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Zombie Fluxx


List Price: $15.99
Price: $9.40 & FREE Shipping on orders over $35. Details
You Save: $6.59 (41%)
In Stock.
Sold by E-Brands and Fulfilled by Amazon. Gift-wrap available.
Want it tomorrow, April 25? Order within and choose One-Day Shipping at checkout. Details
  • 2 to 6 Player Game
  • 30 Minutes to play
  • The ever changing zombie card game
  • Great party game
  • It is a card game
78 new from $9.28 6 collectible from $4.51

Frequently Bought Together

Zombie Fluxx + Pirate Fluxx + Fluxx 4.0
Price for all three: $35.45

Buy the selected items together


WARNING:
CHOKING HAZARD -- Small parts. Not for children under 3 yrs.

Product Details

  • Product Dimensions: 4.9 x 3.8 x 1 inches ; 6.4 ounces
  • Shipping Weight: 7.2 ounces (View shipping rates and policies)
  • Shipping: Currently, item can be shipped only within the U.S. and to APO/FPO addresses. For APO/FPO shipments, please check with the manufacturer regarding warranty and support issues.
  • ASIN: 1929780664
  • Item model number: 033LOO
  • Manufacturer recommended age: 8 - 12 years
  • Amazon Best Sellers Rank: #5,196 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (117 customer reviews)
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Product Description

From the Manufacturer

Zombie Fluxx is the zombie uprising card game with ever-changing rules. Like Fluxx, players start off with the basic rules: draw 1, play 1. After that, everything changes. There are now six types of cards:* Keeper cards (possessions) * New Rule cards (changes gameplay rules) * Action cards (one-time actions) * Goal cards (victory conditions) * Creeper cards (undesirable Keepers) * Ungoal cards (conditions in which everybody loses.) Meet the goal to win the game. A constantly-changing and challenging, but light and ultimately fun game.

Product Description

Zombie Fluxx is the zombie uprising card game with ever-changing rules. Like Fluxx, players start off with the basic rules: draw 1, play 1. After that, everything changes. There are now six types of cards:Keeper cards (possessions), New Rule cards (changes gameplay rules), Action cards (one-time actions), Goal cards (victory conditions), Creeper cards (undesirable Keepers), Ungoal cards (conditions in which everybody loses). Meet the goal to win the game. A constantly-changing and challenging, but light and ultimately fun game.

 

  • 2 to 6 Player Game
  • 30 Minutes to play
  • The ever changing zombie card game
  • Great party game
  • It is a card game
  • Product Measures: 4.88 x 3.75 x  12.5 inches
  • Recommended Ages: 8 - 12 years

Customer Questions & Answers

Customer Reviews

This game is fun.
Michael Andrzejewski
For those unfamiliar with Fluxx, it takes a few games to really get it down, but it is easy to learn and fun to play.
J. L. Wright
Zombie Fluxx is the most fun card game I have ever played!
JB

Most Helpful Customer Reviews

67 of 70 people found the following review helpful By Daniel L Edelen TOP 1000 REVIEWERVINE VOICE on March 26, 2008
Looney Labs' Zombie Fluxx is a variation on their popular Fluxx card game, introducing a new kind of card type to lend even more craziness to what is already a nutty card game.

COMPONENTS:

100 cards and a set of instructions. The cards are not plastic/linen coated, but seem fairly durable. The cards consist of six types: Goal, Action, Basic Rules, New Rule, Keeper, and Creeper. (The Creeper cards are new to the Zombie Fluxx variant of Fluxx.)

GAME PLAY:

Trying to describe gameplay is difficult since one of the fun elements of the game is that the winning conditions (Goal) are unknown before the game starts. Not only this, but the rules of the game change as New Rule cards are played.

To begin, each player is dealt three cards. If a player receives a Creeper card, zombies in this variant, the zombie is immediately laid down and another card drawn to replace it.

