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1 of 1 people found the following review helpful:
3.0 out of 5 stars
Rewarding, in a spiritual kind of way...,
By "th0rn" (USA) - See all my reviews
This review is from: Of Light and Darkness: The Prophecy (CD-ROM)
Personally, I like games where you are saving souls from damnation. This one, you've got a lot of souls (and a lot of repitition) to redeem of their evil deeds. What I liked most was the depth you could go into each soul, sins and victims. The seven deadly sin rooms provide a great backdrop visually and aurally (but again, repitious). The story goes like this: A talented singer, Angel, makes it to superstardom and collapses during a concert, waking to visions of the destruction of the world. You are an unnamed redeemer of souls, trying to make your way through a very small "town" while you get short clips of Angel interacting with an omipotent entitity that has possessed her. You redeem souls by taking their totem item and colored spheres to the sin room that matches their sin. Easy right? Not so. The souls chase you down when you get their totems and can curse you by stealing all your totems and/or spheres, sending you back to a random location, leaving you so cursed that you have to cleanse/redeem yourself or all of the above! All that said, the downside of this game is the repition. I have never understood why souls that acknowlege their redemption come back again in the next level to be redeemed again. This completely killed the replay value of the game for me. I've played it twice and will likely never play it again. There is no gore, no violence, no real excitement. Unless you are a fan of running back and forth in a small world, picking up things you've picked up before and hearing the same lines over and over, buy another game. Great idea for a game, poor application of that idea. I hate when good ideas lose out to bad code.
4.0 out of 5 stars
A bit dated but creepy above and beyond the norm,
By
= Fun:4.0 out of 5 stars
This review is from: Of Light and Darkness: The Prophecy (CD-ROM)
When first playing the game there is a tremendous sense of impending evil. Judgment day will soon be upon you, unless you can redeem enough souls in time to save humanity - and the planet.There is a high moral code set into the game, with a focus on the importance of the environment, which man has nearly destroyed, as well as the evils committed by so many wicked people throughout the centuries, especially on their fellow humans. You have a sense that you are in the future and the past at the same time. While the graphics are a bit dated and the color resolution can be very pixelated, the many vibrant yet dark and eerie color schemes create a world nearly beyond imagination. The creativity here is fantastic and unique. During the game play there are many ominous and forbidding voices swirling around most rooms. Then there are the main characters, all very well acted, including the narrator, the hero, the judge, and the villain, Hob (played excellently by James Woods). There are also many funny interjections as well as interesting facts and possible predictions. It is true that the game can be a bit repetitive, but it is still fun and exciting. To sum it up, the graphics are mediocre at best by today's standards, but if you enjoy a well-crafted, well-acted and fun game, this is worth the time and effort. |
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Of Light and Darkness: The Prophecy by Interplay Productions (Windows 2000 / 95 / 98 / Me / NT)
$29.99
In Stock | ||