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Kinect Sensor with Kinect Adventures!

by Microsoft
Xbox 360
4.5 out of 5 stars  See all reviews (1,275 customer reviews) 10 answered questions

List Price: $109.99
Price: $84.99 & FREE Shipping. Details
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  • Easily hook up with friends with Video Kinect, no headset required.
  • Sign into your profile by just stepping in front of the sensor
  • Kinect games give you the freedom to jump, duck, and spin your way through a unique adventure.
  • Kinect uses cutting-edge technology to provide a whole new way to play
  • Kinect Adventures game
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Frequently Bought Together

Kinect Sensor with Kinect Adventures! + Kinect Sports Ultimate Collection + Just Dance 2014 - Xbox 360
Price for all three: $136.47

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Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B002BSA298
  • Product Dimensions: 14.8 x 5.9 x 4.8 inches ; 4 pounds
  • Media: Accessory
  • Release Date: November 4, 2010
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (1,275 customer reviews)
  • Amazon Best Sellers Rank: #359 in Video Games (See Top 100 in Video Games)

Product Description

From the Manufacturer

   

Product Description
Kinect brings games and entertainment to life in extraordinary newways – no controller required. Easy to use and instantly fun, Kinect gets everyone off the couch moving, laughing and cheering. See a ball? Kickit. Control an HD movie with a wave of the hand. Want to join a friend in the fun? Simply jump in. With Kinect technology evaporates, letting the natural magic in all of us shine. And the best part is Kinect works with every Xbox 360 right out of the box*.

What's in The Box?

  • Kinect Sensor
  • Power Supply Cable
  • Kinect Adventures Game
  • Manual

Product Features

  • Array of 4 microphones supporting single speaker voice recognition
  • Depth Camera 640x480 pixel resolution @30FPS
  • Color VGA Motion Camera 640x480 pixel resolution @30FPS
  • Fully compatible with all Xbox 360 models*
  • Revolutionary technology that includes body recognition

About Kinect Adventures Game (Included in the box)
Publisher: Microsoft Game Studios
Developer: Good Science Studio
Format: DVD compatible with Kinect for the Xbox 360 video game and entertainment system
ESRB Rating: “E” for Everyone

Developer Information: Good Science Studio, formerly code-named “Spawnpoint,” is a Microsoft Game Studio game development studio founded in 2009 by a combination of industry veterans and creative newcomers. “Kinect Adventures” is the first title from Good Science. Float in outer space. Experience the thrill of roaring rapids. Tackle mountain top obstacle courses. And dive into the deep to explore a leaky underwater observatory — all from your living room. With “Kinect Adventures,” you are the controller as you jump, dodge and kick your way through exciting adventures set in a variety of exotic locations.

What else you need to play Kinect:

  • Xbox 360 4GB Console
  • Room to Play (6ft between you and the sensor)*
  • You!
* Xbox LIVE Gold membership required for online multiplayer and Video Kinect. 190 MB of storage required; subject to change with system updates. Play space will vary with sensor placement and other factors.

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Product Description

Kinect for Xbox 360 brings games and entertainment to life in extraordinary new ways with no controller required. Simply step in front of the sensor and Kinect recognizes you and responds to your gestures. Connecting in a whole new way is as easy as a wave of your hand. Kinect removes the last barrier between you and the experiences you love. Best of all, Kinect works with every Xbox 360 console.

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Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews
1,220 of 1,319 people found the following review helpful
Fun: 5.0 out of 5 stars   
Thank you for reading my review and I hope it helps you get off the fence on this great item.

Being an owner of roughly every console since the Atari 2600 (yes I'm in my late 30's) I could not help but give my review of this system and a couple of games we picked up along with the Kinect system. I remember standing at a best buy for hours before buying the WII on launch day. It was a fresh concept with a new direction and revolutionary in what it did and how it did it. We enjoyed it but with the lack of strong first person titles it got old. But because it was revolutionary it endured and was a smash success despite it's lack of many quality games (yes it had great experiences) but not deep gameplay (though Twighlight Princess was a great game and showed the potential of the system) Here we are about 4 years later and with only minor exceptions the WII has found success by catering to children and the casual crowd along with providing some excellant fitness type concepts. I bring all of this up because it leads me to the purpose of this review.

