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Lords of the Fallen - PlayStation 4

by Bandai
Platform : PlayStation 4
Rated: Mature
3.7 out of 5 stars 54 customer reviews

List Price: $39.99
Price: $19.02 & FREE Shipping on orders over $35. Details
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PlayStation 4
Standard
  • Medieval fantasy world: Filled with chaos and lethal danger, where player never feels safe; The full history of both world and the player character unveils and dramatically changes throughout the gameplay
  • Fighting against the formidable Lords and Generals: Even regular opponents make up a challenging duels; Over 15 boss encounters including giant beasts; Opponents include both supernatural beings and humans
  • The combat system with many complex skills: Large variety of tactical medieval based weapon fighting techniques; Powerful and spectacular supernatural skills
  • Large variety of items and gear: Classes of gear: Warrior, Rogue, Cleric; Tons of hidden objects and locations; Freedom of mixing different classes for both gear and skills
13 new from $14.85 12 used from $11.60
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Platform: PlayStation 4 | Edition: Standard

Product Description

Platform: PlayStation 4 | Edition: Standard

Lords of the Fallen is a challenging Action RPG set in a medieval fantasy world ruled by a Fallen God. Fighting against the formidable Lords and Generals that command his demonic army is the main feature of the game. Lords of the Fallen rewards skill and persistence among dedicated Action RPG fans.The combat system consists of many complex skills that join both weapon mastery and supernatural abilities combined with large number of weapons, armors and upgrades. Large variety of items and gear can be found throughout re-exploration and investigating game's deep and intriguing secret areas.

Product Details

Platform: PlayStation 4 | Edition: Standard
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item can be shipped to select countries outside of the U.S. Learn More
  • ASIN: B00IB7ON4I
  • Product Dimensions: 6.7 x 5.2 x 0.6 inches ; 2.7 ounces
  • Media: Video Game
  • Release Date: October 28, 2014
  • Average Customer Review: 3.7 out of 5 stars  See all reviews (54 customer reviews)
  • Amazon Best Sellers Rank: #2,740 in Video Games (See Top 100 in Video Games)
  • Manufacturer’s warranty can be requested from customer service. Click here to make a request to customer service.

Customer Reviews

Top Customer Reviews

Platform for Display: PlayStation 4Edition: Standard
Remember Dark Souls? Well this is somewhat like it, except for the fact that this game is not as gruellingly difficult and actually let's you checkpoint WITHOUT respawning all the enemies.

The good:
- Great graphics and motion
- Good overall control feel
- Awesome story with great lore
- Great customization varieties for characters and character development

The bad:
- Somewhat difficult to get the hang of
- Camera sometimes lags and is somewhat uncomfortable
- Some enemies are way too easy and some are way too difficult

The new:
- New lore and theme allows for deeper story
- Dodging, blocking and damaging system is, in my opinion the best balanced one there is (You don't deal too much damage but, if you do it right, you don't get dealt too much, and if you get hit, good luck.)
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Platform for Display: PlayStation 4Edition: Standard
If you were one of the many that wanted to experience the souls games but were too frustrated by the difficulty and apparent lack of story (the story is there, you just need to pay very close attention to dialogue and item descriptions), this is the game for you. It is definitely easier than the souls games, and much more forgiving. It still is difficult, but lacks the mind-breaking frustrations that was featured by the souls games. The graphics have been adapted for the PS4, so the game is beautiful. Additionally, the gear looks much more badass than that of the souls games, and is more diverse as well. The boss challenge feature to get unique weapons was an excellent design choice that rewards players who challenge themselves to defeat a boss in a unique way. Lastly, the story is much more in your face, with cutscenes that provide much information on Harkyn's journey. Overall, this is an excellent game with amazing graphics, diverse weapons and armor, a difficult but rewarding combat system, and a riveting story.
Comment 17 of 19 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
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Platform for Display: PlayStation 4Edition: Standard
In the same vein of thought and design as the "Souls" Series, developer CI Games readily admits to being a bit more than just inspired by games like Dark Souls. The similarities are more than uncanny, they're absolutely deliberate. Players progress through a dark and bloody realm gaining and losing power in an ever increasing play-style that pushes (and punishes) the Risk-vs-Reward factor.

