"Now, You've all had to come over to Britain for some reason. Chasing someone? A puzzle? You needed a holiday? Well, whatever the reason, we're sure you'll like it here. However, there are a few things you'll need to know.
"The fact is, we do things a bit differently here. We drive on the left, so do be careful with that car of yours. And our police aren't usually armed. In fact, guns are a bit of a rarity. Perhaps we can make some arrangements for your equipment, but don't expect us to appreciate it if you go waving your bally artillery around in public!
"Not that we don't have problems of our own; you can expect some supervillains, of course, especially M.A.C.E. We have heroes, too, such as the New Knights of the Round Table - Her Majesty's Government needed something - and freelancers, of course. What you'd expect, really, given that we had King Arthur and Robin Hood centuries before Columbus was playing with toy boats.
"Yes, maybe you should read a bit before you rush in. Fortunately, we have just what you need... It's time to leave the New York skyscrapers, the Mojave Desert, even the depths of space, and come to a country where the traditions go back centuries and you'll think you speak the language.
"This is Modern Britain, the... Kingdom of Champions!
Written by native Britons, edited by Americans, this supplement contains all that a GM needs to start running adventures in the United Kingdom!
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Most Helpful Customer Reviews
3 of 3 people found the following review helpful:
3.0 out of 5 stars
Decent Champions Resource,
By A Customer
This review is from: Kingdom of Champions (Super Hero Role Playing, Stock No. 410) (Paperback)
This supplement has a lot of interesting information and some decent characters; the bits about British culture are particularly useful. There are some downsides, however. First, the writers apparently based this on a magic-free (or magic-lite)campaign, and explain away all of the King Arthur mythos with high-tech, alien technology. This meshes poorly with other supplements and most superhero campaigns; it's a fine decision for a single campaign, but it limits this supplement's usefulness. Second, in an attempt to save space, the authors used condensed stat blocks for many of the characters. It takes a lot of work just to get a character sheet for one of them to introduce in an adventure. The book could have used less emphasis on the cultural information and more space to detail these characters. Still, it's an enjoyable read.
2 of 2 people found the following review helpful:
3.0 out of 5 stars
Fair value for price,
By
This review is from: Kingdom of Champions (Super Hero Role Playing, Stock No. 410) (Paperback)
I really liked this book, the source material was good, the art was not so good, however, and aside from a truly stunning cover, I was really let down here. However, I found the characters on the whole to be well thought out, and not too "hackneyed".
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