"A fascinating game by Avalon Hill, ahead of its time in concept, but with a dated rules set. PC's begin as ordinary people, and slowly discover their super-human powers. The game features time travel, dimensional adventures, and cool weirdness. The set includes the rules book and the Book of Foes. Included in the rule books are a combat system (With 53 different types of weapons ranging from swords and spears to proton beamers and blasters), more than 450 foes to challenge the most daring of role-players, 100 different non-combat skills and 53 combat skills that characters can learn as they gain experience, and 60 different powers that characters can gradually gain." (Wayne's World of Books)


