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123 of 144 people found the following review helpful:
5.0 out of 5 stars The first adventure of the League of Extraordinary Gentlemen
I knew they would never be a sequel to Alan Moore's classic comic series "The Watchmen" (and I wish Frank Miller had let well enough alone with "The Dark Knight Returns"), but certainly "The League of Extraordinary Gentlemen" is a kindred spirit in key regards. If the Watchmen were supposed to be superheroes that we recognized, even though...
Published on October 6, 2002 by Lawrance M. Bernabo

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6 of 7 people found the following review helpful:
3.0 out of 5 stars THE LEAGUE OF EXTRAORDINARY GENTLEMEN, V. 1 by Alan Moore and Kevin O'Neill
The League of Extraordinary Gentlemen, Volume 1, written by Alan Moore and illustrated by Kevin O'Neill, collects the six-issue run of the original League of Extraordinary Gentlemen series first published in 1999 and 2000. In 1898, in an alternate, technologically-advanced England where all the characters of Victorian literature exist, a team made up of Wilhelmina Murray,...
Published 19 months ago by thepaxdomini


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123 of 144 people found the following review helpful:
5.0 out of 5 stars The first adventure of the League of Extraordinary Gentlemen, October 6, 2002
I knew they would never be a sequel to Alan Moore's classic comic series "The Watchmen" (and I wish Frank Miller had let well enough alone with "The Dark Knight Returns"), but certainly "The League of Extraordinary Gentlemen" is a kindred spirit in key regards. If the Watchmen were supposed to be superheroes that we recognized, even though we had never seen them before, then the League offers up recognizable fictional characters that we have never seen together before. Going back a century for inspiration, Moore creates a Pax Britannia circa 1898 where the "superheroes" are fictional characters who had been created by that particular point in time, to wit: Mina Murray (Harker) from Bram Stoker's "Dracula," Captain Nemo from Jules Verne's "20,000 Leagues Beneath the Sea," Alan Quartermain from H. Rider Haggard's "King Solomon's Mines," and the titular characters of Robert Louis Stevenson's "Dr. Jekyll and Mr. Hyde" and H. G. Wells' "The Invisible Man." There is also reason to believe that "M," the shadowy figure who orders the League about, might in fact be Mycroft Holmes (and if you do not know what literary series he is from then just totally forget about enjoying this series).

If that, in and of itself, is not enough of a hook to get your interested in checking out this collection of the first comic book adventure of the League of Extraordinary Gentlemen let me remind you that Alan Moore is doing the writing. The artwork by Kevin O'Neill is certainly evocative of the turn of the last century, or, more to the point, does not look like a contemporary superhero comic book. Moore and O'Neill also maintain a wonderful conceit throughout the series of presenting the comics as being published at the time of the story, filled with wonderful "ads" that are often as interesting as the story (one of which actually required the initial print run of one of the issues to be destroyed, a story you will have to find related elsewhere, patient reader).

Moore's intention was to deal with a superhero group before all the clichés were established (again, similar to how "The Watchmen" was in a different reality unencumbered by the DC and Marvel universes). Seeing an obvious parallel between the Hulk and Jekyll/Hyde, Moore let his imagination roam in his alternate, technically more advanced version of Victorian London. The more you know about literary history from this period (e.g., Emile Zola's Nana is killed in the Rue Morgue by Hyde), the more you will enjoy all this work. But this first adventure for the League still works if late 19th-century fiction is not your forte. British Intelligence has discovered that cavorite, a material that makes flying machines possible, has been stolen by a mysterious Chinese figure (Oh, come on, take a wild guess who it has to be). Campion Bond of MI5 has been ordered to assemble a team of adventurers to retrieve the cavorite, which is crucial to the race to get to the Moon.

"The League of Extraordinary Gentlemen" is really much more fun than we usually associate with Moore's work. Certainly his tongue has never been further in his cheeks than with this series. The first three issues of Volume 2 have seen the light of day so far this year and if you read through this original endeavor you can quickly get up to speed with the current adventure. Just remember it is 1898 and Britannia waives the rules...

