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Lost Covenant: A Widdershins Adventure Hardcover – December 3, 2013


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Lost Covenant: A Widdershins Adventure + False Covenant (Widdershins Adventures) + Thief's Covenant (Widdershins Adventure)
Price for all three: $42.29

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Product Details

  • Age Range: 12 and up
  • Grade Level: 7 and up
  • Series: Widdershins Adventure
  • Hardcover: 279 pages
  • Publisher: Pyr (December 3, 2013)
  • Language: English
  • ISBN-10: 161614811X
  • ISBN-13: 978-1616148119
  • Product Dimensions: 5.8 x 1 x 8.8 inches
  • Shipping Weight: 13.4 ounces (View shipping rates and policies)
  • Average Customer Review: 3.8 out of 5 stars  See all reviews (17 customer reviews)
  • Amazon Best Sellers Rank: #661,091 in Books (See Top 100 in Books)

Editorial Reviews

From School Library Journal

Gr 7 Up—In the third installment of this Renaissance-like fantasy series, thief and heroine Widdershins is still reeling from a hard-won battle with an unnatural beast, and from the death of a dear friend. Along with her personal god, Olgun, Shins leaves friends behind and travels to far-off Lourveaux, where she learns about the plight of the Delacroix, a distant branch of her family. Someone is causing a blight on the family crops. In the course of her investigation, Shins finds herself entangled with The Thousand Crows, a brutal gang determined to kill her. With Olgun's supernatural assistance, Shins outwits and outmaneuvers her enemies and manages to solve the mystery. The author provides minimal backstory, which may leave new readers confused. Still, Widdershins is a witty, sarcastic, and exciting character, haunted by deep grief and guilt. This page-turner will have fans anxiously awaiting the next book.—Wendy M. Scalfaro, G. Ray Bodley High School, Fulton, NY

Review

Praise for Lost Covenant:

"Marmell’s writing has tightened considerably but stayed colorful, giving fans everything they want in a Shins story.... Two unfinished threads leave plenty of room for more more more. Start with Book 1 and just keep going."
--Kirkus Reviews

Praise for the Widdershins Adventures:

"One of the freshest, darkest, funniest, and best sword and sorcery series being written today and should appeal to readers of all ages." --Adventures Fantastic

"Readers seeking out a strong heroine in a well-crafted fantasy world will enjoy this title and look forward to the second." --School Library Journal

Customer Reviews

This is a fun adventure with good surprises.
Scott Wozniak
I think I was just expecting some bigger changes in Widdershins after the intensity of the ending of the previous book.
Angie
The stories have been fast-paced and fun, though the writing tended to take too many shortcuts.
Mordecai

Most Helpful Customer Reviews

3 of 3 people found the following review helpful By bookie on December 7, 2013
Format: Kindle Edition
I have loved the Widdershins novels for a while now, and was delighted to read the newest one. Widdershins is as always her usual sarcastic and crazy self. Exept this time she is running from her past and carrying a boatload full of guilt.
After the horrors that happened at Davilion, and the death of someone very close to her, she has spent six months wondering around till she stumbles on a mystery.
the distant family of Andre, her foster father, is iin trouble, and Widdershins feels she owes them a debt. Unfortunantly, a per usual, they dont trust this strange outsider with a strange way of words.
Back in Davillion, Widdershis past has come to haunt, if not her, her friends.
All in all, another great book. I found myself laughing out loud at the crazt antics of Widdershins and Olgun. (And desperatley trying to make it look like I`m coughing, to the strange and knowing looks of my peers...) Widdershins really grows up in this book, learing what happens when the bad guys sometimes win. She learns to deal with her past, and let go of some of the guilt that haunts her. I thought it was a great ending, and the last sentence still gives me chills!
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2 of 2 people found the following review helpful By Rhia Louve on December 31, 2013
Format: Hardcover
This book flows like fine cream from page one through to the end. I couldn't put it down. Classic Widdershins humor, delightfully believable characters, and a fast-paced plot are complemented by the tightest prose the series has yet seen and some gorgeously insightful growing up from Widdershins herself.

Our heroine's losses from the last book are addressed with moving realism, while cameos from other recurring characters demonstrate equally realistic consequences to Widdershins' grief-inspired choices. All this without losing the careening excitement of the first two books.

To top it off, the hook at the end was positively brilliant. I can't wait for the next installment.
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1 of 1 people found the following review helpful By Harriet Klausner #1 HALL OF FAME on December 13, 2013
Format: Hardcover
Lost Covenant
Ari Marmell
Pyr, Dec 3 2013, $17.99
ISBN: 9781616148119

Several months have passed since teenage orphan Widdershins and her god Olgun, of whom no one else reveres, fled Davillon. During their journey, the former relatively successful thief and failed ex tavern-keeper learns that the family of her deceased savior Alexandre Delacroix is in trouble from the machinations of a rival house.

Feeling she owes a debt from when she an urchin called Adrienne Sati before and during the time kind Alexandre removed her from the streets; Widdershins decides to protect the Delacroix house. Thus she and the tiny god inside her investigate the insidious plot. The late Alexandre's family distrusts his adopted daughter, which makes her efforts more dangerous to her, Olgun and the Delacroix clan.

