Product FeaturesPlatform: Xbox 360
|
Product Details
Would you like to update product info or give feedback on images?
|
Tags Customers Associate with This Product(What's this?)Click on a tag to find related items, discussions, and people.
|
|
Share your thoughts with other customers:
|
||||||||||||||||||||||
|
Most Helpful Customer Reviews
18 of 18 people found the following review helpful:
2.0 out of 5 stars
A game that falls painfully short of its true potential... just like the movie,
By
= Fun:2.0 out of 5 stars
This review is from: Jumper: Griffin's Story (Video Game)
Usually when you see a game with a movie's name on the cover of it, you know its 100% rental-only material despite how much you love the movie. This was my case for Jumper: Griffin's Story.
The movie Jumper is definitely one of those movies I really want to love. And having watched the movie, I immediately wanted to see how a game based off of your character zipping around the world in the blink of an eye would translate to gaming on my XBOX 360. Well after several hours of watching my character jump around my opponents in melee combat, I saw all there was to see. Gameplay is criminally simple: Your A,B,X,Y buttons translate to locations around your opponent from which you can jump to and attack. Press B, and you jump in front of them with melee attack, Press X, and you attack them from their left, and so on. Your character can chain a specific combination of attacks to go from start, mid, and finisher moves. You learn more combo moves not by the experience of fighting, but by collecting... comic books... Ok. The moves themselves get repetitive quick, and the finishers while matrix-esque, are not unique enough to get you excited to seeing them performed. About the only cool part in finishing off your opponent is the occassional scripted sequence where you dispatch an enemy in some crazy jumper-ific way. While the location you kill them at is set by the game, the first time you see Griffin jump several thousand feet in mid-air with his opponent, only to jump away leaving the baddy to free-fall to his death is awesome. Unfortunately as said before, its a scripted sequence you can't control where, nor when it happens. The game levels themselves run on rails, so despite the movie's tagline that "Anywhere is possible", that's not entirely true with the game. Sure you play in iconic settings that were from the movie, but you don't even get the ability to 'Jump' anywhere in that level. You can however teleport short distances in the level that you're able to move your 'jump cursor' to, (which are always ground-based locations) and special 'focal points' in the level that were designed to allow you to jump to areas that you can't necessarily walk to. For a game that is set in a movie with no limits, you certainly do play with them. In the end the game is a frantic button masher, trying to press the right button to attack from and chain moves together so your opponents aren't able to counter attack. There is no save-game feature aside from the usual checkpoint system, so if you screw up and die, you may have re-mash those buttons on waves of bland Paladin fighters as well as other types of enemies the movie doesn't cover. I guess the one real surprise from renting this game was how rediculously easy it was to rack up 350 gamer points in just 20 minutes of gameplay. The developers basically took 20 simple goals and tagged 50 points to each one of them. So if you have the patience to grind through scores of Paladins with baseball bats (yes, baseball bats!) and those electric cow-prods, you should be able to pump up that GamerScore quite nicely. But all in all, if you're looking for a gaming extension to do what you saw in the movie, don't bother being disappointed and 'jump' clear of this over-priced, railed fighting game.
7 of 7 people found the following review helpful:
1.0 out of 5 stars
here we go again,
By
= Fun:2.0 out of 5 stars
This review is from: Jumper: Griffin's Story (Video Game)
Here lies another flash in the pan, extremely average video game based on a movie. Anyone who spends a bit of time playing video games knows to be extremely weary of a game based on a movie and released to cash in on the movie's advertising. Jumper is a very repetitive game that does nothing to prove there can be good games based on movies. If you bother with it at all, and I recommend that you don't, it is a rental game for sure. Even then you will be spending money on nothing so best to borrow it from someone you know foolish enough to have either purchased or rented it. This game is pretty much a pass.
6 of 6 people found the following review helpful:
2.0 out of 5 stars
I've played worse.,
= Fun:2.0 out of 5 stars
This review is from: Jumper: Griffin's Story (Video Game)
Is this a terrible video game? It depends on what your expectations are and how much you paid for it. Expecting a good, long adventure where you "jump" through time and space and paying $40 for it? Aside from not having an inkling about how these movie based games work, you'll be vastly disappointed.
But expecting a quick game you can power through for 1000 achievement points and paying $6 to do so? It delivers. It's sad that games like these are being shoveled out the door for that very reason; to accommodate the achievement junkies, and it baffles me to no end when games like this are released with hard, time consuming achievements. Are developers really that stupid? Probably. This fails as a worthwhile video game but succeeds as an easy 1000 achievement points. Your satisfaction depends on what you want it for. 2115|R1HQFS1IC48AEC;2115|R1WP7YGVF56D1G;2115|R1UX73GCQGRG99;
Share your thoughts with other customers: Create your own review
|
|
|
This product's forum
Active discussions in related forums
Search Customer Discussions
|
Related forums
|
|