- Game features all ten characters from the original arcade edition, including the boss Eyedol
- Combos, stages, sound effects and spectacular graphics
- Considered by many to be the best Super NES fighting game ever
- For 1 or 2 players
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To conquer this game, you'll need to master the special moves and the combo system. There are Auto Doubles, Air Doubles, Press and Release moves, Finishing moves, Humiliations, and many, many more killer moves. While all of the characters have long range and short range attacks, each character has his or her own unique style. T.J. Combo, for example, is best used with close, in-your-face combat, while Cinder is better suited for long-distance attacks and trickery.
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Most Helpful Customer Reviews
7 of 9 people found the following review helpful:
3.0 out of 5 stars
Nice job, Nintendo.,
By Madhura de Silva (Colombo, Sri Lanka) - See all my reviews
This review is from: Killer Instinct (Video Game)
Everone knows that Nintendo is not quite known for creating fighting games. The company is known for its signature Super Mario, Donkey Kong, Zelda and Metroid games. However Nintendo teamed up with Rare to create a fighting game which used a technology similar to their hit 1994 game, Donkey Kong Country. The result was the arcade fighter Killer Instinct. The SNES version was releasd in 1995.The story behind the game, as with most fighting games, is quite lame. An organisation called "Ultratech" is pitting various fighters against each other for its own ulterior motives. There are ten fighters which are Thunder, Cinder, Glacius, Fulgore, Jago, Orchid, Riptor, Sabrewulf, Spinal and T.J. Combo. The characters themselves show a fair amount of variation, from the ninja-ish Jago to the robotic Fulgore to the dinosaur Riptor to the red indian Chief Thunder. The boss is Eyedol. The game offers a vast amount of moves for each character, including special moves, secret "combo-breakers," ultra combos, finishing moves, humiliations (a bit like Mortal Kombat's "friendships"), stage fatalities and more. What Killer Instinct is really known for are the combos. Depending on the number of hits they range from "triple" to "blaster" to "monster" to "ultra." Despite all this variation, I only enjoyed a few characters like Jago, Combo, Cinder and Thunder. Just as in the Donkey Kong Country games, the graphics are amazing. The backgrounds range from medieval castles to rooftops to factories to canyons. The fighters have fluid animation, flashy moves and various coloured outfits to choose from. The sound effects are not bad, but some characters make weird noises, for example, Cinder, Glacius and Riptor. The music is extremely well done. Each background has music which matches its atmosphere. I loved Jago's stage back then (a bit like Ryu's from Street Fighter II). The game controls quite well, but some attacks are unavoidable and quite often you'll get beaten up by some cheap move, despite how strategic you get. The game balance is also a bit off. If you want to win, choose Combo, Jago or Fulgore. If you want to lose, pick Sabrewulf, Riptor or Spinal. Ironically, the computer controlled Spinal provides a good challenge. Eyedol is also a worthy opposition, but like I said above, if you make a single wrong move somewhere, you may end up getting beaten up continuously until you die. Overall however, for a company that's been making side-scrolling action games and adventure games, Killer Instinct is a surprisingly good effort in the fighting game department. If you want a really solid game for your SNES, with great graphics and music that will provide hours of fun and amusement, Killer Instinct is for you.
2 of 2 people found the following review helpful:
4.0 out of 5 stars
A marvelous achievement from Rare and Nintendo,
By BX Lounger (The Bronx, NY) - See all my reviews
= Fun:4.0 out of 5 stars
This review is from: Killer Instinct (Video Game)
Rare proved to be a worthy asset to Nintendo during the 90's and surprised everyone by bringing out the hit arcade game, Killer Instinct in 1994. It was an excellent alternative to the Street Fighter and Mortal Kombat games that dominated the arcade scene. While it did not have as many characters or stages as other fighting games, it made up for it with stunning graphics, excellent music, a roster of good characters and deep gameplay that made you want to master each character. Then in 1995, Rare released Killer Instinct for the SNES shocking and surprising gamers at the same time. And it was so close to the source material that it was such a marvelous achievement from Rare and Nintendo.
Killer Instinct has a story in there that no one cared for so you just jump into the action. Pick a character and you'll see the line of characters you must fight one after the other. Each character has his/her/its own moves waiting to be discovered. The game gets you acquainted to a combo system where you can string together certain moves to start a combo chain. The longer the chain, the more you get to beat up the opponent and take off more energy. To make it interesting (and to stop players from over dominating matches), each character has a "combo breaker" move: a certain combo then when you execute after someone tries to chain a combo, that character breaks out of it and hits your opponent at the same time. When your opponent loses all of his/her energy, you get the chance to end the match by either knocking him/her off the stage or by doing an "end special": a special move that you execute to unleash a barrage of combo hits earning you an "ultra combo" (40 or more hits in a row.) If you take too long to finish your opponent, he/she comes back to life with a little bit of energy and is extra powerful. Alongside the main mode, you can get used to the controls in the practice mode, tweak the game setting in the options screen, take on another player in the 2 player VS mode and tournament mode, where up to 8 players can duke it by passing the controller around. The PROS: For Rare to bring this game to the SNES and have it turn out as good as what Capcom did to the home port of Street Fighter II a few years before, it was quite impressive. The core game, complete with all the characters, stages and moves is intact and inside the massive, black 32 megabit cartridge. The graphics, music, sound effects and game play are worth seeing in person. The controls are very responsive and it's just a matter of memorizing the moves before you learn how to play and get better. The game will become more difficult once you raise it so prepare to fight hard. Adding the extra modes means you can get all your friends in on the action making it a fun game to play. As an special treat, Rare included a bonus music CD of the game's soundtrack and remixed tracks exclusively for the SNES version. The CONS: Due to cartridge limitations, Rare had to make cuts here and there. You will see missing frames of animations, flat 2D settings instead of the original 3D look the stages had in the arcade version, graphics running on a lower resolution setting and the music tracks playing in the background of matches are instrumental compared to the arcade versions where you heard it with the lyrics spoken (hence the reason why the music CD was included???) These are just minor quips as it doesn't deter from the overall gaming experience. Killer Instinct was worth picking up back in 1995 and is still worth playing to this very day. Those of you who want to take a chance on this better find a used copy as this game is expensive to buy as a new product. So if you still got your SNES and it works, definitely check this out. And if you can, buy the soundtrack as well; it's pretty good.
1 of 1 people found the following review helpful:
5.0 out of 5 stars
YAY!,
= Fun:5.0 out of 5 stars
Amazon Verified Purchase(What's this?)
This review is from: Killer Instinct (Video Game)
Killer Instinct arrived nearly five days ahead of time. The game was well packaged and in meant condition. We enjoy it SO much. My boyfriend is addicted. It is difficult to find such a throwback game for such a good price. We will be buying more from this seller again. Thank you bunches.
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