7 of 8 people found the following review helpful:
4.0 out of 5 stars
Good book, a bit disappointing, June 7, 2008
First things first, let me say that Neal Asher is far and away one of the strongest (and my personal favorite) voice in science fiction today. He is a superb author, and since reading Gridlinked the first time, I've since devoured everything I've been able to get my hands on.
The polity universe is rich and encaptivating as always here. A bit of a disservice is done to Asher's normal standards though, just in the settings used. This book adds several pieces of information to our overall picture of that universe, and makes me want an Illustrated Guide to the Polity even more.
The characters are engaging, as we expect. The choices for the cast of this book are not the best from a readers perspective. We would much rather have *this* character filling a roll than *that* character, for instance.
This sums up the faults in this book, in fact. With this book, Asher has, more than ever before, started with a goal in mind, and then written toward that goal through most of the book. There comes a point in the latter half of the book that makes you really start to feel "Oh, THIS is where he started", and the rest is just exposition to get to that point.
Those who have read the previous 4 Cormac books will be sure to pick up this one - there is no doubt about that. You will enjoy the ride, and be amazed, if a little frustrated at some aspects of Line War. First time readers, as with all series, should start at the beginning (Gridlinked, in this case) - while a new reader could probably get into this book just fine, it certainly doesn't showcase Asher's traditionally strong points.
This book wraps up the overall story line we've seen build behind the scenes in the last 4 books - as with all good things that must come to an end, we, the readers, are bound to feel some extra disappointment. This serves to exasperate the problems arising from the choice to barrel to the end in this manner. I think the series may have been better served by having an intermediate book between 4 and 5 - again though, fans always wish for more.
In the end, this was a good book. Delivered by anyone but Asher, it would be a great book, but he has set the bar high for himself, and just failed to reach it for me with this one.
I'm still wildly looking forward to Shadow of the Scorpion though, and whatever else Asher has to offer. And I wouldn't have traded reading this book for anything, even if I wish the first half had been more enjoyable.
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3 of 3 people found the following review helpful:
4.0 out of 5 stars
Action packed, but still a let-down, January 7, 2010
This review is from: Line War (Ian Cormac, Book 5) (Paperback)
When you pick up a Neal Asher novel, you expect a lot of action, violence, gore, and mayhem. All of those things are available in abundance in his fifth Ian Cormac novel, LINE WAR. The war in question was joined at the climax of the previous novel, POLITY AGENT, when the forces of the Polity attacked the anti-human artificial intelligence (AI) Erebus. Erebus, it turns out, was responsible for delivering dangerous Jain technology to the mad scientist Skellor and the knowledge-hungry engineer haiman Orlandine, among others. Jain technology, the fruit of a society extinct for millions of years, offers great power to those who touch it, but it also has a hidden purpose--the total annihilation of all beings who utilize it. Erebus, which has itself harnessed Jain technology, hopes to destroy humanity through the propagation of the technology, and, if necessary, through military conquest ... of the sneakiest sort. When it begins its offensive with an attack on an obscure Polity world, Earth Central Security (ECS) Agent Ian Cormac is dispatched to find out what Erebus' game is. The more Cormac investigates, however, the more convinced he is that ECS and its allied AIs are not doing all they can to stop Erebus, and the more suspicious he is that preserving human life is not as high on their agenda as it should be.
As always, Asher skillfully portrays a not-so distant future in which humanity has mastered space travel and other advanced technologies, such as instant interstellar transport through "runcibles"; has spread to many, many solar systems; and lives alongside, interfaces with, in some cases aspires to be like, and is ruled by artificial intelligences. (While he doesn't explore many of the implications of humans being ruled by a benign dictatorship of the AIs, in LINE WAR he at least explores what the limits of that dictatorship ought to be.) He gives his work a convincing "hard" edge by being attentive to, e.g., the dynamics of temperature on a moon covered in methane oceans. He also gives his stories a visceral charge by, well, shooting, hacking and stabbing peoples' guts. He's also reasonably skilled as a storyteller, creating a compelling set of mysteries before, bit-by-bit, revealing what lies behind them.
Unfortunately, he's less skilled with character and dialogue, especially for his primary characters. Cormac and his sometime lover Mika are thinly drawn figures who are mainly vehicles for the story. Evil Erebus is a cartoonish bad guy, very reminiscent of the really dreadful central computer Omnius from the Brian Herbert/Kevin Anderson "Dune" novels. The dialog between Cormac and Mika, between Mika and the bio-construct Dragon, and between Erebus and anybody is stilted, inane, and often laughable. This weakness is most evident early in the novel (for all except Erebus, who is awful throughout) when the action has not yet taken off. Oddly, secondary characters like Orlandine, the former AI Vulture, Mr. Crane, and the war drone Arach have more personality, snappier lines, and greater depth (though not by a huge amount) compared to the main characters.
The main disappointment of the novel is not that Asher continues to string us along with hints about Cormac's abilities and the agenda of Earth Central, because that's not what he does. Instead, he spills the beans, telling us what's really going on. Unfortunately, it's not all that exciting. Virtually everything turns out to be much more ordinary, dreary, and petty than we had expected. Furthermore, we're left wondering if there will be any more Cormac novels. Cormac (naturally) survives, but does anybody care where he goes from here?
In any event, fans of earlier novels in the series should certainly pick this one up and will enjoy it ... up to a point. Those unfamiliar with the series should start with GRIDLINKED.
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