Most helpful critical review
12 of 13 people found the following review helpful
Not quite up to expectations
on June 8, 2008
After playing both the Lego Star Wars games and having a really great time with them, I was eagerly awaiting the release of this game. When it came out, I went to the store and rented it to see if it would be worth the money right now, or wait until it drops in price. Sadly, it ended up the latter.
So why will I wait until it's in the bargain bin? It's not the story; this game is filled with the quirky humor I enjoyed in the Star Wars games, plus who can hate a Lego-ized version of one of America's great heroes. It's not the graphics; they are very good, and look better than what I remember from the Star Wars versions. The music/sound are great; the music changes to let you know when you're being (or about to be) attacked, and the character 'vocals' are very funny. Playing co-op is a fun experience (until you start arguing with your wife over which way to go or who picks up what/assembles what things/etc.)
There's two reasons why I will wait: the controls and the level designs. The level designs are well presented, but they seem to drag on and on. Now, I normally wouldn't have a problem with this, because I enjoy playing through games and trying to get 100%. The reason I have a problem with them is because of the controls. The controls just don't seem to be very responsive. On some levels, you have to pick up and through items at your enemies. Not a problem...unless you need to be standing still, nothing else around where you're throwing it, and you're not getting shot at by 2-3 people. And that's IF you can manage to get facing the right way. The first level of Temple of Doom is a good example; I picked up the distraction, went to the guy to throw it at him, and had to run around and find just the right spot where the target would come up. Then I had to stand still or risk the target disappearing. Trying to whip an enemy from far away? Hopefully you hit them and don't whip the air just to the left or right of them. Also, don't get stuck dying in the wrong place, or every time you come back to life you'll just die again until you switch characters.
To be fair, I only played the first three levels of RotLA, the first level of ToD, and the first level of TLC. However, my wife managed to make it through the entire game and had the same complaints as me. This game is an enjoyable experience, and if the controls were better, I would definitely have rated this higher.