Amazon.com: LaTeX Graphics Companion, The (2nd Edition) (9780321508928): Michel Goossens, Frank Mittelbach, Sebastian Rahtz, Denis Roegel, Herbert Voss: Books


or
Sign in to turn on 1-Click ordering.
Sell Back Your Copy
For a $5.75 Gift Card
Trade in
More Buying Choices
Have one to sell? Sell yours here
LaTeX Graphics Companion, The (2nd Edition)
 
See larger image
 
Tell the Publisher!
I'd like to read this book on Kindle

Don't have a Kindle? Get your Kindle here, or download a FREE Kindle Reading App.

LaTeX Graphics Companion, The (2nd Edition) [Paperback]

Michel Goossens (Author), Frank Mittelbach (Author), Sebastian Rahtz (Author), Denis Roegel (Author), Herbert Voss (Author)
4.5 out of 5 stars  See all reviews (6 customer reviews)

List Price: $64.99
Price: $46.52 & this item ships for FREE with Super Saver Shipping. Details
You Save: $18.47 (28%)
o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o o
In stock on February 25, 2012.
Order it now.
Ships from and sold by Amazon.com. Gift-wrap available.
Textbook Student FREE Two-Day Shipping for students on millions of items. Learn more

Sell Back Your Copy for $5.75
Whether you buy it used on Amazon for $28.94 or somewhere else, you can sell it back through our Book Trade-In Program at the current price of $5.75.
Used Price$28.94
Trade-in Price$5.75
Price after
Trade-in
$23.19

Book Description

August 12, 2007 0321508920 978-0321508928 2

The LATEX typesetting system remains a popular choice for typesetting a wide variety of documents, from papers, journal articles, and presentations, to books--especially those that include technical text or demand high-quality composition. This book is the most comprehensive guide to making illustrations in LATEX documents, and it has been completely revised and expanded to include the latest developments in LATEX graphics. The authors describe the most widely used packages and provide hundreds of solutions to the most commonly encountered LATEX illustration problems.

This book will show you how to

  • Incorporate graphics files into a LATEX document
  • Program technical diagrams using several languages, including METAPOST, PSTricks, and XY-pic
  • Use color in your LATEX projects, including presentations
  • Create special-purpose graphics, such as high-qualitymusic scores and games diagrams
  • Produce complex graphics for a variety of scientific and engineering disciplines

New to this edition:

  • Updated and expanded coverage of the PSTricks and METAPOST languages
  • Detailed explanations of major new packages for graphing and 3-D figures
  • Comprehensive description of the xcolor package
  • Making presentations with the beamer class
  • The latest versions of gaming and scientific packages

There are more than 1100 fully tested examples that illustrate the text and solve graphical problems and tasks--all ready to run!

All the packages and examples featured in this book are freely downloadable from the Comprehensive TEX Archive Network (CTAN).

The LATEX Graphics Companion, Second Edition, is more than ever an indispensable reference for anyone wishing to incorporate graphics into LATEX. As befits the subject, the book has been typeset with LATEX in a two-color design.


Frequently Bought Together

LaTeX Graphics Companion, The (2nd Edition) + The LaTeX Companion (Tools and Techniques for Computer Typesetting) + Guide to LaTeX (4th Edition)
Price For All Three: $140.33

Some of these items ship sooner than the others. Show details

Buy the selected items together
  • In stock on February 25, 2012.
    Order it now.
    Ships from and sold by Amazon.com.
    This item ships for FREE with Super Saver Shipping. Details

  • The LaTeX Companion (Tools and Techniques for Computer Typesetting) $51.10

    In Stock.
    Ships from and sold by Amazon.com.
    This item ships for FREE with Super Saver Shipping. Details

  • Guide to LaTeX (4th Edition) $42.71

    In Stock.
    Ships from and sold by Amazon.com.
    This item ships for FREE with Super Saver Shipping. Details



Editorial Reviews

About the Author

Michel Goossens is at present responsible for scientific text processing at CERN, the European Laboratory for Particle Physics, in Geneva, Switzerland. He is a coauthor of The LaTeX Companion, Second Edition, The LaTeX Graphics Companion, Second Edition, and The LaTeX Web Companion, and also is a past president of the TUG and GUTenberg TeX Users Groups.
     Michel began working at CERN after earning a Ph.D. in physics at Brussels University. At CERN, he soon realized the importance of good documentation and, since the middle 1980s, has been deeply involved with LaTeX. At the same time he has followed closely the development of other generic markup languages and was among the first users of SGML, HTML (invented at CERN), and later XML.