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25 of 28 people found the following review helpful:
5.0 out of 5 stars A literate delight, August 3, 2001
This review is from: The League of Extraordinary Gentlemen, Vol. 1 (Hardcover)
As a 19th-century scholar, rather than a graphic novel fan, I was prepared to be picky about how TLOEG portrayed characters from "my" era. Boy, was I in for a pleasant surprise. This is clearly the work of someone who not only loves but understands 19th-century fiction, both its enduring appeal and its sometimes exasperating conventions.

The shining example of this series' achievement is the character of Mina Murray, the brilliant heroine of Bram Stoker's Dracula. Here she becomes even stronger and more assured, the clear-eyed, coolly efficient leader of this motley crew of "gentlemen." Yet, appropriately and hilariously, the men in the group (who tend to confound Victorian stereotype by being more emotional than Mina) respond to her assertive intelligence by labelling her a harpy, a shrew, a revoltingly "mannish" creature. As far as I'm concerned, Mina is the real hero--and what a hero! Finally, a woman in a graphic novel I can really admire and empathize with.

TLOEG offers many such delicious treats for fans of Victorian fiction or intelligent, witty adventure tales. Dig in and enjoy.

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23 of 26 people found the following review helpful:
5.0 out of 5 stars Victorian "superteam" of known characters, February 17, 2001
This review is from: The League of Extraordinary Gentlemen, Vol. 1 (Hardcover)
I said in my review of Top 10 volume 1 that that was Alan Moore's first super-hero team since WildCATS. I was forgetting this, the very wonderful League of Extraordinary Gentlemen.

The idea is simple: during the late Victorian and Edwardian periods, tales of heroic fiction were popular. In this series, characters from those tales are brought together for a shared adventure. In this volume, you can see Miss Mina Murray (from Bram Stoker's 'Dracula') leading a group consisting of Captain Nemo ("20,000 Leagues Under the Sea" and "Mysterious Island", Jules Verne), Allan Quartermain ("King Solomon's Mines" and lots of others, H. Rider Haggard), Dr. Hawley Griffin ("The Invisible Man", H.G. Wells) and Dr. Henry Jekyll and Mr. Edward Hyde ("The Strange Case of Dr. Jekyll and Mr. Hyde", Robert Louis Stevenson).

These characters are such classics that even the most casual of readers will have heard of some of them, and if you are interested in the fiction of that period, it may well be a wonderful treat. Asd well as these characters, the book is liberally peppered with characters from various Victorian sources, up to and including pornography! Mr. Moore has certainly researched this one closely before applying his wonderful imagination.

Having said that, the art by Kevin O'Neill is certainly not completely in character with the art illustrating stories of the period, but Mr. O'Neill has toned down the style he often uses to better suit the content.

But wait, there's more: the volume concludes with a text story of Allan Quartermain, which features him in conjunction with Randolph Carter, John Carter and the Time Traveller (created by H.P. Lovecraft, Edgar Rice Burroughs and H.G. Wells respectively) which ties in, at least in part, with the main story.

I'd like to reveal the villains of the piece, but that would be telling given that the revelation is part of the story's plot! Good choices, though. And a very enjoyable read.

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13 of 14 people found the following review helpful:
5.0 out of 5 stars It's no "Watchmen", but ..., November 28, 2002
Think the Avengers or the JLA of the late 19th century. Mother England needs protection, so MI5 enlists those with proven courage under fire. They are: Mina Murray(Harker) of "Dracula", Alan Quartermain (an Indiana Jones type character from pulp novels), the reluctant Captain Nemo from "20,000 Leagues Under the Sea", Jekyll and Hyde, and Hawley Griffin, the Invisible Man.

Of course, this isn't a typical adventure. It's a mystery, teeming with cameos and reference. When compared with writer Moore's other works, it is surprisingly humourous and lighter in subject matter. Moore does darken some of the charcters though, reminding us that Captain Nemo is an Indian prince embittered with England, Quartermain is an opium addict, and the Invisible Man ... well, just read it and see.

The art is, as always with Moore's works, reflective of the time period. The comic panels usually look like Victorian era etchings, which makes for a nice effect.

Overall, it is a great read, leaving you satisfied for having done so. More to the point, it will leave you desperately awaiting the live action movie this summer, starring Sean Connery as Allan, a role he was born to play.

