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53 of 53 people found the following review helpful:
5.0 out of 5 stars
A Game So Good, You'll Want to Share It, November 2, 2000
This review is from: The Longest Journey (CD-ROM)
The Longest Journey is the type of game that isn't supposed to get made anymore: intelligent, affecting, host to dozens of fantastic locations and believable characters, and unforgettable. I'm a big fan of adventure titles like Grim Fandango, Zero Critical, and The Curse of Monkey Island, but comparatively The Longest Journey doesn't seem like a game at all: it's a whole lot better. You could say it's like being in an interactive movie, but most movies aren't even this good. Unlike Myst-type games, where you pan through still shots to go from scene to scene, in the Longest Journey, you follow the story by directing a single character, April Ryan. The interface is almost identical to The Curse of Monkey Island, except that it's in a more-detailed, more three-dimensional world. With out giving anything away, the plot is somewhat familiar but terrific nevertheless. Put succinctly-since every review here so far is five-stars-The Longest Journey is must-have stuff. That expression is overused, but it's titles like these that keep it around. There is material that some adults may find distressing, but it's much tamer than a typical day in high school. I'd recommend the game to anyone fourteen or older, especially younger folks who can empathize with April Ryan and her feelings of displacement, confusion, and amazement in settings that can be both magical and ultra-realistic at once. If The Longest Journey were a young adult novel, it'd be an instant success. Don't let the format keep you away from enjoying the strong story or truly genuine characters of The Longest Journey-stuff this good is just too hard to find.
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46 of 46 people found the following review helpful:
5.0 out of 5 stars
Should I spell my thoughts as "amazing" or as "mindblowing"?, November 14, 2000
This review is from: The Longest Journey (CD-ROM)
I just browsed through the games rack when this box caught my eye. The description on the back was promising and so it wasn't long before my bank account was emptier and I was siting before my little silverscreen and enjoying the first scenes of this breath-takingly beautiful and absolutely mesmerizing story. The begining informs us that we are going to hear a story that ends where it begins, as all good stories do, and so we are introduced (well, not exactly) to the Guardian of Balance and a little bit later to Ms. Ryan and her weird dreamworld. The quality of movies, areas, and overall graphics is very good and that is one of the things that makes you want to follow the story, to see more of the (un)real worlds. But soon you understand that the story that you are playing/watching/living has swallowed you so completely that it is hard to get away from it even for a few minutes. Yes, it is THAT good and it gets better with every step you take (literally) and every word you say. Two of my friends have played it and they said that it was the best came they had ever played, and I'm afraid that I have to say the same. For first, there has never been a game so emotional: I'm the type of guy who will soon download a walkthrough if he gets stuck but this game was different - I got stuck sometimes for 2-3 hours but I never downloaded the ticket to freedom because it wouldn't have been fair, wouldn't have been real. Secondly comes the environment; the visuals, the audio, the little details... everything is right. And last, but not least, is the story that is one of the best I've ever experienced. In the end, when you almost only watch the screen and listen to the dialogues, you don't mind the fact that you can't be the one who wins the game, because the game shows you what happens in the end, tells you the story's grand finale. So, there is nothing bad to say about this game (and that deffinitely is a good sign) and very many good things. I'll only tell you this: if you don't play it, you'll loose the longest and the greatest experience of your life.
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52 of 55 people found the following review helpful:
4.0 out of 5 stars
Time-consuming, but well worth it., February 17, 2001
This review is from: The Longest Journey (CD-ROM)
I'll be brief; The Longest Journey is the best adventure game I've played in a long time, possibly ever. The plot is interesting, the voice acting excellent, the graphics attractive, and the world(s) immersive in the best sense. That said, there are a few issues that have been raised by other reviewers. DIALOGUE: Oh, yes, there is an awful lot of dialogue in this game, gobs and gobs of it. There are sections in the game where you will spend some minutes just listening to the characters talk. Much of it is critical to the puzzles or the plot, but some is just used to develop the characters. This, to me, is part of the game's charm; the characters in the game really ARE characters, and not just tools used to solve puzzles. My advice is to treat these moments as extended cut-scenes; stand up, stretch your legs, rest your mouse hand and enjoy the show. PROFANITY: Yes, several characters use copious amounts of profanity. It's not necessary to the game, but it does reveal a lot about the characters in question, and makes them feel more real. One commercial review I read referred to this game as "the HBO of adventure games"; that seems about right to me. DELAYS: The one issue that did trouble me about this game was the necessity to run across large, empty screens each time you wanted to get to a certain destination. These screens served to set the scene nicely when first encountered, but could be skipped afterwards with no harm done to the plot. TLJ is slow-paced, large in scope, and (for me at least) engrossing. It's not for everyone, as some of the other reviews on this page will show, but those who are willing to put in the time will be well rewarded. If you're impatient to get to the end of a game, TLJ is probably not for you. However, if you treat the journey itself as the destination, you'll really enjoy the ride.
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