Frank Mittelbach is manager and technical director of the LaTeX3 Project, in which capacity he oversaw the release of LaTeX 2e and more than 15 subsequent releases of this software. In 1989 he joined Electronic Data Systems (EDS), working in a newly formed group for document processing using TeX and other tools. In his current position, he is responsible for concepts and implementation for remote monitoring and management of distributed systems and networks. Frank is a coauthor of The LaTeX Companion, Second Edition, and The LaTeX Graphics Companion, Second Edition, as well as the editor of the book series in which they appear, Tools and Techniques for Computer Typesetting.
     Frank studied mathematics and computer science at the Johannes-Gutenberg University, Mainz. His interest in the automated formatting of complex documents in general, and in LaTeX in particular, goes back to his university days and has become a major interest, perhaps a vocation, and certainly it is now his "second job." He is author or coauthor of many and varied LaTeX extension packages, such as AMS-LaTeX, doc, multicol, and NFSS: the New Font Selection Scheme. In 1990 Frank presented the paper E-TeX: Guidelines for further TeX extensions, which explained the most critical shortcomings of TeX and argued the need for its further development and for research into the many open questions of automated typesetting. This was the first time the topic of change or extension had been openly discussed within the TeX community and, after getting some early opposition, it helped to spawn several important projects, such as eTEX, Omega, and NTS. He is now interested in bringing together the fruits of these TeX extension developments to get a stable, well-maintained, and widely available successor of TeX on which a future LaTeX3 can be based.

Sebastian Rahtz is information manager for Oxford University Computing Services. He is a coauthor of The LaTeX Graphics Companion, Second Edition, and The LaTeX Web Companion.
     Sebastian started life in classics, moved to archaeology, and thence to computing. During the 1980s he taught humanities and archaeological computing at Southampton University, where he also came across TeX. The infection grew strong, and he spent most of the 1990s in TeX-related matters, working latterly for Elsevier Science in production support and in LaTeX to SGML conversion. During that time he was heavily involved in the international and UK TeX Users Groups in many capacities, and worked on a variety of LaTeX packages, most notably hyperref. His allegiance today has largely moved to XML, in which capacity he is Oxford's representative on the Board of the Text Encoding Initiative, but he retains a soft spot for the funny backslash and curly bracket language.

Denis Roegel is associate professor in computer science at the University of Nancy. He has been involved in LaTeX for the past 15 years and has a special interest in technical graphics.
     Denis discovered computers in the early 1980s, and after studying mathematics and physics, he earned an engineering degree from the École Supérieure d'Électricité and a Ph.D. in computer science from the Université Henri Poincaré in Nancy. He later was a postdoctoral fellow at the State University of New York at Stony Brook.

Herbert Voß is a teacher of mathematics, physics and computer science at a German high school and a lecturer at the Free University of Berlin. For the past three years, he has been heavily involved in maintaining PSTricks and using PostScript from within LaTeX.
     Herbert studied Electrical Engineering and Power Electronics in Hannover and Berlin. His first experience with a computer was in 1970 with an IBM machine and Algol60. The first text-processing program he used, in 1982, was Wordstar on a microcomputer with an 8080 chip. From this time on, he also was heavily involved in programming for various projects with Turbo Pascal. He came back to PostScript and LaTeX at the end of the 90s.

Excerpt. © Reprinted by permission. All rights reserved.

More than a decade has passed since the publication of the first edition of The LATEX Graphics Companion, and there have been many changes and new developments since 1996.

The second edition has seen a major change in the authorship: Frank, Michel and Sebastian have been joined by Denis and Herbert as authors, enriching the book with their knowledge and experience in individual subject areas.

As in the first edition, this book describes techniques and tricks of extended LATEX typesetting in the area of graphics and fonts. We examine how to draw pictures with LATEX and how to incorporate graphics files into a LATEX document. We explain how to program pictures using METAFONT and METAPOST, as well as how to achieve special effects with small fragments of embedded PostScript. We look in detail at a whole range of tools for building graphics in TEX itself.

TEX is the world's première markup-based typesetting system, and PostScript (on which PDF is based) is the leading language for describing the printed page. We describe how they can produce evenmore beautiful resultswhen they work together. TEX's mathematical capability, its paragraph building, its hyphenation, and its programmable extensibility can cooperate with the graphical flexibility and font-handling capabilities of PostScript and PDF to provide a rich partnership for both author and typesetter.

