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"Clark Aldrich draws upon a vast array of resources, from higher education to the corporate world, from state-of-the-art computer games to live role plays to get a sense of where we can go in learning. Filled with practical suggestions and diverse examples, this book is a great read for educators of all types."
--Marshall S. Smith, director, education program, The William and Flora Hewlett Foundation
"Clark Aldrich has been in the e-learning trenches for years. Learning By Doing is a wonderful opportunity for you to learn from the problems, surprises, and successes he experienced."
--Tom M. Kelly, vice president, Internet Learning Solutions, Cisco
"Learning by Doing provides a comprehensive and informed review of the present and possible futures of simulations and learning games. It’s refreshing to see such a complex topic addressed with humor and scholarly acuity."
--Noah Falstein, formerly game designer and executive producer, LucasArts Entertainment and Dreamworks Interactive; freelance game and simulation designer, www.theinspiracy.com
"If you want to design a new learning experience or enhance existing content with game interactions and simulations, Aldrich presents you with a clear outline of your options."
--Margaret Corbit, research outreach, Cornell Theory Center, Cornell University
Designed for learning professionals and drawing on both game creators and instructional designers, Learning by Doing explains how to select, research, build, sell, deploy, and measure the right type of educational simulation for the right situation. It covers simple approaches that use basic or no technology through projects on the scale of computer games and flight simulators.
The book role models content as well, written accessibly with humor, precision, interactivity, and lots of pictures. Many will also find it a useful tool to improve communication between themselves and their customers, employees, sponsors, and colleagues. As John Coné, former chief learning officer of Dell Computers, suggests, “Anyone who wants to lead or even succeed in our profession would do well to read this book.”
I really looked forward to the title. And that was the best part of the book. I do not know what other reviewers were looking for, but I was looking for simulations as in building... Read morePublished on October 10, 2009 by Ovi
The title says it all, Clark Aldrich really succeeded in sharing a comprehensive synthesis of his own experience (no doubt about it) in this particular field of learning. Read morePublished on February 14, 2009 by Robert Bedard
Although Aldrich provides a good guide with an overall view of pitfalls or benefits of serious games, I did not think there was enough depth in design and effective learning... Read morePublished on June 1, 2007 by ECM Researcher
I just finished reading "Learning By Doing" from cover to cover. Those who are practicing in this field will want to read this book to learn of techniques that might not be... Read morePublished on December 7, 2005 by David Wallace Croft
I really enjoyed "Learning by Doing" Clark. Your frame of thinking helps place things into a space for mulling over the possibilities. Read more
Remember those dreadful years spent in school. Dull subjects, dull teachers, dull students, it was a test just to get through the system. Read morePublished on May 26, 2005 by John Matlock