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Legendz, Vol. 1 Paperback – March 1, 2005

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Product Details

  • Series: Legendz (Book 1)
  • Paperback: 208 pages
  • Publisher: VIZ Media LLC; 1 edition (March 1, 2005)
  • Language: English
  • ISBN-10: 1591167728
  • ISBN-13: 978-1591167723
  • Product Dimensions: 7.5 x 5.1 x 0.7 inches
  • Shipping Weight: 5.6 ounces
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (7 customer reviews)
  • Amazon Best Sellers Rank: #1,585,154 in Books (See Top 100 in Books)

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Customer Reviews

Most Helpful Customer Reviews

1 of 1 people found the following review helpful By Nicola Mansfield on February 8, 2014
Format: Paperback
This is a short (4-volume) old-school manga series, that focuses on a battle game ala Pokemon. It's rated A as suitable for All Ages. Both my son and I found this a fun light fantasy diversion. The name of the game here is Legendz where everyone has a Legendz to care for and do battle with (these are like tamogochi's and the series was created by the same people). They are all legendary creatures such as trolls, mermaids, werewolves, dragons, etc. Ken is new at the school, a battle game freak, but one who plays with honour and a conscience. He teaches the kids a new kind of respect for their legendz. Ken ends up being the rightful owner of the "Golden Soul Figure" but doesn't want it as he's vowed to only play with his beloved Winddragon. And that's where the book leaves us. Lots of battles and just pure fun, nothing heavy, but a good read and lots of great old-school battles. The last page leaves a collection of cards showing all the stats for the Legendz who fought in the volume. This would make a great beginning series for a youngster!
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4 of 5 people found the following review helpful By Rhea on March 1, 2005
Format: Paperback
This is one of the best new series coming from Viz comics. I've already bought the first volume and I loved it. The battles between the differend Legendz are awesome.
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Format: Paperback
This manga reminded me a whole bunch of Pokemon. I enjoyed the book, yes. However I don't really think the book was original enough. I have played Pokemon games and they are different from the book, but they are pretty close in subject.

Aside from that and onto the book, I actually enjoyed this book a lot. The plot isn't really fast paced or to slow, and it does have a interesting ending which will make you want to read the next book. I do think this series is more for children from the ages of 8-13. I enjoyed it, and I think that they fact that it is four books long is also something for new beginners to start off with.

Did I enjoy it? Yes, I did.
Would I buy it? Probably not.
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1 of 2 people found the following review helpful By J. Alford on March 7, 2006
Format: Paperback
For those who don't get enough of the cockfighting monsters genre, Legendz comes in to pick up some of the Pokemon slack. Set in an alternate future, scientists have discovered that some of the creatures of myth did exist. Not only that, they found a way to replicate their spirits within a video game, allowing players to use them as virtual pets that can be used to fight with others. This concept is called Legendz.

The spirit of the creature or monsters is placed in a small gem called a Soul Figure. This is then placed in a control unit called a Talispod, sort of like putting a game cartridge in a Game Boy. The creatures vary from about a dozen different types: mermaids, yeti, giants, dwarves, werewolves, etc.

Their story is mainly centered around Ken, a young player who wins alot at Legendz and has just moved to a new school. Once there, he's challenged by local bully Housuke. Ken totals him with his only Legendz character, Shiron the wind dragon. After hearing about this, Yuki, an upperclassman, offers Ken the chance to become the owner of his prized Golden Soul Figure. Yuki apparently can't use the Golden Soul Figure for himself, but he has to find someone worthy of using it.

Yuki finds Ken at home and walks with him to school. After an encounter with a gang secretly owned by Housuke, the Golden figure reveals itself to want Ken to be its owner. However, Ken refuses as he only wants to use Shiron as his Legendz. Then, their friend Ririko gets kidnapped by Housuke's girlfriend, the sexy Meiko who looks a little older than your average elementary school student, Ken agrees to take the Gold figure with him to help stop Ririko's abducters who want it as ransom.

Legendz has most of the overdramatized theme that an kiddy game-based manga could have.
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