To be able to do justice to the graphics packages that have been further developed since the first edition, we decided to omit a description of PostScript and PDF tools, and of font technologies, from the printed version of this book. This material, which was covered in Chapters 10 and 11 of the first edition, has been substantially expanded and is now freely available (see http://xml.cern.ch/lgc2). It covers DVI-to-PostScript drivers, the free program ghostscript to view PostScript and PDF files, tools for manipulating PostScript and PDF files, and suggestions on how to combine the latest font technologies (PostScript Type 1 and OpenType) with LATEX.

This volume is not a complete consumer guide to packages. In trying to teach by example, we present hundreds of self-contained code samples of the most useful types of solutions, based on proven and well-known implementations. But, given the space available, we cannot provide a full manual for every package. Our aim is simply to show how easy it is to use a given package and to indicate whether it seems to do what is required--not to dwell on the precise details of syntax or options. Nevertheless, we have described in more detail a few selected tools that we consider especially important.

We assume you know some LATEX; you cannot read this book by itself if you have never used TEX before. We recommend that you start with LATEX: A Document Preparation System, Second Edition (Addison-Wesley, 1994), or the Guide to LATEX, Fourth Edition (Addison-Wesley, 2004), and continue with The LATEX Companion, Second Edition (Addison-Wesley, 2004), to explore some of the many (non-graphical) packages available.

Why LATEX, and why PostScript?

This book is about LATEX, graphics, PostScript, and its child PDF. We believe that the structured approach of a system like LATEX is the best way to use TEX, and LATEX is by far the most widely used TEX format. This means that it attracts contributors who develop new packages, and thus some of what we describe works only in LATEX. We apologize in advance for our LATEX bias to those who appreciate the elegance of the original plain TEX format and its derivatives, and we promise them that most of the packages will work well with any TEX dialect: the delights of systems such as METAPOST, PSTricks, XY-pic, and MusiXTEX are open to all.

We also want to explain why we talk about PostScript so much. This language has been well established for almost two decades as an extremely flexible page-description language, and it remains the tool of choice for professional typesetters. Among the features that make it so attractive are these:

  • The quantity, quality, and flexibility of Type 1 fonts
  • The device-independence and portability of files
  • The quality of graphics and the quantity of drawing packages that generate it
  • The facilities for manipulating text
  • The mature color-printing technology
  • The encapsulation conventions that make it easy to embed PostScript graphics
  • The availability of screen-based implementations (e.g., ghostscript/ghostview)

PostScript has spawned an enterprising child, the PDF (Portable Document Format) language, used by Adobe Acrobat and now well established as an exchange format for documents on the Web. Designed for screen display with hypertext features, PDF offers a new degree of portability and efficiency. Although not the main subject of this book, we nevertheless mention that LATEX can also produce "rich" PDF documents, and versions of TEX (e.g., pdflatex) that produce PDF directly are available.

Again, we apologize to those of you who are disappointed not to read about LATEX's association with Mac's QuickDraw, or the Windows GDI, HPGL, PCL, etc., but with so many packages available, we had to make a choice.

Please note that the absence of a given package or tool in this book in no way implies that we consider it less useful or of inferior quality. We do think, though, that we have included a representative set of tools and packages, and we sincerely hope that you will find here one or more subjects to entertain you.

How this book is arranged

This book is subdivided in two basic ways: by application area and by technique. We suggest that all readers look at Chapter 1 before going any further, because it introduces how we think about graphics and summarizes some techniques developed in later chapters. We also suggest that you read Chapter 2, which covers the LATEX standard graphics package, since the tools for including graphics files will be needed often. Chapter 2 also covers pict2e, a package that reimplements LATEX's picture environment using PostScript, and a further extension curve2e. Together these packages not only do away with most of the limitations inherent in the standard version of LATEX's picture, but also offer new and powerful commands to draw arcs and curves with mininal effort.

We have tried to make it possible to read each of the other chapters separately; you may prefer to go straight to the chapters that cover your subject area or look at those that describe a particular tool. Two chapters each are dedicated to the generic systems METAPOST and PSTricks.

3   METAFONT and METAPOST: TEX's Mates shows how to exploit the power of TEX's META languages (Knuth's METAFONT and its PostScript-based extension METAPOST). After introducing the basic functions, the basic METAPOST libraries are described, as well as available TEX interfaces and miscellaneous tools and utilities.

4   METAPOST Applications introduces the METAPOST toolkit, and explains how to use METAPOST's unparalleled expressive power for describing many types of graphs, diagrams, and geometric constructs. Applications in the areas of science and engineering, 3-D representations, posters, etc. conclude the overview.

