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Most Helpful Customer Reviews
3.0 out of 5 stars
A Terminator game in all but name,
By
= Fun:3.0 out of 5 stars
This review is from: Journey to Silius (Video Game)
Journey to Silius
Three stars - A Terminator game in all but name! In "Journey to Silius", you play as Jay McCray, a son of a scientist. The world suffers from overpopulation, and so humans have began immigrating to space colonies. Jay McCray's father is developing one of the new space colonies; however, terrorits blow up this particular space colony and all research staff, including Jay's father, is killed, so Jay must avenge his father and reestablish the colony. There are five levels (the space colony ruins, an underground concourse, the terrorist's hideout, a flying UFO, and a factory). The game is a run and gun game, similar to "Mega Man" and "Contra". In addition to the default weapon, Jay can pick up the following weapons throughout the five levels: a shotgun, a machine gun, a homing gun, a laser rifle, and a grenade launcher. Each weapon has finite amount of ammo; once the ammo is used up then Jay reverts back to the default game. Like most NES titles, this one can be quite challenging, especially toward the end. You start out with only three lives and have three continues to finish this beast Although released in Japan a full month before the North American release under the title "Rough World", the sprite from the North American version is actually a sprite from an earlier build of the game. So for all those who say the sprite looks like Robert Kennedy, you should play the Japanese version, as that is the sprite that SHOULD have been used. Originally, Sunsoft developed "Journey to Silius", a seldom played but all-time classic obscure NES title, as an officially licensed movie game based off Terminator, but when Sunsoft lost the license, Sunsoft had to strip all the movie references out and release it as a stand alone title. The game was already largely finished when they lost the license when they had to remove all Terminator copyright references. If you play the game, you can definitely see Terminator influences and seeming allusions all over the game. Had the title been able to keep the Terminator license it probably would have sold better. The video game website IGN rated this title as the 827h greatest game on their top 100 NES games of all time. (For those looking for great unknown NES/Famicom games, you simply MUST play "Moon Crystal", a criminally unknown Famicom exclusive. The graphics are astounding with cutscenes that even outdo "Ninja Gaiden", amazing music, in depth gameplay, and a fantastic storyline. Absolutely amazing! Had this been released in the US for the NES, I feel it would be as revered as the other heavy hitters in the NES canon)
1 of 2 people found the following review helpful:
5.0 out of 5 stars
Diamond in the rough, though rough to beat,
By Formal Treehouse (Grand Rapids, MI) - See all my reviews
= Fun:5.0 out of 5 stars
This review is from: Journey to Silius (Video Game)
A great game, and a great challenge. As previously stated, it was supposed to be a Terminator game. The liscence was apparently lost after the final boss was programmed. Still a cool game. One of the most challenging games to come out for the NES. There are VERY few health power ups, so you've really got to avoid hits and make every unit of energy count. I just wish more people knew about this one, so bragging rights for beating it would hold more weight.
1 of 2 people found the following review helpful:
5.0 out of 5 stars
Conspiracy, revenge, and a main character that looks like a Kennedy.,
By
= Fun:5.0 out of 5 stars
This review is from: Journey to Silius (Video Game)
Few have probably played--let alone heard of--this one. Though it unfortunately slipped under the radar for most gamers, Journey to Silius is a unique platform-shooter offering some excellent gameplay and an interesting story...
You're future World King, Robert F. Kennedy. Armed with a gun strikingly identical to the NES LightZapper, you're on a journey to Silius, the world's capital. On the path to reclaim your throne, it's your job to take out any robots and alien-spitting helicopters that get in your way (all while wearing space-aged underwear, nonetheless). Take no prisoners and answer to NO ONE! Okay, so that's not REALLY the story, but the main character does look a lot like RFK, and the default weapon does resemble the NES LightZapper. So despite lacking a story as fantastic and ridiculous as my own invented plot, the actual story is still pretty interesting. You're Jay, a young man living in a futuristic world where space colonies are all the rage. Jay's father, a renowned scientist, passes away one day due to an unexplained "accident." Jay later finds a floppy disc (how about THAT for futuristic?) with a message from dear old dad: "I hear the terrorist [sic] are planning against the colony development. You must complete my mission if I cannot." Upon viewing his father's message, Jay decides to avenge daddy's death (for some reason), and the action begins. Okay, so admittedly the story is a tad on the random side, and it does seem to rely heavily on the implication that Jay`s father was either murdered or is still alive. This likely happened because JtS was actually planned to be based on The Terminator (the license was never acquired). The creators probably needed a way to explain all the senseless action and must have just thrown something together. But story aside, it's the gameplay that really makes JtS stand out from the rest of the NES library. While it's similar to games like Mega Man--the main objective is to blast through levels using a variety of weapons collected by beating a boss at the end of each level--JtS still has its own unique charm. Enemies come from all sides and angles, and bombs launch from the background and rain down from the sky. The boss fights are both challenging and fun, and the controls are rock solid. Although the game lacks the level depth of Mega Man and similar titles, it's still incredibly fun. On top of great gameplay, the soundtrack is incredible. Without a doubt, JtS has one of the best soundtracks on the NES, and it's hard to fully understand how great it is until you hear it. Sometimes I'll play the game just for the music, especially for level one's tune. The quality is excellent, unlike typical NES soundtracks that glitch up whenever sound effects are made. It also has drums, a bass line, and a rocking lead track that runs circles around most other NES titles consisting of only two instruments that beep in varying pitches. JtS sounds like it's fit to be on the SNES, and easily compares to some of the console's earlier titles. Not only is JtS one of the best sounding NES games, but it's one of the best looking too. The overall animation is crisp, clear, and colorful. Jay's movements are beautiful and flawless. The enemies look great, and really, there's not much to complain about here--not even the usual graphical glitches typical to almost all NES titles. Although the levels are extremely linear, it's still fun to run, duck, and blast through them. The enemy layouts are clever and challenging, making for a difficult, yet entertaining experience. Unfortunately, the weapon powerups are nothing spectacular, and I found myself more comfortable with the default weapon rather than struggling to use weapons like the shotgun (very slow rate of fire, but it shoots in three directions), or the machine gun (it runs out of ammo very quickly--just buy a turbo controller). It's too bad this game never got the attention it deserves. I myself hadn't heard about it until a few months ago, and even then, I've only played it on an emulator. Still, it's pretty cheap, so pick up a copy if you have a chance. I know I will--eventually.
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