The Basic Rules card is laid down. That card tells the players to draw a card and play a card. Any one of the cards the player has in hand can be played. Those playable cards belong to one of four types:

GOAL cards, when played, will determine the winning conditions for the game. Playing a new Goal card will eliminate the previous goal (in most cases, depending on new rules currently in force). A special Ungoal card even makes it possible for the zombies to win and all the players lose.

KEEPER cards are used to satisfy the Goal card's winning conditions. For instance, if the Goal is to have the car and the shotgun Keeper cards and a player has played those cards, that player wins.

ACTION cards tell the player to perform a particular action, such as steal a Keeper from another player or discard a hand and draw a new one.
Read more ›
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34 of 38 people found the following review helpful By John Liosatos on April 6, 2008
I find Zombie Fluxx too cluttered. The added Zombies in this game only complicate things unnecessarily. I have also discovered that, whereas regular Fluxx plays great as a two-player game, Zombie Fluxx is not so great if playing with only two players. There are just too many Zombies per player if only playing a two player game. I suppose you can try to remove some of the Zombies, but how many and which ones is up to the individual player.

On the plus side, there are some great new keepers (Chainsaw, Gasoline, Sandwich, etc.) and goals, and Andy Looney had the foresight to include in the rules which cards to remove from the game if you wish to play without all the Zombies, so it plays more like regular Fluxx. If you are a fan and collector of the various versions of Fluxx, this is a worthwhile addition. However, if you are looking for a simple two-player card game, you are better served to try regular Fluxx, Eco-Fluxx or Family Fluxx.
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6 of 6 people found the following review helpful By Joshua Taylor Lunsford on January 7, 2008
I love games, and I love zombies, it's the best of both worlds! The game is simple to learn, has a group of people laughing by the end of the first round. Games are wildly unpredictable, every card could turn the tide of the game, even the Zombies can win! Only draw back is a few cards are a little unbalanced in 2 player games(like the zombie repellent). I enjoy this game so much I'm going to try and grab the original Fluxx now.
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7 of 8 people found the following review helpful By kflem007 on November 20, 2011
Verified Purchase
Its true, I carry this card game in my purse! Why? Because it is AMAZING FUN and whenever me and a group of friends are "bored," All I say is "Zombie Fluxx anyone?" and everyone jumps into a circle to begin playin =-) ! A friend of mine introduced me to Zombie Fluxx. I had never played or heard of the Fluxx games before. At first I was confused because of the ever changing rules, goals, etc. But that is what makes this game fun. It is ALWAYS different and NEVER gets old.

I immediatly ordered my own copy. It came really fast! I threw the game into my purse to take it to a friends house for a game night. I introduced the game to every and we all had a blast!!! It has been in my purse ever since. There has been many occasions where it came in handy when we were looking for something to do. My friends have learned that I keep it with me, and just ask if we can play haha. A group of us even went out for dinner at a casual laidback pizza place. While we were waiting on food, we played!!!

I've said enough. Just buy yourself a copy. You wont be dissappointed =-)
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9 of 11 people found the following review helpful By David Blumstein on August 13, 2010
Last night, I introduced Zombie Fluxx to four of my friends who had never heard of it before. The first game went on and on, mostly due to our unfamiliarity with the game. It takes time to read the cards carefully the first time you see them. After a few turns, our turns were going much faster. Someone actually won, but didn't realize it until after the goal had changed. You really have to pay attention.

The second game went much faster and differently from the first. We had a lot of fun trying to follow all of the different rules and sabotaging each other. My friends were laughing and having a good time arguing about how complex situations should play out.

We ended up playing a third and fourth game. The game holds up well under multiple plays because of all the variety and chaos. As one of my friends put it, "It's a good game for people who like to argue about rules." There are times you will have to do mental gymnastics to calculate how many cards to draw or which rule takes priority. This can include a healthy amount of debate, so hopefully your fellow players are not too stubborn and aggressive.

Overall, it's a random and chaotic game that makes effective strategy nearly impossible. This will help level the playing field for new players. Some people might not like that. But if I had to pull out a game for a party, it'd be this one.

Protip: Fluxx Blanxx are cheapest on the Looney Labs website.
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