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Left Behind: Eternal Forces
 
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Left Behind: Eternal Forces

by Left Behind Games
Windows Vista / XP Teen
3.0 out of 5 stars  See all reviews (4 customer reviews)

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Left Behind: Eternal Forces + Left Behind: Tribulation Forces + Left Behind Rise of the AntiChrist
Price For All Three: $39.74

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  • In Stock.
    Sold by DIRECT Liquidations and ships from Amazon Fulfillment.
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  • Left Behind: Tribulation Forces $3.99

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  • Left Behind Rise of the AntiChrist $23.15

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Product Features

  • Wage an epic war of apocalyptic proportions in this real-time strategy game based upon the best-selling LEFT BEHIND book series created by Tim LaHaye and Jerry Jenkins.
  • Join the ultimate fight of Good against Evil, commanding Tribulation Forces or the Global Community Peacekeepers, and uncover the truth about the worldwide disappearances!
  • Conduct physical & spiritual warfare: using the power of prayer to strengthen your troops in combat and wield modern military weaponry throughout the game world.
  • Control more than 30 units types - from Prayer Warrior and Hellraiser to Spies, Special Forces and Battle Tanks. Recover ancient scriptures and witness spectacular Angelic and Demonic activity as a direct consequence of your choices.
  • Enjoy a robust single player experience across an authentic depiction of New York City in Story Mode or play multiplayer games as Tribulation Force or the AntiChrist's Global Community Peacekeepers with up to eight players via LAN or over the internet

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B002PEEA0K
  • Item Weight: 8.2 ounces
  • Media: CD-ROM
  • Release Date: September 28, 2009
  • Average Customer Review: 3.0 out of 5 stars  See all reviews (4 customer reviews)
  • Amazon Best Sellers Rank: #18,681 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

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Product Description

The Anti-Christ is coming! Don’t be left behind. LEFT BEHIND: Eternal Forces is a real-time strategy game based upon the best-selling book series created by Tim LaHaye and Jerry Jenkins. Join the ultimate fight of Good against Evil, commanding Tribulation Forces or the Global Community Peacekeepers! Conduct warfare using the power of PRAYER and WORSHIP as more powerful weapons than guns. * Recover ancient scriptures and witness spectacular Angelic and Demonic activity as a direct consequence of your choices. * Fight against negative spiritual influences against the Antichrist and his forces. * Command your forces through intense battles across a breathtaking, authentic depiction of New York City. * Control more than 30 units types - from Prayer Warrior and Worship Leaders to Spies, Special Forces and Battle Tanks! * Enjoy a robust single player experience across dozens of New York City maps in Story Mode – fighting in China Town, SoHo , Uptown and more! * Play multiplayer games with the Tribulation Forces or the AntiChrist's Global Community Peacekeepers with up to eight players via LAN or over the Internet!

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Customer Reviews

4 Reviews
5 star:
 (1)
4 star:
 (1)
3 star:    (0)
2 star:
 (1)
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Average Customer Review
3.0 out of 5 stars (4 customer reviews)
 
 
 
 
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12 of 17 people found the following review helpful:
5.0 out of 5 stars Disregard the Anti-Christian reviews..., July 28, 2010
= Fun:5.0 out of 5 stars 
This review is from: Left Behind: Eternal Forces (CD-ROM)
As is pretty obvious, the other reviewer here wasn't reviewing the product, he was stating his personal hatred for any perspective other than his own. To counter his unjustifiably negative review, I've rated my own review one star higher than I might otherwise have done. (Realistically, this is a "4-star" effort, I think.)

Here's a more legitimate review of the game.

First, a minor preface. Yes, this game is, of course, based upon a belief in Christianity. Now, this does not mean that you have to believe in Christianity in order to be able to play, or enjoy, the game. No more than you have to believe in "The Force" in order to play a Star Wars game. (Odd that mentioning "the Force" doesn't seem to offend folks who react like a vampire exposed to garlic when Christianity is mentioned, huh?)

Now, a basic review of the game's quality.

The graphics are well done, though as with most strategy games, they have a cartoonish quality (which is really necessary for this sort of game... too much detail can be distracting, but not enough can be confusing). The game producers got this just about right... the graphics are very effective for conveying what the player needs to see, while not "messy" enough to distract you from the important details. Nothing "special" as far as graphics go - they're just "right."

The audio is nice enough. Vocal work is inconsistent (some of the character spoken words are a bit too... "enthusiastic?"... for my tastes, personally) but works well enough in context. The music is, as advertised by the producers, very nice, and consistent with the game's scenarios and situations, although on occasion I've noticed that it can be repetitive (a common issue, unavoidable at the moment, with most computer games). Overall, the audio work in the game is a nice solid "B"... a good effort, but not an exemplary one.