CI Games takes some notes in the basic set up: if you die you lose all your EXP and all the enemies in an area respawn, the exception to the Souls formula is that enemies stay dead otherwise and your EXP will sit wherever you died and slowly begin fading away the longer it takes you to get back to your "ghost." You may however "bank" your EXP at checkpoints (checkpoints also allow you to level up and refill potions). When you bank your EXP or use a checkpoint you will reset your EXP multiplier (the multiplier increases with ever kill and no deaths).

These all make for some fun changes, but do not detract from the style of Challenging Action/RPG you are hopefully expecting. It is by no means an easy game, but take it slow while you learn to manage your energy bar, practice blocking, and dodge attacks when you can. If you are a Souls veteran this game will be mostly a breeze with the occasional "learning experience" thrown in. Newbies will need to adjust a bit but there's at least a decent tutorial in game that will help you along.

Lords of the Fallen boasts around 20+ hours of single player content for a normal playthrough, not including New Game+. There's a good variety of weapons, side-quests, armor, spells, abilities, treasure to find, really fun boss fights, and loads of secrets.
Read more ›
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Platform for Display: PlayStation 4Edition: Standard
Solid game with a dark medieval feel to it. Way more forgiving than its big brother - Dark Souls. The story is passable and the dialogues could be better and yet the gameplay is extremely addictive. Great combat mechanics, gorgeous graphics (1080p & 30 fps), and a wide array of weapons and armors to choose from. You can play one among three classes - Warrior (stronger), Cleric (average), Rogue (Challenging). Average length (25 hours for my 1st playthrough). I loved the slow methodical and realistic approach to combat - where you have to patiently wait for the right opening before attacking. If you like fast and easy games where you can button mash your way to victory (like Dragon Age Inquisition), this is not for you. I encountered no glitches, the last patch seemed to have fixed everything that previous reviewers complained about. In conclusion, highly recommended to action-rpg fans that want to experience something easier than Dark Souls.
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Platform for Display: PlayStation 4Edition: Standard
“Lords of the Fallen” takes great inspiration from the “Souls” games, tweaks it a little, and comes up with its own twist on the genre. Many things will be familiar to veteran players, like equipment having weight where you’re constantly trying to balance using the very best weapons and armor, making you bulky and slow, versus being more agile, letting you move and roll quicker. Or that when you die you leave behind your experience points at the exact spot you died, and if you die again trying to recover them, they’re gone for good. Even combat will feel similar, with regular and charged attacks, backstab, block and parry, and so on. “LotF” stands out though with some interesting changes. You get an xp multiplier that increases as you kill more enemies, but resets when you visit a save location. This incentivizes you to risk going longer and further without saving or refilling potions. When you do die the xp that you leave behind also has a time limit on it, shown as a percentage meter that slowly decreases. Combat eventually develops its own distinct flow, and I like how you can earn special items by defeating a boss in a specific way (not getting hit, using a lightning weapon, avoiding a certain attack, etc.). “LotF” also has an inspired look, reminding me a lot of the first “Darksiders.” I enjoyed my time with it. What I didn’t enjoy as much is how maze-like some of the areas are (the Catacombs, Chamber of Lies), which are always frustrating to navigate, that once you’ve beaten NG++ you basically have to create a whole new character, that the world overall is a bit small, and that there are some annoying technical issues (screen-tearing, crashing). There's an allure present in the "Souls" games that's missing here. This is a good first game by an unfamiliar developer who I hope gets to make a sequel that capitalizes on its mistakes.

--- 4 STARS ---
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