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Katamari Damacy - PlayStation 2

by Bandai
Platform : PlayStation2
Rated: Everyone
351 customer reviews
Metascore: 86 / 100
86

List Price: $29.99
Price: $15.30 & FREE Shipping on orders over $35. Details
You Save: $14.69 (49%)
Only 8 left in stock.
Sold by Hitgaming Video Games and Fulfilled by Amazon. Gift-wrap available.
PlayStation 2
  • Play is controlled with the analog sticks only. No buttons to press. No combos to cause distress. Featuring ball-rolling and object-collecting gameplay mechanics of mesmerizing fluidity, reduced to Pac-Man simplicity, through pure absurdity.
  • Dimensions change drastically as your clump grows from a fraction of an inch to a monstrous freak of nature. Go from rolling along a tabletop to ravaging through city streets, picking up momentum and skyscrapers along the way.
  • Two-player battle mode lets you compete in a race to grow the biggest ball of stuff. Even the competition can be picked up, if your opponent is unfortunate enough to get in your way.
  • Enjoy quirky, infectious humor throughout—from the insanely cosmic animations, to the wacky and wonderful musical stylings, to the royally contagious storyline that's undoubtedly like no other.
38 new from $9.01 48 used from $7.14 8 collectible from $9.99
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Katamari Damacy - PlayStation 2 + We Love Katamari - PlayStation 2
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Product Description

Platform:PlayStation 2

Product Description

Katamari Damacy is a silly, colorful and occasionally hysterical game that's become a hit in Japan. Now it's arrived here and it's unusual gameplay and one-of-a-kind design will make gamers laugh and play for hours! When the King of All Cosmos accidentally destroys the stars in the sky, he orders his pint-sized princely son, to put the twinkle back in the heavens. He decides to do this by rolling everything and anything on earth into clumps, so he can replace what's missing in space.

From the Manufacturer

When the King of All Cosmos accidentally destroys all the stars in the sky, he orders you, his pint-sized princely son, to put the twinkle back in the heavens above. The only way you can do that is by rolling everything on Earth into clumps so that he can replace what's missing in space. "Everything" includes cookies, lawn mowers, lamp posts, sumo wrestlers, bulldozers, brontosauruses , cruise ships, and more. Katamari Damacy also includes a two-player battle mode where you and a friend can see who can grow the biggest ball of stuff. For one to two players.

Features:

  • Play is controlled with the analog sticks only. No buttons to press. No combos to cause distress. Featuring ball-rolling and object-collecting gameplay mechanics of mesmerizing fluidity, reduced to Pac-Man simplicity, through pure absurdity.
  • Dimensions change drastically as your clump grows from a fraction of an inch to a monstrous freak of nature. Go from rolling along a tabletop to ravaging through city streets, picking up momentum, and skyscrapers along the way.
  • Two-player battle mode lets you compete in a race to grow the biggest ball of stuff. Even the competition can be picked up, if your opponent is unfortunate enough to get in your way.
Enjoy quirky, infectious humor throughout--from the insanely cosmic animations, to the wacky and wonderful musical stylings, to the royally contagious storyline that's undoubtedly like no other.


Product Details

Platform: PlayStation 2
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item can be shipped to select countries outside of the U.S. Learn More
  • ASIN: B0002Y2XXQ
  • Product Dimensions: 7.5 x 5.5 x 0.8 inches ; 5.9 ounces
  • Media: Video Game
  • Release Date: August 8, 2006
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (351 customer reviews)
  • Amazon Best Sellers Rank: #2,152 in Video Games (See Top 100 in Video Games)
  • Manufacturer’s warranty can be requested from customer service. Click here to make a request to customer service.
  • Discontinued by manufacturer: Yes

Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

251 of 260 people found the following review helpful By W. Scott Heitman VINE VOICE on October 9, 2004
Platform for Display: PlayStation 2
One thing can be said for certain: you haven't played a game like this before. Everything about this game is off-the-wall, but it works. When you load the game for the first time, you will be greeted with giraffes, rainbows, bicycles, and a plethora of other things- all performing some contorted dance- just for you. Welcome to the world of Katamari Damacy, where the gameplay is original and surprisingly addictive. Your goal?- roll your sticky ball around to collect the "objects from earth". As your ball gets bigger, you can pick up bigger things. So you go on a hunt to keep growing your ball. The levels you play in are simply huge- I never felt like I had seen everything in a level- so replay level is quite high. Meanwhile, the background music is a lot of fun, good enough to put you in a good mood if the rest of the game doesn't. And the story- without ruining anything- has to be the product of mixing drugs and alcohol. The controls are quite simple, employing only the analog sticks and a couple shoulder buttons (although I never found much use for the shoulder buttons). When I heard about and found the game, I worried that it would be too simplistic to entertain me- it seems my worries were unfounded; Katamari Damacy is a great game for everyone....and cheap, too!
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67 of 70 people found the following review helpful By Game Geek on October 11, 2004
Platform for Display: PlayStation 2
I really hope the success of this game convinces publishers to bring over more off-the-wall Japanese titles. This game is awesome. Gameplay is very simple: you roll around a ball (using the analog sticks in a control scheme reminiscent of Battlezone) and things stick to it. That's it. There are basically two kind of challenges: get the ball to be a certain size, or pick up as many of something as you can find. (Katamari Damacy loosely translates as "ball of stuff.")