Gameplay mechanics are pretty consistent with most strategy games.. selection, tasking, etc... these work well, though every strategy game has it's own unique quirks, and this one is no exception. On occasion, I've found myself searching in vain for a character who has become "free" and needs attention. I'm sure that an expert with the game's user interface will have no trouble with that, but I'm not a full-time dedicated player of this game, and I must be missing some nuances.

What's unusual for this game is the core mechanic of the game play. Effectively, it's a "harvesting" game... but the "resources" you're trying to "harvest" are people. The point of the game is not to kill, but to "convert." Note that (especially if you're playing the "Antichrist's Army" side) killing is certainly an effective tool, though not as effective as conversion in any situation! The trick is to try to get as many souls on your side as possible. Killing someone permanently removes them from the "potential loot" pool for the game... so you're better off (in gameplay terms) to try to save them (or, if you're playing "evil," to corrupt them).

I tend to never play the "evil" side in any game... I always make the choices that lead my characters towards the "good side" (no matter the genre) and that's certainly the case in this game. I know a lot of folks really enjoy playing the evil side... which always makes me a bit edgy about those people, to be honest! My point is that in this game, I never got into playing the "evil" side, so I can't comment on that as fully as I can the "good" side. (As an aside, this is how I view real life as well... I really do believe that we make choices, every day, that turn us into a more "heavenly" or a more "hellish" creature... even the most inconsequential choices can have long-term effects, both to heal or to harm.)

I've seen the articles, published by people motivated by a hatred of belief systems other than their own, claiming all sorts of things about this game. THEY ARE LYING, PEOPLE. This game is not, in any way, about "killing non-Christians." If you kill everyone who's not a Christian, two things happen. First, you don't achieve your goals (of "saving" these people by converting them into Christians) and second, your already-converted Christians cease to be Christians and "switch over" to the other side. In other words... play it as a "kill the enemy" game and you LOSE, EVERY SINGLE TIME.

No, the point of this game is to "convert" the non-believers (relatively easy) or the "enemy characters" (which, while possible, takes a lot more effort). You "win" by getting as many souls saved as possible.

Sort of like how Christians really feel about real life, huh?

Is this game "propaganda?" NO!

Why not? Well, you have to consider what "propaganda" means. Some people will try to define "propaganda" as any information which supports one position over another position. This is not a valid definition. For instance, if I'm debating with someone who believes that the Earth is flat, and I provide information which supports the concept that it is round (or rather, "roundish" to be perfectly accurate... it's not a perfect sphere, after all!) that is not "propaganda," even though it "supports one position over another position."

So, what IS propaganda? Propaganda is the MANIPULATION of information (including misrepresentations, fabrications, and omissions) intended to form a desired opinion in the audience, especially an opinion which the audience would not normally form if provided with complete, non-misrepresentation, non-fabricated information.

Propaganda, in the most concise terms, is a LIE, formulated to promote a false idea. It may incorporate aspects of truth, but the core concept is untrue, and is KNOWN to be untrue to those promoting the propaganda.

For this game to be "propaganda," it would need to be promoting an idea which the creators know to be untrue, for some reason other than the stated reason. Yet, it is clear enough that Christians truly do believe that there is a real God, that he has a real son, Jesus, who is in some fashion an "aspect of God himself," and that there is a conflict on Earth between demonic forces, attempting to "harvest human souls" to deny them to God, and God, who could easily claim all souls, but has chosen to give us all free will so that we can make the choice ourselves.

That's what Christianity believes. That's what this game models, in a pretty effective manner.

Those who have already been "marked for harvest" by the demonic forces often are encouraged to do anything (including lie about "their enemies," even if those enemies are trying to save them from being "harvested")by their "farmer demons" to keep them in that camp, and to bring as many others into the "stockyard" as possible. By contrast, those who have been "saved from demonic harvesting" have only two real motivations... to keep their own salvation, and to save others from being "harvested by hell."

That's the core of this game. And it works. (Even if you aren't' a Christian.)
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2 of 5 people found the following review helpful:
4.0 out of 5 stars Tribulation Forces is Better but this is also a MUST PLAY!, November 6, 2010
= Fun:4.0 out of 5 stars 
This review is from: Left Behind: Eternal Forces (CD-ROM)
I've been a Left behind fan for a long time. I've read the books and played the games. The Left Behind games give me a healthy, periodic break from Halo! LOL
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3 of 7 people found the following review helpful:
2.0 out of 5 stars Lame, no swords, December 5, 2011
By 
= Fun:2.0 out of 5 stars 
This review is from: Left Behind: Eternal Forces (CD-ROM)
It would be cooler if you could just shoot the Atheists or if the bible transformed into a Sword of Righteousness. Maybe if you had collect Jesus power and sweep a whole horde of Jews out to sea that would also be good. Instead you just have to pray. When does that ever work?

More super powers needed.
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