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Kingdoms of Amalur: Reckoning (Pre-load Available) [Download]

by Electronic Arts See the Amazon Page for this brand
Windows 7
3.9 out of 5 stars  See all reviews (25 customer reviews) 81 / 100

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  • Uncover the secrets of Amalur in hundreds of hours of immersive gameplay, from the vibrant city of Rathir to the vast region of Dalentarth to the grim dungeons of the Brigand Hall Caverns.
  • Rescue a world torn apart by a vicious war and control the keys to immortality as the first warrior ever to be resurrected from the grips of death. Turn your lack of a destiny to your advantage and harness fate as a weapon.
  • Explore deep levels of lore in a universe steeped in 10,000 years of fiction created by New York Times bestselling author R.A. Salvatore.
  • Customize your play in a dynamic combat system that delivers some of the most intense and responsive action ever seen in an RPG.
  • Seamlessly integrate magical and melee attacks as you take on scores of enemies in grand fight sequences and finish them off with brutal Fateshift kills.

Product Details

  • Downloading: Currently, this item is available only to customers located in the United States and who have a U.S. billing address.
  • Note: Gifting is not available for this item.
  • ASIN: B0064TYL0G
  • Release Date: February 3, 2012
  • Average Customer Review: 3.9 out of 5 stars  See all reviews (25 customer reviews)
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Product Description

From the Manufacturer

Kingdoms of Amalur: Reckoning is a single player Action Role-playing Game (RPG) set in the brand-new game fantasy universe of Amalur. The game features an expansive Open World game environment, the unique "Destinies" system that limits character development only by the combination of equipped spells and items carried, intuitive yet challenging combat, a robust crafting system and a range of special attacks. Additional features include: the written and design talents of R.A. Salvatore, Todd McFarlane and Ken Rolston; dramatic special and metered attacks; as well as multiple in-game races.

Kingdoms of Amalur: Reckoning game logo

Amalur: a New RPG Realm with an Proven Pedigree

Kingdoms of Amalur: Reckoning takes place in Amalur, an all-new game universe inhabited by various races of beings and filled with thousands of years of history. This deep fantasy based world is the brainchild of best-selling Fantasy and Science Fiction author R.A. Salvatore and the combined talents of Todd McFarlane, the creator of the Spawn series, Ken Rolston, the lead designer of The Elder Scrolls III: Morrowind and The Elder Scrolls IV: Oblivion, and the team at Big Huge Games. Reckoning bears the hallmarks of each of these visionaries, melding an epic, master-crafted storyline, rich graphics and heart-stopping animations, and compelling open-world exploration. In addition to being the setting for Reckoning, this rich world will also serve as a base for a future trans-media entertainment experience, including books, toys, comics, and a planned MMORPG (Massively Multiplayer Online RPG) video game yet be announced.

Combat against multiple enemies in Kingdoms of Amalur: Reckoning
An all-new Action RPG adventure and universe.
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Kingdoms of Amalur: Reckoning is a single player Action RPG that blends a new approach to character development with intuitive, yet challenging real-time combat. Characters enter the game as something of a blank slate after they are resurrected from death by the mysterious "Well of Souls" following a grand in-game conflict. Spurning the rigid character class systems commonly used in RPGs for the development of characters, the game instead focuses on player-shaped "destines" which hinge on the chosen combinations of abilities and equipped items and weapons attached to their character as the game progresses. With no traditional classes these are blended as the play wishes. This along with a large item inventory limit and a robust crafting system for creating new items, allows for a nearly limitless number of possible character paths, or destines.

Active combat plays a major role in the game as players explore the Open World environment of the game on quests that bring them into contact with all manner of creatures. Regardless of character paths, all characters have access to primary and secondary weapons as well as magic. Unique attacks are tied to your choice of weapons, armor and strategies. The game also features powerful slow-motion attack opportunities called "Fateshift Kills" triggered by specific situations and/or equipped items. These devastating attacks are measured out as players time moves to a separate "Fate Energy" power meter. Additional features include unscripted real-time battles against large-scale enemies, melee and ranged weapons and enemy tagging abilities for ranged or delayed attacks.

Additional Screenshots

Merged magic and melee combat in Kingdoms of Amalur: Reckoning
Seamless melee & magic.
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A female Dark Elf character from Kingdoms of Amalur: Reckoning
Multiple races & race varieties.
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A beautiful interior environment from Kingdoms of Amalur: Reckoning
A beautiful Open World.
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Unleashing a special finishing move against an enemy in Kingdoms of Amalur: Reckoning
Unique character customization.
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System Requirements
  Minimum Specifications: Recommended Specifications:
OS: Windows XP SP3 / Windows Vista SP2 /Windows 7 SP1
Processor: Intel Core2 Duo (or equivalent) running at 2.2GHz or greater, AMD Athlon 64 X2 5000+ (or equivalent) running at 2.6GHz or greater Intel Core 2 Quad (or equivalent) running at 2.4GHz or greater, AMD Phenom X4 (or equivalent) running at 2.6GHz or greater
RAM: At least 1 GB for Windows XP, At least 2 GB for Windows Vista and Windows 7 At least 3 GB for Windows XP, At least 4 GB for Windows Vista and Windows 7
Hard Drive: 10.5 GB
Video Card: NVIDIA GeForce 8800 GT 512MB or better, ATI Radeon HD3650 512MB or better, Supporting Pixel Shader 3.0, Minimum Resolution Supported is 1280x720 NVIDIA GeForce GTX260 1GB RAM or better, ATI Radeon HD4850 1GB RAM or better, Supporting Pixel Shader 3.0
Controls: Mouse, Keyboard, and Xbox360 controller
Additional Info: DirectX 9.0 compatible; Requires Origin account for installation and activation