While this may not sound like the world's most exciting way to spend your time, the flawless execution gives Katamari Damacy the simple, in-the-zone addictiveness of Tetris. The backstory is bizzare: your father, the King of All Cosmos, goes on what sounds very much like an acid trip and breaks all the stars. When he sobers up, he finds that everyone is annoyed, so he tasks you with going to Earth to collect raw material to rebuild the sky. The raw material turns out to be anything from thumbtacks to people to ships. The King's disconnected, slightly deranged speech patterns add much to the style of the game, as does the intro video, which is better seen than described. Add to that another side of the story told by following a Japanese family in very weird, stylistic interstitials and you've got a very surreal experience.

Katamari Damacy is backed by a soundtrack that would be worth $20 by itself. With replay value assured by levels that are easy to conquer but difficult to do perfectly, this game is a great addition to anyone's console library.
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110 of 123 people found the following review helpful By bob on October 12, 2004
Platform for Display: PlayStation 2
After first reading about this game in PSM, in a small article in the back of the magazine, and then finding discussions everywhere on the web I was intrigued. I found it in a bigbox for cheap so I bought it. It is great. It is a nice diversion from killing people, and scoring touchdowns (both of which I enjoy tremendously). The game is a trip. It is very odd, but the music rocks, the graphics are trippy and the controls are flawless. THIS IS THE BEST BARGAIN THERE IS IN PS2 GAMES.
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29 of 30 people found the following review helpful By C.J. Roger on October 30, 2004
Platform for Display: PlayStation 2
A true sleeper hit in the video game market. This formerly little known Japanese game from Namco (makers of Pac Man) has slowly but surely become a big hit with fans here in the North American Continent.

You are the prince of the King of Cosmos and you have to fix a mess the King has made of the stars. It seems that the King accidently ruined the stars, moon and constilations that once glittered the Earth night sky, so being you are his son and he doesn't want to do it, it's up to you to fix it. So what's a little 5 cm green guy to do? Roll a huge ball that can pick up any item smaller then it as it rolls around. The more items you pick up the bigger the sphere gets. Each stage has a size you must get the ball to within a time limit so you can restore the stars of the sky.

The game is a very 'unique' and quite addicting. The early stages start off with very small sized goals like having to pick up items on the floor of a room in a house, then progresses to outside, into small towns, to whole cities and eventualy the planet. The real joy of this game is how simplistic and how many items there are in the game. Each item in this game eventualy you will be able to collect on this sphere of yours. Whether its a small button on the floor or a huge skyscraper , there is nothing in this game you won't be able to collect, as long as your sphere is the proper size to do so.

The game takes on a very Japanese anime type of feel to it. It has very addicting and catchy Japanese music, with a theme song that will get stuck in your head. It has a full inventory for you to look at all the items you collected along with the size you had to be to collect it and what the item actualy is.
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17 of 17 people found the following review helpful By drqshadow on December 13, 2004
Platform for Display: PlayStation 2
Something that's tugged at the back of my mind for years now is the question of what, exactly, happened to the ingenuity, simplicity and sense of wonder that was traditionally associated with video games throughout the seventies, eighties and early nineties. There's no question, today's games are a much more detailed, beautiful, realistic and life-altering bunch than the titles that filled the SNES, NES and 2600. As a NES owner, you'd never get an experience quite like what Metal Gear Solid or Grand Theft Auto can give you today. You're afforded much more freedom on an Xbox than you were on a Sega Master System, everything's in crystal-clear high definition and the soundtracks routinely eat up several CDs all on their own. You take it for granted that Mario can fly, because that's just the way it's (almost) always been. To introduce a similarly outlandish game in this day and age where anything new is scrutinized by the overcritical eye of parents, teachers, internal boards, the media, the government, the FCC and, perhaps harshest of all, the critics is almost unthinkable.

That's why I'm amazed a game like Katamari Damacy made it to our shores virtually untouched. This game's a throwback to the absent-minded titles of gaming's infancy, when everything didn't need to make sense under the restrictions of the Earth's gravitational pull, didn't need to abide by the dynamic lighting of the sun as it floats across the sky, and didn't send you on missions that would give a real life government operative nightmares. Things just happen in Katamari, and you accept them as fact because that's just they way they are.

Basically, Katamari Damacy is a telling of the life of a dung beetle on a cosmic scale.
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