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Jimmy the Hand: Legends of the Riftwar, Book 3 Mass Market Paperback – June 30, 2009
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Top Customer Reviews
I have enjoyed each of the collaborations of the Legends of the Riftwar series, and Jimmy the Hand was no exception. I'm sure Jimmy is a favourite of many readers of the Riftwar Saga, and I'm no exception. There is just something about the young thief that is endearing. However nice it was to see him in Prince of the Blood and the Serpentwar Saga it wasn't quite the same. Here Steve Stirling and Raymond Feist have managed to capture the youthful Jimmy and detail one of his adventures.
The story opens right as Arutha and Anita are escaping from Krondor with the aid of the Mockers. For several subsequent chapters we see the aftermath of the Crydee Prince's exploits through the city and Jimmy, of course, takes center stage. After matters get a bit too hot Jimmy and Flora, a fellow Mocker, make their way to Land's End. She is searching for her grandfather and a respectable life, while Jimmy just needs to get out of town.
The tale is well told and an engaging look at Jimmy. It does though switch perspective several times to Larrie (a young farming girl from near Land's End), the Baron of Land's End himself, and a couple others. These changes are disconcerting at first, but become understandable after a couple pages. Jimmy shows some flashes of nobility, perhaps inspired by Anita, but is still a pragmatic thief at heart, even when confronting dark magic.Read more ›
This sounds harsh, I know. I don't pretend to be a book reviewer, or to know what would make anyone else happy in a book but myself. But I am an avid reader of Robin Hobb, Terry Goodkind, George RR Martin, Brandon Sanderson, Joe Abercrombie and Robert Jordan. THOSE are authors with incredible talent, fresh stories told with flair, and a feeling of sadness at the end -- not because of any tragic ending, but because the *story* has ended. Sorry,Feist...I tried to like you, I gave you three full books to win me over...but in the end I will have to move on to other authors.
The Mockers are basically the city's Guild of Thieves and are `led' by the Upright Man. He doesn't actually appear in the book, but his instructions tend to be delivered by his two chief lieutenants - the Daymaster and the Nightmaster. The live in the Mockers' Rest - practically a large cavern, carved out of the basements of several properties owned by the Upright Man. It's accessed through a secret entrance in a dodgy part of the city. Jimmy, our hero, is an orphan and isn't sure of his exact age - he figures it's somewhere between 13 and 16.Read more ›
Most Recent Customer Reviews
Not Feist's best work, but still an interesting character and another journey into his worlds...Published 11 months ago by Steve
Interesting but did not have the same sense of pace and excitement as other Midkemia booksPublished 11 months ago by Midkemia
Not as good as the original Trilogy but still a good read.Published 15 months ago by Matthew Bayley