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Keep on the Borderlands Dungeon Module B2: Dungeons & Dragons Introductory Module for Character Levels 1-3 Pamphlet – January 1, 1980


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Pamphlet, January 1, 1980
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Product Details

  • Pamphlet
  • Publisher: Berkeley Top Line Distributing (January 1, 1980)
  • ISBN-10: 0935696474
  • ISBN-13: 978-0935696479
  • Product Dimensions: 11.1 x 8.8 x 0.1 inches
  • Shipping Weight: 0.8 ounces
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (11 customer reviews)
  • Amazon Best Sellers Rank: #499,009 in Books (See Top 100 in Books)

Customer Reviews

4.6 out of 5 stars
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See all 11 customer reviews
You'll love it too, if you just give it half a chance.
Timothy M Lison
This was the very first module I ever went through back in 1981, the year I was introduced to Dungeons & Dragons, and I became hooked.
Joker
Of course, this is one of the great original D&D systems (2nd edition).
Steve

Most Helpful Customer Reviews

15 of 16 people found the following review helpful By Joker on October 5, 2009
The Keep On The Borderlands was the module that was included in the Dungeons & Dragons Basic Set back in 1981. To me, this is a classic dungeon crawl and one of the more "regular" modules in the series of D & D modules. It has a little bit of everything you'd find in a typical D & D dungeon. It is for character levels 1-3. It's a good introductory module to get your feet wet if you're new to D & D. Everything that is D & D can be found in this module - lots of monster encounters, lots of treasure, all in a dark and creepy dungeon. Hopefully there are still some people out there who play this REAL Dungeons & Dragons game from the '70s and '80s. This was the very first module I ever went through back in 1981, the year I was introduced to Dungeons & Dragons, and I became hooked. I even made my own homemade games that were inspired by Dungeons & Dragons.

If you want to go through an introductory module that is challenging but not so vicious that it'll turn you off to playing Dungeons & Dragons in the future, then go through this module. Just make the right choices and use your head. This module will make you hunger for more D & D adventures.
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6 of 6 people found the following review helpful By Brian on February 6, 2012
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Although the Keep on the Borderlands (1981 version) is rated in the list of the top one hundred dungeons and dragons modules of all time, I rate it at number one. E. Gary Gygax created a little bit of genius with this adventure and it continues to hold up and far surpass the stuff produced today. This was the first module my brothers/cousins/friends and I ever played and we are now going through it for the umpteenth time with my nephews. The old Basic D and D is the best board game out there for young adults and this module is the best running example for it. If you've played the old basic rules and have children, I can't recommend it enough!
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5 of 5 people found the following review helpful By Silversoul on December 27, 2012
My personal story for this module:
Back in 2011, Me and my friends Jordan and Chris told me about their D&D group they were making. It was fairly small, with just me, Jordan, Chris, and Chris's uncle. The first module we ever did was Keep on the Borderlands, and it was the funnest thing I did all year. I remember how I was such a newbie, that I got my level 1 Magic-User named Crow, and charged at the goblin king alone. My guy got obliterated. Ha Ha! Those were good times.

My review for this module:
I just want to say that this module is good for starting out, I recommend this module for characters 1-3, because if you play it as any character above that, it'll be too easy. I recommend this to anyone who wants to play the original D&D.

(Yes I know, this review sucked.)
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9 of 12 people found the following review helpful By Steve on September 17, 2007
As their first Basic D&D Module. This module helped explain the methods of game mechanics to the new DM and any new players. It allows the DM to expand the module and gives a great start for a campain. Of course, this is one of the great original D&D systems (2nd edition).
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1 of 1 people found the following review helpful By Mike Trent on November 1, 2013
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This is *the* classic Basic D&D adventure from the old days. The setup is basic: using the local keep as your home base you travel the country side looking for adventure and fortune.

The adventure is not scripted, so the players will uncover the story in their own way. Also, there aren't large tracts of flavor text to read to players; the game master must understand the adventure in advance and describe the environment and situations in their own words. For example, some of the NPCs in the Keep are related to the trouble in the outlying areas, a detail that observant players may pick up on and take advantage of.

With a little effort, the module can be adapted to modern versions of D&D or even other gaming systems. Due to its open ended design Keep on the Borderlands is a great source for improvisation.
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1 of 1 people found the following review helpful By Andrew Thomas Persons on April 5, 2013
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I have just started my kids playing this one and it is fun. Good condition! Soon I'll be a good DM.
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