5   Harnessing PostScript Inside LATEX: PSTricks walks the reader through the various components of the PSTricks language, looking at such things as defining the coordinate system, lines and polygons, circles, ellipses and curves, arrows, labels, fill areas, and much more.

6   The Main PSTricks Packages takes you even deeper into the world of PSTricks. Armed with the knowledge gained in Chapter 5, the reader will find here detailed descriptions of the most common PSTricks packages--in particular, pst-plot for plotting functions and data; pst-node formastering nodes and their connections; pst-tree for creating tree diagrams; pst-fill for filling and tiling areas; pst-3d for creating 3-Deffects, such as shadows and tilting; and pst-3dplot for handling 3-D functions and data sets. The chapter ends with a summary of PSTricks commands and keywords.

The next four chapters discuss problems in special application areas and survey more packages:

7   The XY-pic Package introduces a package that goes to great lengths to define a notation for many kinds of mathematics diagrams and implements it in a generic and portable way.

8   Applications in Science, Technology, and Medicine looks at chemical formulae and bonds, applications in bioinformatics, Feynman diagrams, timing diagrams, and electronic and optics circuits.

9   Preparing Music Scores first describes the principles of the powerful MusiXTEX package. Then several preprocessors providing a more convenient interface are introduced: abc for folk tunes, PMX for entering polyphonic music, and M-Tx (an offspring of PMX) for dealing with multi-voice lyrics in scores. We also take a short look at LilyPond, a modern music typesetter written in C++, and say a few words about TEXmuse.

10   Playing Games is for those who use LATEX for play as well as for work. It shows you how to describe chess games and typeset chess boards (the usual and oriental variants). This chapter also describes how to handle Go, backgammon, and card games. We conclude with crosswords in various forms and Sudokus, including how to typeset, solve, and generate them.

Our last chapter addresses an area of general interest: color, and some of its common uses in LATEX.

11   The World of Color starts with a short general introduction to color. Next comes an overview of the xcolor package and the colortbl package, that is based on xcolor. The final part discusses the beamer class for producing color slides with LATEX.

Appendix A describes ways to generate PDF from LATEX. Appendix B introduces CTAN and explains h...


Product Details

  • Paperback: 976 pages
  • Publisher: Addison-Wesley Professional; 2 edition (August 12, 2007)
  • Language: English
  • ISBN-10: 0321508920
  • ISBN-13: 978-0321508928
  • Product Dimensions: 9.2 x 7.4 x 1.4 inches
  • Shipping Weight: 3.2 pounds (View shipping rates and policies)
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (6 customer reviews)
  • Amazon Best Sellers Rank: #101,587 in Books (See Top 100 in Books)

More About the Author

Frank Mittelbach studied mathematics and computer science at the
Johannes-Gutenberg University, Mainz. These days he is working for HP
Enterprise Services in an architect role.

His interest in LaTeX and in the automated formatting of complex documents in
general goes back to his university days and has become a major interest,
perhaps a vocation. He is author or co-author of many and varied LaTeX
extension packages, such as AmSLaTeX, doc, multicol, and NFSS: the New Font
Selection Scheme.

At the TUG conference at Stanford University in 1989, he gave a talk about the
problems with LaTeX 2.09, which led to his taking on the responsibility for
the maintenance and further development of LaTeX. This effort is generally
known as the LaTeX3 Project and in the capacity of technical director of this
project, he has overseen the original major release of LaTeX2e in 1994 and
the, by now, about 20 subsequent maintenance releases of this software.

His publication of many technical papers on LaTeX and on general research
results in automated formatting brought him in contact with Peter Gordon from
Addison-Wesley. Peter and Frank inaugurated the book series "Tools and
Techniques for Computer Typesetting" (TTCT), with Frank as series editor. "The
LaTeX Companion" (1994) was the first book of this series whose titles by now
cover LaTeX in all its facets. Forthcoming works will expand that core to
cover other typesetting and information processing tools and concepts.

 

Customer Reviews

6 Reviews
5 star:
 (4)
4 star:
 (1)
3 star:
 (1)
2 star:    (0)
1 star:    (0)
 
 
 
 
 
Average Customer Review
4.5 out of 5 stars (6 customer reviews)
 
 
 
 
Share your thoughts with other customers:
Most Helpful Customer Reviews

19 of 20 people found the following review helpful:
3.0 out of 5 stars OK - but basically just a catalog and not really necessary, June 12, 2009
By 
Richard Darling (Bradford, Vermont) - See all my reviews
(REAL NAME)   
Amazon Verified Purchase(What's this?)
This review is from: LaTeX Graphics Companion, The (2nd Edition) (Paperback)
This book covers in one chapter (Chapter 2) the standard LaTex interfaces for embedding graphic objects in a LaTex document. Most, if not all, of this material is covered identically in the authors' other book "The LaTex Companion" and even in the 15-year-old LaTex 'bible', "LaTex User's Guide and Reference Manual" by Lamport.

