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Kill Switch

by Namco
Platform : PlayStation2
Rated: Teen
41 customer reviews
Metascore: 73 / 100

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  • In this compelling story-driven game, you'll complete over 15 missions all over the world, as you set the stage for total world war
  • Exciting new Offensive Cover System lets you conform to your terrain, to use the environment as cover while you shoot
  • Relentless enemy AI will work non-stop in teams to bring you down -- use your speed and aim to take them out
  • You can even blindfire -- lay down suppressing fire without even looking!
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Product Description

Product Description

Defend the front lines of a global battle in a story-driven campaign featuring diverse missions and objectives.

From the Manufacturer

In a world on the brink of global conflict, you find yourself back on the front lines of battle. Only this time, you're not here to prevent a war. You're here to start one.

  • Offensive Cover System--Dynamically use your environment as cover--conform to objects and terrain, popping out to fire from protected positions.
  • Blindfire--Lay down suppressing fire without even looking!
  • Sophisticated AI--Relentless enemies use the same tactics available to you, and work as teams to take you down.
  • Over 15 Action-Packed Scenarios--Compelling story-driven campaign featuring diverse missions and objectives that span the globe.

Product Details

  • ASIN: B00009XS6G
  • Product Dimensions: 7.5 x 5.3 x 0.6 inches ; 3.2 ounces
  • Media: Video Game
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (41 customer reviews)
  • Amazon Best Sellers Rank: #19,651 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here
  • Discontinued by manufacturer: Yes

Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

11 of 12 people found the following review helpful By OverTheMoon on June 19, 2004
Kill.Switch is not a bad game at all. In fact it is probably one of the best shoot `em ups you can get your hands on. You play Bishop, a sort of Metal Gear Solid's Solid Snake x Splinter Cell's Sam Fisher with more firepower than both combined. In fact that is what kill.switch is - one big free-for-all GUNFIGHT.
The story is actually confusing and told in flashback style (some flashback shots are cinematically realistic). Bishop is an ultra-tech Soldier and who is married to Lynn Takamura - a Neural Interface designer for some weapons tech firm. Bishop was supposed to execute a terrorist called Archer but failed. Archer came back to kill Lynn and to take control of Bishop's neural technology sending him about the globe committing terrorist acts of violence. Eventually Bishop finds a way out from Archer's control and goes to take Archer down himself.

Having said all of that, the gun fighting is first rate stuff simply because the enemy AI is the best seen in any game of its kind. The enemy is smart and moves accordingly. They will take you down by flanking you or sending a grenade in your direction. One or two hits are all it takes and you will go down. So you need to use the environment and this is where kill.switch scores in aces. As you hide behind something you can blind fire on the enemy with several different weapons to choose from or you can lean around the side, sight someone and shoot them. The detail in each level makes this one an essential purchase for the XBOX user. It pushes the PS2's graphics quite a bit (now and again the FPS stalls).
So kill.switch plays like you would expect it too - run around various levels (there are 5 major levels divided into two parts each) shooting the enemy and diving behind boxes as you blow things up.
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5 of 5 people found the following review helpful By PJ on December 7, 2003
First off, this is definitely a must buy game, it is difficult from start to finish even in the normal play mode, so prepare to re-play missions often. This is not a run and gun game nor is it a stealth type game. When an enemy is shot he dies or takes deep cover, sometimes depending on the severity of the injury they may retreat. I have run back for health packs and ammo and found injured enemy hiding in different recesses of the level. The AI is very smart and crafty in this game, do not expect them to stand there and get shot, they use impressive cover and concealment and incredible team work. For instance, I was pinned down by 4 enemy, two would alternate suppressing fire while two would advance and cover, they took turns doing this until they could attempt to flank me, once they took position I unleashed a whole magazine using the blind fire, this held them back momentarily giving me crucial time to sight in on the closest enemy. Once he was dropped and the other severely injured from my blind fire, the three started a hasty retreat with their guns a blazing spraying bullets everywhere, to include some into there own previously injured guy killing him instantly. This is a cover, conceal and fire game, think real combat, head down in the dirt, buried behind a concrete barrier, when the moment is right unleash the em'drop, watch em' scatter.
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4 of 4 people found the following review helpful By Anthony on December 6, 2003
This game is incredible. The arsenal of weapons is incredible. I also like that you finally get to be the villain, instead of the ladies man hero. I enjoyed the fact that while it is hard enough to keep you busy, it is not so hard that you will end up throwing your controller at the Playstation two. And trust me, if I don't get mad enough to throw the controller, I can assure you you won't either. I also like the blind fire mode. I have a tip for you about the blind fire mode. You should only use it in situations where you are being ambushed by a ton of enemies. This will happen frequently. You should not use it for five or six guys. Lastly the graphics and controls are awsome, but the music is ok. You may have read that it is not as good as Metal Gear Solid two. That is true. But the game is still good. Also people think it is two hard because you are alone against an army. I do agree somewhat. This game is not for people who are not used to the style of war games, and is not for someone who is just getting a PS2 and doesn't have some experiance with it, but overall I think it deserves four stars.
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8 of 10 people found the following review helpful By Derek on November 13, 2003
At first, NAMCO's new kill.switch appears to be another standard military-style FPS. If you've played either Splinter Cell or Metal Gear Solid, then you probably know what I'm talking about. When you first play the game, however, you will begin to realize that this game is far from "ordinary." The series of brief dialogue-sequences between each mission will come to make the player realize that there is something fishy about the main- character's situation, and that you are really plugged into some kind of network that controls you. As the game unfolds so does the plot and the background and situation of the main character is purposely left unclear. The first thing to become clear is that purpose this supersoldier's actions, governed by his neural-link to an unknown place are hostile, intended as a first step in stirring up a world war, meaning that you're actually the bad guy. The entire sequence of the game itself at first is purposely meant to be ambiguous. Betore every mission a link is established to the character's brain and before he suddenly appears in the drop-zone. There then commences a short half-conversational half-objective dialogue between the deployed character and the boss in his headset or link. Perhaps the most mysterious element of the game, initially seeming somewhat random (althout I am sure it will wind somehow into the actual plot of the game in the end, is a movie (with VERY clear graphics I might add), broken down and shown in parts between missions, of a woman whom I take is the main character's lover. As I myself have not delved very far into the game at this point I cannot tell you where this movie will lead, but I can tell you that this game has a lot to look forward to, and that each cut-off bit leaves you at a cliff-hanger, begging to know more..Read more ›
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