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Croft Manor: Overview: Welcome home, Lara! Set against the rolling hills of the quaint English countryside, Croft Manor has been in Lara’s family for hundreds of years. It seems like the only other resident, Winston the butler, has been with the family almost as long. He pops up from time to time but hasn’t really set the place up for habitation. A huge pile of crates from a recent adventure have yet to be unpacked, there’s a troublesome problem with the water (there isn’t any), and an exhibit chamber is still undergoing restoration! After some initial investigations, it appears that one of the rooms—the music room—is thoroughly sealed. To open it, you’ll need to locate some weapons, explore the garden maze, and locate two items you need to insert into a huntsman statue waiting in the middle of the maze. On the way there’s ample time to grab eight Elephant Artifacts and view the Relics you’ve collected on your adventure for Natla. There’s even time to change outfits, read snippets from your books, and perhaps listen to some music…if you can work out how to open that door!