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There are good things in this game: the RPG mechanics are fine (at various points in the story you play as Frodo, Aragorn, and Gandalf), the visuals are beautiful in parts, and certain aspects of game design are fantastic (Gandalf's magic-casting stands out). Little touches make it appealing to true fans, like when Aragorn receives the repaired Sword of Elendil, and it glows during fighting. It would be a great game for even non-LOTR fans to play, since a good deal of backstory is provided in lengthy cinematics throughout the game. Fellowship's greatest asset, of course, is the story itself, as well as the bevy of villainous creatures that provide great boss-fight material. I'm sure many other games wished they had a Balrog to offer.
But the story deviates strangely from the book in order to satisfy the format of an RPG game. The final boss-fight (which we won't spoil here) is completely unrelated to anything devised by J.R.R. Tolkien, and it seems hollow, strange, and unsatisfying. The puzzles sprinkled throughout the game are random and often frustrating, as is your first encounter with the Ringwraiths (inevitably, you die many times--too steep a difficulty curve right out of the gate). This game is still strongly recommended, but with many caveats. Proceed with caution and you're likely to enjoy yourself. Expect a masterpiece and you'll be wishing you saved your money for a different PS2 title. --Jennifer Buckendorff
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Most Helpful Customer Reviews
24 of 25 people found the following review helpful:
4.0 out of 5 stars
A Tolkien zealot's opinion...,
By A Customer
This review is from: Lord of the Rings: Fellowship of the Ring (Video Game)
Let me begin this review by proclaiming proudly that I am at once an avid gamer, and a J.R.R. Tolkien fanatic. I was instantly skeptical about a game based upon Tolkien's works, as all past offerings have been lackluster and unworthy of their source materials. Still, video games couldn't be more vastly different from novels, so I knew that to make a game of a novel, liberties would have to be taken to some extent in favor of the gameplay. My greatest fear was that too many liberties would be taken, and I would loathe "The Fellowship of the Ring." Still, as a gamer and Tolkien fan, I decided to give it a chance - and I'm glad I did, despite the game's shortcomings. The game's strengths... The game's weaknesses... So, you might be wondering how this game stacks up against its most predominant competition, the movie-licensed "The Two Towers." In my own humble opinion, it's a better game. It's less linear than its counterpart, and the gameplay doesn't become nearly as repetitive. On top of that, "The Fellowship of the Ring" takes far fewer liberties than "The Two Towers." On the other hand, "The Two Towers" employs more gameplay and less watching and waiting. "The Two Towers" also has more replay value, and will likely appeal to a wider audience with its non-stop action (not to mention the movie's impressive production values). Both games suffer from the worst plague of all, though, for both "The Two Towers" and "The Fellowship of the Ring" are short, short games. The two combined might equal one good game's content, and both lose serious points for this. On top of that, neither has much of an ending to make it feel as though your valiant efforts have paid off. Still, when the smoke has cleared, I think the "The Fellowship of the Ring," clearly the underdog of the bunch, wins the war, if only by a hair. Note that I am speaking as a Tolkien fan first and foremost, however - and I like both offerings despite their many failings. So, you Tolkien readers/gamers out there, give this underrated adaptation a try. It's clearly not for everybody, but in the right hands, it can work magic. Final Grade (as a Tolkien fan): B+
15 of 16 people found the following review helpful:
5.0 out of 5 stars
Awesome, once you get past the beginning,
By
This review is from: Lord of the Rings: Fellowship of the Ring (Video Game)
A great addition to the fantasy world! The story is amazing--if you have read the book, it stays true, while if you have only seen the film, you are in for a pleasant surprise (wait until the Barrow Downs). Somwehat awkward in combat, since the camera doesn't follow you always and much of the movement is based on turning the camera... but easy to get accustomed to. The initial board, where Frodo must sneak past the Dark Riders is...tedious at best. Far too difficult, until you get a handle on it, than it should be. Must have saved and loaded a hundred times without exaggeration. A clear flaw. BUT once past, the game picks up speed and becomes an amazing adventure. Just enough NPC interraction and character switching to make it interesting. The switch from Frodo to Aragorn is welcome and signals the beginning of the action part of the game. Five stars overall, despite the (small) shortcomings, a fabulous game.
21 of 25 people found the following review helpful:
2.0 out of 5 stars
Very Disappointing,
By Jeff Benedict (Broken Arrow OK) - See all my reviews
This review is from: Lord of the Rings: Fellowship of the Ring (Video Game)
This may not be the worst game of the year for the PS2, but it is certainly one of the most disappointing. Let's cut right to the chase, because I only have 1,000 words to describe how bad it is. Short. Really short! The movie was almost longer (almost).I didn't use a stopwatch, but I would estimate I beat it in about 6 hours. The levels were all very small and fragmented, so there wasn't a very good flow to the game. The only thing long about this game was the loading times. Easy. Easiest game I've ever played. I probably used the block button about 10 times. Didn't need to. There was an incredible amount of health, unlimited projectile weapons, few enemies, & portions of the fellowship would help you. Sometimes you didn't even have to attack the enemy, you could just run away and let Gimli wipe out the orcs for you. I only used the ring on Frodo once (to become invisible) just to try it out. Didn't need it. There was one mind numbingly hard part though. Sneaking past the Dark Riders in the Shire took me nearly 50 trys. The puzzles were little more than wandering around these very small levels to collect various easily found shimmering objects. Boring. Hard to control. Frodo was especially hard to control. He could sneak, walk, or run (pressure sensitive). But I'll be danged if I could get him to walk more than 2 steps before he would start running, or sneaking. It was hard to get him to jump on things to. Not impossible, just harder than it needed to be. Aaragorn & Gandalf were much easier. The combat system was fairly easy to control because it consisted of mainly mashing the square button. Other qualms. Gandalf's spells were kind of weak. The BOSS characters didn't really require any special techniques to defeat. No real sense of taking a journey, like the book or movie conveys. Things I liked. The music was pretty good I thought. The graphics were decent. I also thought it was neat when I realized the fellowship could help you in battle, until I realized the battles would never get any harder. I am a huge fan of the book and the movie, and no matter what the reviews, there was nothing going to stop me from getting this game; but I am also a fan of good video games, so I don't understand how anyone is giving The Fellowship of the Ring 5 stars. They must be from the Black Label production crew's mothers. If you just can't get enough LOTR, then go ahead and get it, but if you just want a really great fantasy action/adventure game, try Drakan.
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