Come on, it's Alan Moore. Just buy the sodding thing already.

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9 of 9 people found the following review helpful:
5.0 out of 5 stars Alan Moore....Lite, November 10, 2004
By 
The Peruvian Wunderkind (Mississauga, ON Canada) - See all my reviews
With The League, Moore shows that he can put aside the overt socio-political concerns that take centre stage in some of his other writings (From Hell, V for Vendetta) and construct as good an adventure story as anyone else in the comix genre. However, as Jess Nevins' indispensable Annotations can attest (which are freely available on the Internet), there is still a tremendous amount of depth and referentiality here. This is a simultaneous homage and indictment of the nineteenth century: a paradoxical time of innocence and exploitation. Moore, as usual, proves why he's the best, by doing what others don't. Foreign languages (Arabic, Chinese) are written in foreign characters, and clever puns and double entendres are generously sprinkled throughout the text. He also cuts and pastes some of the more famous storylines of the era and reinvents them to suit his purposes. The narrator's affectations completely nail the tone and attitude of the era. A book is never just a book with Alan Moore; he always stretches the limits of the traditional graphic novel, introducing such elements here as a novella, games, and biographies of people having nothing to do with the narrative.

Truly, the artwork here is nothing short of amazing. Kevin O-Neill's colours brilliantly match the flow of the narrative, running the gamut from drab to dazzling. His full-page illustrations are immaculately detailed and very pleasing to the eye. O'Neill is no mere comix illustrator: he's a full-blown artist. His ability to effortlessly move from the abstract to the concrete is remarkable.

Pick up this book. As bizarre a conceit as a 19th century version of the Justice League of America stacked with England's more famous fictional heroes/heroines of the time merits a look. The fact that it's Alan Moore quarterbacking this experiment makes things all-the-more interesting.
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12 of 13 people found the following review helpful:
5.0 out of 5 stars dark, delightful graphic novel, May 13, 2003
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I used to read comic books a lot when I was younger and recently, having heard good things about graphic novels, decided to check out some of the highly rated ones. I was certainly not disappointed by this extraordinary tale with its fantastical characters and settings.

In this story, the mysterious Mr. M has commissioned Wilhelmina Harker Murray (from Bram Stoker's Dracula) to gather a league of adventurers who will perform extraordinary tasks when the need arises. The first part of the story is devoted to the formidable Miss Murray's finding and assembling her group: Allan Quatermain, H. Rider Haggard's hero; Captain Nemo from Jules Verne's tale; Robert Louis Stevenson's Dr. Jekyll (and his counterpart Mr. Edward Hyde); and Hawley Griffin, from H.G. Wells' The Invisible Man. Along the way they are assisted by Auguste Dupin, literature's first detective, and threatened by Fu Manchu. There are lots of other literary references and these are fun, but you can easily enjoy this fine graphic novel without catching them.

Throughout the book, in editorial notes, author blurbs, etc, the conceit is maintained that this tale was written and published in the 19th century. Also included is a heavily-illustrated prose tale, 'Allan and the Sundered Veil'.

Caveat: If you are a parent buying for children, you might want to find something else -- there is a lot of graphic violence and coercive [explicits].

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6 of 6 people found the following review helpful:
4.0 out of 5 stars Alan Moore goes Victorian, December 16, 2001
By 
P. Nicholas Keppler "rorscach12" (Pittsburgh, Pennsylvania United States) - See all my reviews
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This review is from: The League of Extraordinary Gentlemen, Vol. 1 (Hardcover)
The most lighthearted tale even written by acclaimed comicbook scribe, Alan Moore, is likely the League of Extraordinary Gentlemen. Moore borrows characters from famous works in Victorian Literature, including Mina Murray, Captain Nemo, the Invisible Man, Alan Quartermain, Dr. Jeckell and Mr. Hyde, and places them in a Justice League-type team, gathered together to find a stolen device capable of unleashing the horrors of aerial warfare on London. Moore constructs a dead-on parody of these high-flying romantic heroes; their stuffy attitudes and language; their utter political incorrectness; their obvious sexual hang-ups. Fans of Moore's darker work, such as Watchmen and From Hell, may be disappointed, but those of us who have read the rousing tails of adventure it masterfully parodies will find the League of Extraordinary Gentlemen entertaining and hilarious.
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6 of 6 people found the following review helpful:
4.0 out of 5 stars Interesting approach, November 13, 2001
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This review is from: The League of Extraordinary Gentlemen, Vol. 1 (Hardcover)
In this book, that collects the complete 6-part miniseries, Alan Moore has attempted to blend comic-books with what is considered literature. It worked well and makes for an interesting read.

