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Kill.Switch
 
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Kill.Switch

by Softek International
Windows 98 / 2000 / Me / XP Teen
2.8 out of 5 stars  See all reviews (5 customer reviews)

In Stock.
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Product Features

  • PC Products
  • ESRB Rating: T (Teen)
  • Shooter/Military

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B0001IPY2A
  • Media: CD-ROM
  • Release Date: March 23, 2004
  • Average Customer Review: 2.8 out of 5 stars  See all reviews (5 customer reviews)
  • Amazon Best Sellers Rank: #40,063 in Video Games (See Top 100 in Video Games)

Product Description

This software is BRAND NEW. Packaging may differ slightly from the stock photo above. Please click on our logo above to see over 15,000 titles in stock.

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Customer Reviews

5 Reviews
5 star:
 (1)
4 star:
 (1)
3 star:
 (1)
2 star:    (0)
1 star:
 (2)
 
 
 
 
 
Average Customer Review
2.8 out of 5 stars (5 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

2 of 2 people found the following review helpful:
3.0 out of 5 stars Good concept, TERRIBLE SAVE SYSTEM!, August 20, 2004
By 
H. A Huffman "haumf" (Mt. Prospect, IL USA) - See all my reviews
(REAL NAME)   
= Fun:4.0 out of 5 stars 
This review is from: Kill.Switch (CD-ROM)
Kill.Switch has a great gimmick, your character, displayed in 3rd person view, has to hide behind objects and blindly shoot over them effectively in order to advance in the game. At times, players can switch to first person view, looking down the sight of one of the available weapons in the game. I started playing this game this week and I am pretty hooked on it.

The game has alot going for it. Graphically, Kill.Swith looks really good. The game levels are designed fairly well, the game has a sniper mode (always a plus for me), the enemy AI is OK; the only problem is Kill.Switch's in-game save system.

AGAIN with the "Save Checkpoint" save system?! This was coded just to make a short game longer. I spent a couple of hours on one level, which got boring after the 10th time around, simply due to the fact that I could not save my progress during the game. Note to ALL game developers: Players now ALWAYS need the ability to save anywhere.
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2 of 2 people found the following review helpful:
1.0 out of 5 stars STAY AWAY. The game DOESN'T WORK, July 20, 2004
By 
mad gamer "jstream99" (Chicago, IL United States) - See all my reviews
= Fun:1.0 out of 5 stars 
This review is from: Kill.Switch (CD-ROM)
Wasted money. Trying to return to the store.
Game doesn't start. It checks for copyright protection (after installation), hangs and display the error that it doesnt recognise the disk. WTF?

Namco (publisher) point finger to Hip games (developer) who doesn't answer nor it offers and fix patch.
STAY AWAY people. What good is the game if it doen't work!
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2 of 3 people found the following review helpful:
4.0 out of 5 stars The REAL Fast and the Furious, December 1, 2004
By 
OverTheMoon (overthemoonreview@hotmail.com) - See all my reviews
= Fun:4.0 out of 5 stars 
This review is from: Kill.Switch (CD-ROM)
Kill.Switch is not a bad game at all. It reminds me of the Bruce Willis platform game Apocalypse. In fact it is probably one of the best 3D Platform shoot `em ups you can get your hands on. You play Bishop, a sort of Metal Gear Solid's Solid Snake x Splinter Cell's Sam Fisher with more firepower than both combined. In fact that is what kill.switch is - one big free-for-all GUNFIGHT.

The story is actually confusing and told in flashback style (some flashback shots are cinematically realistic). Bishop is an ultra-tech Soldier and who is married to Lynn Takamura - a Neural Interface designer for some weapons tech firm. Bishop was supposed to execute a terrorist called Archer but failed. Archer came back to kill Lynn and to take control of Bishop's neural technology sending him about the globe committing terrorist acts of violence. Eventually Bishop finds a way out from Archer's control and goes to take Archer down himself.

Having said all of that, the gun fighting is first rate stuff simply because the enemy AI is the best seen in any game of its kind. The enemy is smart and moves accordingly. They will take you down by flanking you or sending a grenade in your direction. One or two hits are all it takes and you will go down. So you need to use the environment and this is where kill.switch scores in aces. As you hide behind something you can blind fire on the enemy with several different weapons to choose from or you can lean around the side, sight someone and shoot them. The detail in each level makes this one an essential purchase for platform gamers.

So kill.switch plays like you would expect it too - run around various levels (there are 5 major levels divided into two parts each) shooting the enemy and diving behind boxes as you blow things up. Sounds boring or unoriginal - yes, maybe - but kill.switch does it all so furiously. Once you start firing and throwing grenades and dancing about the obstacle pulling off headshots with some blind fire you will see how enjoyable all of this really can be and for that kill.switch is all golden 5 stars.

However it does have some negatives. The story is simply very hard to understand and makes no sense. The zooms are not very deep on the gun scopes meaning that you do not really get to zoom around and see the awesome sights that they have designed. It could have done with better zooms. It was absolutely terrible that they did not make more objects destructible. You couldn't even shoot up things like tables and chairs. I didn't see a single wall blow out in the game.

In the end I would not really purchase this unless you like blast em ups. If blast em ups are your thing then do not even think twice about this review. Stop now and go pick up kill.switch. It is insane live fire from start to finish. You will get a bang for your buck. However if you are looking for a game that might do something other than that (forget any type of Splinter Cell objectives or Metal Gear Solid coolness) then I suggest you go look elsewhere.

Pros:

- Furious action. Non-stop suppressing fire.
- Amazing enemy AI. The best of any game out there.
- Highly detailed graphics.
- Blind-fire. A very cool option.
- In terms of action this is what MGS and SC want-to-be but are not.
- Cuts scenes are realistic.

Cons:

- There appears to be no screen size adjustment.
- Short. Really only 6 to 8 hours of start to end game play.
- No environmental destruction.
- Extremely limited objectives.
- Story makes no sense.
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