- Platform: Windows, Mac
- Media: CD-ROM
- Item Quantity: 1
Product Details
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This program uses JumpStart's new All-Star system, which matches a particular character to your child's learning style: reader, athlete, musician, team leader, artist, scientist, or math whiz. Once a character is selected, requests for help receive a tailor-made reply. For example, the musician will help kids with reading comprehension by having them imagine the sounds the story makes. These helpers can be selected on the fly--if the artist's help leaves your kid in the dark, she or he can consult with the math whiz for a different perspective on the same problem.
Some of the seven multilevel games tackle a variety of subjects--kids may be asked to form contractions or do complex subtraction to navigate a river in the Amazon basin. This variety breathes some life into the otherwise standard-issue activities--game blandness is the weakest point of this program. Strengths include opportunities for kids to learn about the flora, fauna. and geography of the various continents with point-and-click exploration, and a final gadget-assembly task that requires logic, experimentation, and persistence to complete. This final challenge (fans of "The Incredible Machine" will recognize it) may even teach parents a thing or two. Just like other JumpStart offerings, this program has progress reports, so parents and teachers can spy on their junior spy's efforts. (Ages 6 to 8) --Anne Erickson
In JumpStart Advanced 2nd Grade, players travel with CJ and Edison on top-secret missions to solve the mystery behind the strange pranks taking place in JumpStartville. In each of the seven assignments, players must uncover multiple gadget pieces to activate Hopsalot's zany secret-agent invention and undo Dr. O's weird tricks. As kids develop important second grade skills in exciting curriculum-based games, they can build a hose to wash off the mustaches painted on Mt. JumpMore, assemble a worm vacuum to clean up the JumpStart Schoolhouse, and save CJ's island from sinking by developing a flotation device.
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