As a gamer that enjoys COD and Halo along with all of the other staple franchise properties out there I found myself on the fence about the MOVE and KINECT systems. I've learned that not every concept works and sometimes a company is just trying to keep up with the Jones' rather than making a product that it plans to support and grow it's participant base. Clearly both Sony and Microsoft have been working on this technology for years but facts are facts... The Move is just not revolutionary in any way. It is a refined (yes very refined) Wii experience. The graphics are better by far and the company will put it's weight behind the product (as Sony always does) and likely it will have success of it's own.
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505 of 559 people found the following review helpful
5.0 out of 5 stars Brilliant! November 5, 2010
Fun: 5.0 out of 5 stars   
This is mostly a duplicate review from my Xbox360+Kinect Bundle review...

I only found out about Kinect a couple of weeks ago. After reading some of the preliminary reviews, I was intrigued enough that I pre-ordered it almost immediately. Since first finding out about it, I have read as many reviews as I have had time to read. Unfortunately, the more I read the more leery I got about my pre-order. Most of the reviews complained about lag, or the space requirement, or that the games were nothing more than regurgitated Wii games, and how every game title ever developed wasn't re-developed for Kinect on launch day. WTF?

Setting up Kinect was a breeze. Plug and play. A few setup items and you're ready to go.

We moved the coffee table out of the way and moved the couch back a couple of feet to get the 6-8 foot distance recommeded in the documentation. But I don't think you need that much space, honestly. For some of the games, we were as close as 3-4 feet from the Kinect and it worked just fine. I think the space "problem" is a non-issue.

We played Kinect Adventures first, the game that comes in the box. Wii-like? Yes. Fun? Soooooo much more fun than any Wii game I've played. That Kinect can track your every move -- your hands, head, arms, feet, hips, EVERYTHING -- is just amazing. No controller can detect whether you're moving side-to-side, or backwards and forwards, or squatting or jumping while at the same time moving your arms and feet. It's just brilliant how well Kinect works.

One game in particular really shows the potential of this thing. You're in an underwater tank and crazy fish keep poking holes in the glass. You have to plug these holes to keep the water from coming in.
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226 of 257 people found the following review helpful
5.0 out of 5 stars 4.5 stars - very pleased so far November 5, 2010
Verified Purchase
Fun: 5.0 out of 5 stars   
First off, I have a hard and fast rule - never buy first generation equipment, especially from Microsoft, and especially when it's brand new technology. However, rules are made to be broken, right? :)

My boyfriend's birthday is today, and he really wanted the Kinect for his birthday - it was a sign that it was released the day before his birthday, right? :) So, like a good girlfriend (and fellow gadget addict), I ordered it from Amazon for him and it was waiting for us yesterday when we got home from work. Props to Amazon for flawless release date delivery!

He had it set up before I got home and reported that the setup was very simple. What took the most time was re-configuring the furniture and figuring out the best place to put the sensor. We have the 360S, so the device was plug and play.

We tried the Kinect Sports and Your Shape games, we also have the Adventures game that came with, and I plan on getting the Dance Central game as well.

So far we're very pleased with how the unit works. It definitely takes a little bit of getting used to, but that's the case for any new technology. I know there were reviews about how this isn't good for hardcore gaming - and for us that's fine. He's a gamer (MW2, excited for BlackOps), but if he's going to play those games he's going to use the controller. I am not a big fan of the controller gaming, I am a Rock Band fan - much happier with a mic :)

We bought the Kinect so we could burn some energy and not be such couch potatoes. The shape-up program is really great so far, but I suppose I should take my review for that over to the game.
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