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LightWave 3D 8 Cartoon Character Creation, Volume 2: Rigging & Animation (Wordware Game and Graphics Library)
 
 
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LightWave 3D 8 Cartoon Character Creation, Volume 2: Rigging & Animation (Wordware Game and Graphics Library) [Paperback]

Jonny Gorden (Author)
4.9 out of 5 stars  See all reviews (10 customer reviews)

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Book Description

1556222548 978-1556222542 October 31, 2004
Companion CD includes new plug-ins to enhance character setup and animation, available only in this book! Quality rigging and animation preparation is vital for creating characters that can truly act and make an audience believe they are live, emotive beings. LightWave 3D [8] Cartoon Character Creation - Volume 2: Rigging & Animation includes both general theory and comprehensive tutorials for every aspect of rigging and animating 3D characters. Learn how, why, and when to use the most efficient techniques so you can have fun animating your own fantastic 3D characters. Learn all about rigging characters, including weight mapping, bone creation, IK, and deformations. Discover advanced rigging techniques, including expressions, FK/IK blending, quadruped rigging, and more. Find out how to use the animation controls and animate using inverse kinematics. Explore the intricacies of facial animation, including morphs, facial expressions, lip sync, and advanced morph controls. Learn how to use dynamics for secondary body motion and clothing.

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LightWave 3D 8 Cartoon Character Creation, Volume 2: Rigging & Animation (Wordware Game and Graphics Library) + LightWave 3D 8 Cartoon Character Creation, Volume 1: Modeling & Texturing + Essential LightWave v9: The Fastest and Easiest Way to Master LightWave 3D
Price For All Three: $109.97

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  • Essential LightWave v9: The Fastest and Easiest Way to Master LightWave 3D $27.05

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Editorial Reviews

From the Publisher

Don’t miss Volume 1: Modeling & Texturing (1-55622-253-X)

About the Author

Jonny Gorden has been a professional animator since 1990 and is considered one of the industry’s leading character designers. In 1997 Jonny formed the production company Zero Gravity Entertainment, which created X-Men: The Ravages of Apocalypse, one of the first 3D games to exclusively use LightWave 3D. Through Zero Gravity Entertainment, Jonny continues to produce 3D animation for clients around the globe and develop new and exciting techniques for character animation.

Product Details

  • Paperback: 417 pages
  • Publisher: Jones & Bartlett Publishers (October 31, 2004)
  • Language: English
  • ISBN-10: 1556222548
  • ISBN-13: 978-1556222542
  • Product Dimensions: 9 x 6.1 x 0.9 inches
  • Shipping Weight: 1.5 pounds (View shipping rates and policies)
  • Average Customer Review: 4.9 out of 5 stars  See all reviews (10 customer reviews)
  • Amazon Best Sellers Rank: #308,592 in Books (See Top 100 in Books)

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Average Customer Review
4.9 out of 5 stars (10 customer reviews)
 
 
 
 
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1 of 1 people found the following review helpful:
5.0 out of 5 stars Hands Down...The Character Rigging Book, September 13, 2005
By 
William Vaughan (Spring Branch, TX United States) - See all my reviews
(REAL NAME)   
This review is from: LightWave 3D 8 Cartoon Character Creation, Volume 2: Rigging & Animation (Wordware Game and Graphics Library) (Paperback)
Until I read this book Rigging was always a challenge and something I avoided. This book clearly explains not only the buttons to click but the basic concepts needed for anyone that wants to rig. Then when you have mastered the basics he walks you thru complex, power, but easy to setup rigging setups.

As an Instructor I recommend this book not only to my students but also to high end studios. Jonny has written the "Rigging Bible" in my honest opinion.

I hope we see more from this talented artist!
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5.0 out of 5 stars Great basic experience, July 4, 2011
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This review is from: LightWave 3D 8 Cartoon Character Creation, Volume 2: Rigging & Animation (Wordware Game and Graphics Library) (Paperback)
I have volumes one and two of Lightwave 3D 8 Cartoon Character Creation. Although it's a bit out-of-date (Lightwave is currently in version 10), it provides great knowledge of the basics of character creation. Rigging (well) is the key to good character animation, and often a hassle.
With this book you'll learn more about the logics of how the program works; and it's great for newbies and experts - I don't consider myself an expert but I've been working with animation for over 10 years; and this book has provided me with techiques I hadn't developed properly and are really useful and time-saving.
Also, the book is very well written so it flows lightly - you learn and get entertained.
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5.0 out of 5 stars Great job Jonny!, June 24, 2011
By 
Ronald Watson (Sedona, AZ United States) - See all my reviews
(REAL NAME)   
Amazon Verified Purchase(What's this?)
This review is from: LightWave 3D 8 Cartoon Character Creation, Volume 2: Rigging & Animation (Wordware Game and Graphics Library) (Paperback)
I'm currently using LW 9.6 and this book is great. Jonny does a great job explaining the techniques and guiding you through the animation process. Well done.
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Inside This Book (learn more)
First Sentence:
Before starting on the tutorials, it's useful to set up a few preferences for working in LightWave. Read the first page
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
character picker, joystick setup, symmetrical morphs, weight map values, reverse foot setup, eyelid geometry, wag bones, subpatch level, mouth morphs, automating motion, motion modifiers, phoneme morphs, morph sliders, keyframe channels, morph list, advanced rigging, eye morphs, lip sync animation, primary rig, rig file, numeric panel, bank rotation, right morphs, weight maps, new morph
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Scene Editor, Set Map Value, Match Goal Orientation, Graph Editor, Goal Object, Morph Mixer, Advanced Rigging, Clear Map, Copy Vertex Map, Tip Move, Mirror Hierarchy, Add Modifier, Load From Scene, Arm Lower, Bone Split, Contract Selection, Set Min, Auto Key, Joint Move, Parent Hamish, Parental Muscle Flexing, Add Displacement, Combine Weightmaps, Configure Menus, Custom Character Picker
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