVIEWER on January 3, 2010
Jewel Master: Egypt is a fun and highly addictive tile matching game and I've now wasted many hours playing it over the last few weeks. If you've played any jewel matching game like Bejeweled or Columns, you'll be right at home here. The board is filled with different symbol tiles (gold coin, blue rings, figs, flower, logs of wood, etc). Some squares are painted blue, and the objective is to get rid of all of these to uncover a scarab beetle, then clear a path for it to drop off the screen, all before time runs out (represented by a water jug on the top screen).

But instead of arranging pieces that fall from the sky, you swap tiles with neighboring squares. A tile can be slid sideways or vertically. If no match is made, the tiles slide back to their original place. Connect 3 or more of the same tiles and they'll shatter, causing any tiles above it to avalanche down, and new tiles to appear to fill any empty spaces. Chain reactions are a lot of fun to see.

Besides the goal of clearing each individual level, the bigger objective is to build up your civilization. Each tile represents 1 of three resources: food, building materials, or gold. Collect enough of each and you can buy the unlockable item bonus of each age (resource upgrades, or magic tiles). When you've bought all 4, you progress to the next era.

The levels get harder and harder as you go on. Each one has a different shape, making the flow of tiles difficult and removing the beetle very hard in some levels. Some tiles are chained up (or double chained) and cannot be moved. You have to make a match first to break the chain before the tile is freed.
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15 of 15 people found the following review helpful By Kathy on November 22, 2009
Verified Purchase
If you loved Cradle of Rome, you'll love this game. It's a lot like Cradle Of Rome. You are a Pharaoh. You match 3 items to earn gold, resources and food to build your dynasty and keep your subjects happy. You can earn tools as you go to help with the more difficult puzzles. One difference, when you finish a puzzle a scarab (a blue beetle) is inserted somewhere in the puzzle and you have to let him fall off the bottom of the board to move to the next level. This is good, because if you have time left you can still earn resources until the scarab fall off (or bad, because if the beetle take too long to fall and you run out of time, you have to replay that level). The music is better than Cradle of Rome, and the graphics look much brighter and bigger than Cradle of Rome. I'm on level 62, and like Cradle of Rome, there are some hard levels and some that are a little easier. The chains and double chains are back, and keep you playing for hours.
I'm glad I got this game, even though it is a lot like Cradle Of Rome, it is different enough to keep me playing. BTW, I loved Cradle Of Rome and played it through 3 times. This game will be relayed also, because every time a level comes up it is different and there's no way to remember how you played it before.
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8 of 8 people found the following review helpful By William Michaels on November 12, 2009
Verified Purchase
As the other reviewer pointed out, this is a sequel to Cradle of Rome. The game structure is all but identical, and the number of levels is the same. They seem to have made the game tougher (not that Cradle of Rome is easy!) by slightly reducing the time limit and adding the provision that a scarab icon must be maneuvered off the screen after it is cleared. I have gotten through 19 of the 100 levels and am beginning to have difficulties, but (in both games) the varying sets of jewels one receives on retrying a level greatly considerably lowers the frustration level.

The music has improved considerably from Cradle of Rome.

Both games are highly recommended for Tetris-family gamers.
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In general I play puzzle and RPG games. I wouldn't classify myself as a whiz or anything with puzzle games but I generally do fine and can complete them with some careful thought. I loved Cradle of Rome and various other match 3 type games. I did find Cradle of Rome frustrating too but it took longer (much) to frustrate me. With that said, however, this game still keeps me playing so that's good.

The music is oddly creepy in some places which I didn't really enjoy. I liked the music in Cradle of Rome just fine. Outside of the creepy music everything else in here is good. I don't know why I was so put off by the horror show sounding music in some areas of this one but it grated on my nerves and I eventually had to turn off the volume--which is a problem because some of the things that happen have auditory tones that I would like to have heard.

In addition the sensitivity of the touch screen for these small boxes was not as good as it can be-- there were several occasions where it did not register what I wanted to do or moved an adjacent square. Based on the other reviews maybe this is just me (I did re calibrate my DS Lite and DSi just in case though and did not notice a difference). I couldn't pick up a pattern on this so I'm still a bit baffled.

The difficulty of this game has been kicked up not one notch but several over the earlier Cradle of Rome effort. I'm in the low 40's for level and a few of the level's in the 30's were an exercise not in thought but frustration. I do not enjoy replaying a level 50 or more times to pass it. If that is something you enjoy then I can recommend this game. I don't mind replaying a few times (less than 20) but once you start to inch towards 50 or so I lose patience, and frankly, interest.
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