Customer Questions & Answers

Customer Reviews

3.9 out of 5 stars
3.9 out of 5 stars
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Most Helpful Customer Reviews
41 of 57 people found the following review helpful
5.0 out of 5 stars Preloaded and ready to go on the 7th February 4, 2012
Verified Purchase
This is my review of the download version. There are issues for all downloads and installing on Origin, but there is a fix:
Download the pre-load and open the folder. Inside is a "reckoning.zip" file.
First, close Origin.
Create a folder called "Kingdoms of Amalur Reckoning" inside the folder Origin downloads your games to.
Unzip the contents of "reckoning.zip" to that folder and then open Origin.
Origin should list the game as "ready to install"
Install the game, and wait for the 7th.

The fix worked great for me and I'm all set to go. It takes a few more steps, but Origin is the problem, not Amazon.

Once you activate the game, the Devs stated you DO NOT need to have Origin running to play it. Just for the first time activation and verification of release date.
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1 of 1 people found the following review helpful
1.0 out of 5 stars So Mad April 13, 2012
By Oxelao
This is ridiculous, I downloaded this game which took 4 hours through Amazon, just so it would install Origin and then I had to re-download the whole game for another 3 hours. Just completely and utterly pointless.
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1 of 1 people found the following review helpful
2.0 out of 5 stars I expected too much. February 10, 2012
Verified Purchase
I feel like I have been hoodwinked. I played the demo and found the graphics to be grainy and jerky, the npc conversations to be wooden and lacking any real personality. The lack of key binding and the obvious poor console porting to pc bothered me as well. I went on to the community forums about my concerns, and I was assured by a moderator that everything would look better and be polished on the retail release, and most importantly, I would be able to key bind.

I bought the retail version and mostly the grainy and choppy graphics were fixed, and it was beautiful to look at, and the combat was potentially smooth, except that you CAN NOT KEY BIND THE MOVEMENT OR ATTACKS THE TWO MOST IMPORTANT KEYBINDS YOU COULD POSSIBLY DO. They are liars and frauds.

The npc conversations in general have stayed wooden and the characters bland. Some npcs that have nothing to do with your story are more interesting than the main story
npcs. That chat boxes take you back to the 80s, and only certain cut scenes on the main story are any different. This is pathetic. I am an avid RA Salvatore fan and really had some hope for this game, but on a pc it is a bust. If I get around to getting an xbox controller for my pc, maybe ill come back to it, but basically I got ripped off for 51 bucks.
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5.0 out of 5 stars Hope for the best in time. December 12, 2013
By P. Todd
Verified Purchase
This was a great game as a stand alone, and if it had been made into a MMORPG would have made millions. Hopefully the auction for the assets left of this will get created. One of the best story lines, its just a shame that 38 Studios went belly up.
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5.0 out of 5 stars Very Rich and Fun March 28, 2013
By Elias
Verified Purchase
I played this game, doing every quest and side quest (including the DLCs all the way to completion and it was a blast. I am currently playing it again with a different character (different specs and such) and it still ROCKS! They did an excellent job in producing Kingdoms of Amalur - I want to see more from this franchise.
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5.0 out of 5 stars One of my favorites! January 16, 2013
By Tim
Verified Purchase
I enjoyed this game more than Oblivion or Skyrim. I enjoyed it more than Diablo 3. I highly recommend it!
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5.0 out of 5 stars I can't stop playing this game! March 11, 2012
Verified Purchase
I played the demo (which to be honest was a bit buggy) and really liked it. The combat is very fun and can be challenging as well. I really like the destiny skill system, which has saved me some aggravation by allowing the opportunity to change my skills in order to accomplish some goals. So far I've only had one quest go south on me, so I think overall this is a fairly well thought out and implemented piece of software. If you like rpg's and great combat, I think you'll find KoA: R a worthwhile purchase.
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3.0 out of 5 stars Some were over the rainbow....... March 9, 2012
By Drew213
Verified Purchase
Great game, played through the main quest lines and had a good 100+ hours of game play; this is also taking into account I skipped the chat always. The game is great graphically it gets a 9 out of 10. Were it falls short is in the simple mechanics of games. No camera adjust, glitchy battles and to many wth is the camera man smoking. This along with the sheer depth a RPG should have. I hate to say it it but, when a lot of folks go to buy a game they instantly compare it to Elder Scrolls; even though the game is older than the last John Madden Title for PC. The game is for the candy straw crowd, the twitter junkies and the Facebook jockey. Eye candy with no jock strap to support the jewels of what should be an EPIC game. I would no waste the $60, and then the $5 for gear and now $10 for expansion, honestly. If I would not had bought it on Amazon I would feel slightly robbed. Some late game glitches along with no true in depth RPG story made my ending a shame. Had issues like most if you read the forums (which I RECOMMEND before you buy)had 4 game saves disappear, not a lvl 1 or 2 but after final battle and then some.

Its really a hyped up player made to just pwn all within its grasp at any given time, with no AI or Story line to stop you. If you want to pwn bad AI and walk around like you own, what is already yours anyway; then this game is for you! Another slap in the face was the announcement of the MMO version coming soon, with no patch in sight for the MULTITUDE of game balance, combat camera issues. Its a half gallon of cotton candy when you want to ride the Roller Coaster!
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