Staged in 1898, a certain `Cameron Bond' (in order of one code-named "M") is forming himself a team consisting of, to us, well-known literary characters. He first approaches Wilhelmina Murray to be in his team and asks her to go collect the next possible team-member, so together THEY can look for the next ... and so on. Naturally each time they go look for a new member the team has grown one person stronger. The gathering is not without problems though which makes each mini-quest (which mostly stays true to the literature in which the characters originally appeared) an interesting sub-story. Once the team is formed, consisting of Captain Nemo and Allan Quatermain among others, they're given an important task ... for `the good of the entire world'.

An interesting and entertaining story, well worth the while. What makes this book extra fun though, is that all through the story there are little hints to existing books in the artwork. That's also why it's even more enjoyable if you're well-read in "normal" literature (a pro, not a must). You'll get little (non-vital) things that are not explained anywhere in the book. For example, you'll know why Mina insists on wearing her scarf.. Next to it being nowhere predictable that little extra gives it an edge over most `respectable' Graphic Novels around.
The art-style lies somewhere in between Eddy Campbell's (From Hell), Jason Lutes' (Berlin) and Tim Sale's (The Long Halloween). It's detailed, atmospheric and very well-chosen considering the events are taking place more than a century ago. All in all a high-quality book.

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4 of 4 people found the following review helpful:
4.0 out of 5 stars Getting to know the League, January 6, 2006
By 
Charles H. Martin (Burlington, VT United States) - See all my reviews
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Borrowing characters from literature is nothing new in comics. Mr. Hyde has popped up from time to time in the Marvel Universe, and both Marvel and DC have used Greek and Norse gods in their stories. What makes the League of Extraordinary Gentlemen unique is two things. First, it collects many of these popular literary characters, including Mina Harker, Dr. Jekyll and Mr. Hyde, Captain Nemo, Sherlock Holmes, and C. Auguste Dupin, among others. Second, Alan Moore wields the history behind all of these characters incredibly well. He's done his research and nails down even obscure details about the characters in establishing the setting. Did you know that Edward Hyde was initially smaller than Henry Jekyll? Moore does, and he explains why Hyde is now a large monstrous creature instead of the small ape-like man in the original story. The characters are treated as though they came right out of their respective source material. Very few inaccuracies can be found, making the group very enjoyable to those who have a particular love for any of the original stories written by H.G. Wells, Bram Stoker, and others.

Once the group comes together, seeing them interact is more fun than reading about their actual mission. Hyde and the Invisible Man are both monsters who are barely kept in line by Mina's leadership. Captain Nemo from Jules Verne's tales is even more frightening once a fight begins. The delicate balance of the group is very intriguing and sets the stage for a blowup that is certain to occur in future volumes. For now, however, the misfit band of literary characters battles to save England while getting to know one another.

The story is very enjoyable but not overly deep in this volume; the collection of issues gives just enough time to get to know the group before the adventure ends. The art style is unique and takes a bit of getting used to, but ultimately lends a unique perspective to the bizarre version of 19th century Britain. Ultimately, this volume of the League of Extraordinary Gentlemen is a fun read and a good introduction to build on in the group's future adventures.
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4 of 4 people found the following review helpful:
5.0 out of 5 stars One of the finest "Penny Dreadfuls" ever written..., August 6, 2003
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H. Coffill "reckless-abandon" (Grand Rapids, MI United States) - See all my reviews
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Every time I read this, I find some new little tidbit to enjoy. If you were discouraged by the movie, I implore you to pick up the source text to find out what went wrong. This is an excellent story and a great tribute to early 20th century adventure fiction.

I really like this book.

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The League of Extraordinary Gentlemen, Vol. 1
The League of Extraordinary Gentlemen, Vol. 1 by Alan Moore (Hardcover - Dec. 2000)
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