Virtually the entire remainder of the Graphics Companion is a one-by-one synopsis of various add-on packages for LaTex, and essentially all of this material can be obtained free by downloading docs for the respective packages from the internet. Further, many of the packages covered in the Graphics Companion involve the user writing raw Postscript, a curiously old-fashioned, or at least unnecessarily geeky, approach. Raw Postscript for graphics has largely been superseded by the use of software such as Matlab, Mathematica, Maple, and Mathtype that produce cut and pastable graphic output that can be inserted intact into a LaTex document with a simple \includegraphics command - about all the average current LaTex user needs to know from a graphics standpoint. I'm not familiar with the publication requirements of the research world outside of engineering and math, but I can't imagine that other disciplines haven't evolved similar tools with cut and paste graphical capabilities.

Huge sections of the Graphics Companion are devoted to MusixTex and various game description (chess, Sudoku, etc.) packages - choices that seem to have been made because (perhaps) there were available doc files that could be used (with permission) essentially intact.

So, although apparently extensively researched and competently written, the Graphics Companion seems to be not much more than a catalog and compendium of docs, and difficult to justify at the price. Some time spent on one of the LaTex forums will lead to at least as much useful information as this book.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


10 of 10 people found the following review helpful:
4.0 out of 5 stars Excellent information but sometimes difficult to follow., January 28, 2008
This review is from: LaTeX Graphics Companion, The (2nd Edition) (Paperback)
Like The LaTeX Companion (Tools and Techniques for Computer Typesetting), "The LaTeX Graphics Companion" is loaded with valuable information from beginning to end (925 pages in total). This time, the focus of the book is on the various graphics packages that are available in LaTeX including:

*Metafont, Metapost and Metaobj;

*PSTricks (including pst-plot, pst-node, pst-tree, pst-fill, pst-3d and pst-3dplot);

*XY-pic;

*MusiXTeX (which is used for preparing music scores)

*Packages for typesetting science, technology and medicine formulae and diagrams; and

*Packages for typesetting games (influding chess, cards, etc).

Each package is described thoroughly, through the use of numerous examples and I doubt there is a more detailed manual to these packages available anywhere. However, be aware that this book assumes a working knowledge of LaTeX (if you haven't already purchased it, I recommend you buy "The LaTeX Companion" as well as this book). Also, I found that I could not obtain some of the graphics packages described in this book and I found that when I started learning PSTricks, I needed to look at some online tutorials as well as this book, in order to learn the basics. Goosens et al. are not good at describing things to absolute beginners, but are good once you get beyond that.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No


3 of 3 people found the following review helpful:
5.0 out of 5 stars LaTeX Graphics, May 22, 2010
Amazon Verified Purchase(What's this?)
This review is from: LaTeX Graphics Companion, The (2nd Edition) (Paperback)
I purchased the LaTeX Graphics Companion, The (2nd Edition) while learning LaTeX to use to prepare materials for use while teaching high school geometry. This is an excellent resource providing both descriptions of the macros and examples for a number of LaTeX graphic packages. It's coverage of the PSTricks packages along with its separate index have been especially helpful.
Help other customers find the most helpful reviews 
Was this review helpful to you? Yes No

Share your thoughts with other customers: Create your own review
 
 
 
Most Recent Customer Reviews




Only search this product's reviews



What Other Items Do Customers Buy After Viewing This Item?


Tags Customers Associate with This Product

 (What's this?)
Click on a tag to find related items, discussions, and people.
 
(3)

Your tags: Add your first tag
 

Sell a Digital Version of This Book in the Kindle Store

If you are a publisher or author and hold the digital rights to a book, you can sell a digital version of it in our Kindle Store. Learn more

Customer Discussions

This product's forum
Discussion Replies Latest Post
No discussions yet

Ask questions, Share opinions, Gain insight
Start a new discussion
Topic:
First post:
Prompts for sign-in
 


Active discussions in related forums
Search Customer Discussions
Search all Amazon discussions
   
Related forums





Look for Similar Items by Category


Look for Similar Items by Subject