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Learning MonoTouch: A Hands-On Guide to Building iOS Applications with C# and .NET Paperback – August 4, 2011

ISBN-13: 978-0321719928 ISBN-10: 0321719921 Edition: 1st

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Learning MonoTouch: A Hands-On Guide to Building iOS Applications with C# and .NET + Mobile Development with C#: Building Native iOS, Android, and Windows Phone Applications + Professional Cross-Platform Mobile Development in C#
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Product Details

  • Series: Learning
  • Paperback: 360 pages
  • Publisher: Addison-Wesley Professional; 1 edition (August 4, 2011)
  • Language: English
  • ISBN-10: 0321719921
  • ISBN-13: 978-0321719928
  • Product Dimensions: 9.1 x 7.1 x 0.8 inches
  • Shipping Weight: 1.2 pounds (View shipping rates and policies)
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (12 customer reviews)
  • Amazon Best Sellers Rank: #1,267,821 in Books (See Top 100 in Books)

Editorial Reviews

About the Author

Michael Bluestein is a technical writer for Xamarin. A former Principal Software Engineer at Dassault Systèmes Solidworks Corporation, he has developed software professionally since the early 1990s.

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Customer Reviews

If you're starting MonoTouch development this is a great place to start.
C. Pinkert
These chapters present most of the functionality you would need to develop a wide variety of applications for any iOS-based device.
Paul Ferrill
If you get through this book, you should be able to work out the other things you need.
Amazon Customer

Most Helpful Customer Reviews

2 of 2 people found the following review helpful By Amazon Customer on December 5, 2011
Format: Paperback
I have been developing with MonoTouch for about a year and have looked through a lot of material on using it to make effective apps for the iPhone. One of the issues that are now being corrected is access to good learning resources on the MonoTouch tool and how it can be used. There are a few gotcha's using MonoTouch that you find out normally through a collection of web sites, code samples and the like and it is difficult to find them in one place.

Learning MonoTouch does a good job of collecting a lot of this knowledge together. Even after a year of MonoTouch and ten years of C#, there were good things that I found in the book that made a good difference to the stability of the app.

Michael does a good job of describing how to use the tools and explain how the C# interfaces with the Cocoa libraries on iOS effectively and some of the problems you come across and how to correct them. The tip about the NSAutoReleasePool with threads was some very welcome knowledge. I also liked his writings on custom UIViews. The code samples were quite elegant, used code instead of interface builder and explained it quite well. There is a good job outlining the core classes and UITableViewController. Good examples that are well documented.

The best chapters I found were on the Graphics and Animation and MapKit. I have all the other MonoTouch books and none of them explain how Core Graphics and Core animation work as well as this book. The examples here are extensive and have allowed me to do much more a lot quicker. The MapKit examples are also of a very high quality and the map annotations and region detection examples are good
quality.

The only downsides that I can think of the book is that many of the examples are done using the Interface Builder from XCode 3.
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4 of 5 people found the following review helpful By Robert Johnson on February 4, 2012
Format: Kindle Edition Verified Purchase
Picked up this book based on the all 5-star reviews. Sadly the code formatting on the kindle is horrible, especially the objective-c examples.
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1 of 1 people found the following review helpful By Andrey Baskov on November 8, 2011
Format: Paperback
We are working on a number of Monotouch projects and one thing I should say is that finding a good book describing monotouch framework is pretty hard thing.
In first chapters you will find Monotouch basics and tools and instruments you will need to use it. Next goes basic classes and iOS ideas that you will need.
One thing to note is that there are very detailed source samples and step by step instructions which help newcomers a lot. Every sample covers some real work task, so this book could be also considered as a cookbook for monotouch projects.
It would be better if Michael would add some information about using new XCode version 4 along with new Monodevelope 2.8. Right now this book covers only previous versions of this instruments.
But in general it's a pretty good tutorial I would recommend everyone who wants to start using C# on iOS.
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1 of 1 people found the following review helpful By C. Pinkert on August 25, 2011
Format: Paperback
If you're starting MonoTouch development this is a great place to start. Lots of examples to do every foundational thing I can think of. I use it as a reference all the time whenever I can't remember something specifically and need a quick code sample. Well worth it and well written. Has something for everyone.
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1 of 1 people found the following review helpful By E.C. on August 9, 2011
Format: Paperback
Great sample code. I was able to get my first app up and running pretty quickly. Overall an excellent resource.
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2 of 3 people found the following review helpful By S. Hoffman on June 27, 2012
Format: Paperback Verified Purchase
I'm completely new to iOS Development and found getting through the examples of this book a challenge because the examples target xCode 3. If you're already comfortable in xCode, then this won't be a problem. I however am still working my way through what feels like a foreign country, so the myriad of xCode icons haven't reached the point where they're intuitive yet. I would give this book a much higher rating if it were up to date with the currently available tools.
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