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Legend of Zelda: Phantom Hourglass (Prima Official Game Guides) Paperback – October 1, 2007


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Product Details

  • Series: Prima Official Game Guides
  • Paperback: 336 pages
  • Publisher: Prima Games (October 1, 2007)
  • Language: English
  • ISBN-10: 0761556478
  • ISBN-13: 978-0761556473
  • Product Dimensions: 10.8 x 8.2 x 0.5 inches
  • Shipping Weight: 1.7 pounds
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (53 customer reviews)
  • Amazon Best Sellers Rank: #499,884 in Books (See Top 100 in Books)

Editorial Reviews

Excerpt. © Reprinted by permission. All rights reserved.

Getting Your Feet Wet: Exploring Mercay Island
During his courageous attempt at rescuing Tetra from the clutches of the fearsome Ghost Ship, Link accidentally tumbles overboard and splashes into the murky depths of the surrounding sea. Our young hero eventually awakens to find himself washed up on an unfamiliar island. What happened to that awful Ghost Ship? Where could it have taken poor Tetra? Link must get his bearings and seek out a means of getting off this strange bit of land, but it won’t be easy: Mercay Island is quite large and filled with dangers of every sort. Fortunately, many kindhearted souls inhabit the island as well, and with their help, Link will soon be on his way to tracking down his lost friend. 

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Customer Reviews

4.7 out of 5 stars
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See all 53 customer reviews
This book is very helpful when you get stuck during the game.
L. Whiteley
If I didn't have this book, I would still be stuck getting the second sea scroll right now!!!
rpwehp12
My 9-year-old grandson received the guide and the game for Christmas.
G. Carlson

Most Helpful Customer Reviews

21 of 21 people found the following review helpful By S. Rhodes TOP 1000 REVIEWERVINE VOICE on November 20, 2007
Format: Paperback
Phantom Hourglass is a huge game. It helps to have a little leg up every now and then and this is a pretty good guide to help with. Much like the Twilight Princess Guide produced by Prima, this thing is huge. Full of tons of information. But thankfully, it's a little better organized than the Twilight Princess guide and can be used with a lot less page flipping.

The guide begins with an introduction telling you a little about every Zelda game up until Phantom Hourglass. It's nice trivia and a bit of a catch up for anyone interested. It then jumps into all those basics. Getting you used to the controls and giving you some good gameplay tips. Then there's the items list which will point out all the items, how to use them and when you find them. Then it'll introduce you to the characters you'll meet along the adventure as well as showing you all the enemies and telling you how to deal with them. Each enemy also has a threat meter for you to see just how big a threat it is. It's really cool stuff. And very much appreciated.

The walkthrough is written almost exactly like the walkthrough in the Twilight Princess guide. Each chapter begins by outlining task for you to do. You can then look for each task in the walkthrough and read about how to perform it. In the corner of the guide there is also a heart meter to keep you updated on how many hearts you have. For example, when you get to the Temple of Courage you should have ten hearts. If you don't, you know you've missed something. It also shows you all the items you can obtain in an area as well as all the denizens. The walkthrough also shows you a bio for each new character as you meet them.

Much like the Twilight Princess walkthrough, it's the thickest part of the guide.
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21 of 25 people found the following review helpful By Michael Kerner HALL OF FAMEVINE VOICE on October 5, 2007
Format: Paperback
When it comes to video games for the Nintendo DS, no title is hotter than The Legend Of Zelda: Phantom Hourglass. The game has brought new fans all over for the Nintendo DS. Yet, with all the hype, Nintendo has recently decided to stop making strategy guides for some of their games, and instead leave it up to a third party. Prima, has made some very tough strategy guides that haven't really brought out the best in gameplay, and this is no acception. The maps here aren't as well-rendered as what Nintendo could've made, but the tips are very handy with the gameplay, especially during the side-quests, but overall it just could've been better. I hope Nintendo consides making one soon, because it could've been a lot easier for gamers to play.

Maps: C

Tips: B-

Overall: C 1/2+
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7 of 7 people found the following review helpful By Jcant on December 26, 2007
Format: Paperback Verified Purchase
This is a great step-by-step guide for the DS game! It includes pictures, secrets, tips, and detailed instructions to help you succeed in the game. I use it as a reference once I've tried everything, otherwise why play the game! (: It has gotten me out of a hopeless situation every time.
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9 of 10 people found the following review helpful By P. Spearpoint on October 17, 2007
Format: Hardcover Verified Purchase
Just like the Collector's Edition of The Twilight Princess Guide, this book is a lesson to all other player's guide manufacturers in lavishness!!! The pages are all lined with gold leaf & as soon as you open the book it just screams 'quality' at you. If you want a guide look no further than this & to add to the quality it's cheap too. Bargain!
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6 of 7 people found the following review helpful By D. Simpson on December 21, 2007
Format: Paperback
Being a mature adult as opposed to young teen-ager, found this guide to be excellent. Is very thorough, lots of detail. Don't know how anyone could play this game without some help from the guide. Too many tricks, secrets to learn without some kind of help.
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3 of 3 people found the following review helpful By Tori Vaz on December 9, 2009
Format: Hardcover Verified Purchase
The most noticeable thing about this guide, as you can see, is the Hylian Crest design, the gilded page edges, and the faux-leather hardback binding. These features, while nice (especially for avid Zelda collectors like me) aren't what you're wanting to buy; you want the Phantom-busting-knowledge locked within.
A full map of the world is included, as well as a matching faux-leather, stitched bookmark. The map is fully marked with islands, obstacles, treasures, and Pieces of Heart, and is plenty big enough to adorn your wall and still be in easy view. I kind of wish the map had been canvas or cloth or something, instead of poster paper, but you can't have everything, I suppose.
The guide itself delivers, with checklists and everything else you need to complete the game and all its side-quests. No guide seems as fun to read enough after the Legend of Zelda: Ocarina of Time guide from Nintendo Power, though, but I guess Prima seeks clarity over imagination, which serves its purpose just fine.
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3 of 3 people found the following review helpful By G. Carlson on January 20, 2008
Format: Paperback Verified Purchase
My 9-year-old grandson received the guide and the game for Christmas. He used the guide often and found it to be helpful and easy to use. It provides good definitions and directions. It helped him find treasure chest items that he otherwise would not have found. He found some information to be confusing, for example: at the end of the fire temple, it was hard to defeat the boss because the directions were not clear. In spite of this, he loved the guidebook.
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2 of 2 people found the following review helpful By Jason f on September 20, 2012
Format: Paperback Verified Purchase
My daughter gave up on the game until I got her the guide and now she is playing it agein . If you have the game get the guide .
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