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Most Helpful Customer Reviews
12 of 12 people found the following review helpful:
4.0 out of 5 stars
Fun if simple game - quite addictive,
= Fun:4.0 out of 5 stars
This review is from: Lords Of The Realm II (CD-ROM)
This certainly isn't the most exciting game I've played. I had thought it rather simple, until last night when I was explaining it to my roommate who was amazed at the level of detail you could go to. (I don't think he had ever seen any of the Sims games.)
The game is one of strategy, and you'll only enjoy it if you're a medieval buff. In the most general terms, you must conquer all of the counties within a country and become King. There are two smaller kingdoms, and then you hit the real ones: Ireland, England, France, Germany, Italy, and an area they refer to as The Crusades. In order to conquer the counties, you need to manage several things: taxes, weapon building, army building and maneuvering, forestry, castle building and a number of other specifics to build your own budding empire. You need to keep the people that live in your county happy, and this means that they need to eat, and that the appropriate level of taxation exists. If they are unhappy enough, they will revolt, and flee - and you will have lost your county. When it comes to battles - and there are many - you can choose to either direct the skirmishes yourself (as most do, I'm sure), or in the interest of time you can "autocalc" the battle. The computer then looks at both armies, and determines which should win based on the combatants. For example, if one army contains one hundred peasants, one hundred swordsmen, and one hundred knights; and they face an army with one hundred swordsmen, one hundred macemen, and one hundred knights, the second army will win easily. Why? peasants wield pitchforks.
6 of 6 people found the following review helpful:
5.0 out of 5 stars
Best game of it's era and genre,
By Bill Sundling (Neenah, WI USA) - See all my reviews
= Fun:5.0 out of 5 stars
This review is from: Lords Of The Realm II (CD-ROM)
Lords of the Realm 2 is one of my favorite games of all time. It's a economic development and army building/conquest game. You produce food, iron, wood, and stone. You build weapons. You set tax rates and build armies. You play against computer players with different skill levels and their own unique personalities. I think buying the Siege Pack is a must because it has additional maps and improved AI. There's also an add-on program you can get on the web called Lordsedit.exe that allows you to change castles, change army size limits, and tax rates. Just search for the file name on Yahoo and you can find it.
3 of 3 people found the following review helpful:
4.0 out of 5 stars
The Best Lord of the Realm game,
By Leicester Dedlock (Ames, IA United States) - See all my reviews
= Fun:4.0 out of 5 stars
This review is from: Lords Of The Realm II (CD-ROM)
You may not be able to find a new copy anymore, but this one is worth hunting down. It's definitely the best out of all of the Lord of the Realm games. It contains both turn-based and real-time strategy elements. The turn-based portions are very impressive, but the real-time elements are not. The game is extremely easy to learn but still strategic and you can become very comfortable with it in an hour's time, so if you're still trying to make sense of the "Hearts of Iron" player's manual, this game is for you.
In this game, you start with one territory and seek to take control of all of the others. You must allocate peasants to various tasks such as farming, ranching, mining, castle-building, and blacksmithing. You must also recruit soldiers from your peasant population and you have to equip them with weapons which can be either made or bought. You must also worry about the tax rate. Income is very important, but high taxes (along with disease and lack of food) make peasants unhappy and they may revolt. Revolts can be easily dealt with, so it's usually beneficial to play with a heavy hand. You must also worry about diplomacy. It's good to keep a few rivals happy and to be aggressive to a few others. However, you don't get to fully control the diplomacy of the country since even rivals that you are good to are quick to backstab you. In addition to your rivals, you have to worry about other random events like droughts and disease. Overall, there are enough elements (this was a non-exhaustive list) to keep things strategic but not so much as to overwhelm the player and you'll keep tweaking your strategy. Personally, I commonly destroy my enemies' cattle and farmland and starve them to death, which makes taking over the county much easier, but it makes it harder to build it back up once you gain control of it. When two armies go into battle, it is done in real-time. You have the option to auto-calculate results but experienced players will have better outcomes if they handle the battle manually. Unfortunately, the battles are short, the tactics are very simple, and there are no "races" so you'll be fighting very similar forces. Siege battles are kind of fun, but overall I was disappointed with the real-time elements due to the shortness of battles and lack of depth. One of the nicest things about this game is the user-interface during the turn-based portions. They give you slider controls to manage things and they also provide you with all of the relevant statistics that you need. The interface is extremely intuitive. As such, you can probably learn the game easily without even reading the manual. There are different difficulty settings, but I didn't find any of them too challenging. If you crank up the difficulty all of the way, you'll be met with a decent challenge; for expert players, the challenge may not be quite enough. Overall, it's a very nice light strategy game. If the real-time elements had been more impressive, I would have given it five stars. Note: Runs just fine on XP. Does not run on Windows 2000. I haven't tried it on Vista, but I have a feeling that it won't run. It is an old game.
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