This Widdershins thriller (see Thief's Covenant and False Covenant) is an entertaining investigative fantasy due to the schizophrenic-like antics of the protagonist. Though there remains plenty of magic, the fun is with Widdershins' debates with her deity and her (and us) hearing people's casual phoniness and transgressions. Fast-paced with humor from a persistent suitor and satirizing hypocrisy, readers will enjoy Widdershins to the rescue of those who scorn her.

Harriet Klausner
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1 of 1 people found the following review helpful By Blodeuedd on January 8, 2014
Format: Hardcover
This ia YA, light and dark at the same time. She never has it easy and people always die in this series.

Yes poor Widdershins, she can't seem to be able to just be happy and do what she want. She is also very very angry and on the run. We do get glimpses if Davillion and the life she left behind. Something is brewing there and will set the game plan for book 4. But that is that book and this is this book (still ohhh exciting stuff!)

The book takes place in a smaller city where she at once comes across something fishy. Loyal as she is she sets out to investiage. The local thieves, nobles, yes she always finds the truth and she always gets in trouble.

Widdershins is a great kick-ass YA heroine. The pace is fast, there is fighting, running and evil things afoot.

Conclusion:
I look forward to reading more. Maybe I will even get to see her happy
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1 of 1 people found the following review helpful By Jane E. Perryman on February 6, 2014
Format: Kindle Edition Verified Purchase
This man is a real word smith. He can not only make you feel the story but also get you to see, hear, smell and taste it.
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1 of 1 people found the following review helpful By Magycmyste on January 24, 2014
Format: Kindle Edition Verified Purchase
It was a good, fast read for me. I still love the relationship between Widdershins and Olgun, and I like how Widdershins has been growing over these novels. Not changing, too much, really, but it's clear the events of the series are affecting her. And in this installment, the world has expanded past Davillon rather nicely.

I'll be looking forward to the next book in the Widdershins series. I don't know if I hope the next book in the series is the last or not. On the one hand, I'm enjoying it. On the other - I want closure, damnit! You know, for Widdershins.
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Format: Hardcover
previously published at TheQwillery.com

The deeper I get into the Widdershins series the more I'm impressed by Ari Marmell. He's been able to walk along a knife's edge, on one side I find his books mixed with humor and fun adventure, and on the other side he puts his heroine through some pretty dark events and creates some seriously wicked villains. It's this perfect balance between the fun and the dark that keeps me coming back to the series. If he went too far to either side I think I would have lost interest long before now, but instead I'm dying to start the next book.

I found Widdershins at a crossroads in this book. She's running away from the guilt she feels from the friends she's lost and from the responsibility of the friends she left behind in Davillon. She ends up trying to make amends by helping a noble family discover why they're being attacked. She also has an inner struggle of how much of herself is she willing to give up to aid those around her. I saw Widdershins grow up a lot by the end of the book.

There are two separate storylines in this book: one takes place in and around Aubier with Widdershins, and the other takes place in Davillon and involves the friends Widdershins left behind. The second storyline is short chapters interspersed through the main storyline, laying a foundation for book four. I found these smaller chapters acting as a giant hook that I eagerly swallowed, however it split my attention as I tried to focus on the main story, part of my mind wondered what was going to happen in the next book. If there is a fault in this book, its that I found these teases more interesting than the main storyline, outside of Widdershins' inner struggle.

Lost Covenant is an important third book in the Widdershins series.
Read more ›
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Most Recent Customer Reviews


More About the Author

On March 22, 1974, Ari Marmell was hatched out of an egg laid by a rooster on the night of the full moon. Due a mix-up, he wound up in the infant ward at a hospital in New York, where he was claimed as a (relatively) normal human and taken home. He and his family fled New York barely a year later, either because his father received a job offer in Houston, or because they were chased by angry mobs with pitchforks; reports are unclear.

For the next 27 years, Ari lived in Houston. His father told him bedtime stories when he was in preschool and kindergarten, stories without which he might never have become a writer. He received his first roleplaying game--the red Dungeons & Dragons boxed set--at age 9, and the AD&D Players Handbook followed less than a year later. He spent very little time on class work or studies for the next, oh, 13 years, instead spending his efforts on far more important things like fighting orcs, riding dragons, and rescuing extremely beautiful princesses.

Ari went to college at the University of Houston. He began in the Psychology program, but quickly changed his major to Creative Writing. It was in the first week of class that he met his wife-to-be, who goes by the name of George. (No, it's not short for Georgia, Georgette, Georgiana, or anything else that could possibly make sense.) It was also in college that he wrote his first novel, one that he is now determined will never see the light of day, and charitably calls a "learning experience."

In short, Ari graduated in late '96, married George in March of 1997, honeymooned in New Orleans, worked several jobs he hated for the next several years, and quit the last of them in 2000 due to ongoing health issues. During this time, he wrote four more novels, two of which are actually pretty decent. It was also during this time that he managed to break into the roleplaying industry, having attracted the attention of Justin Achilli (developer of Vampire: The Masquerade) with a project submission inspired by his trip to New Orleans.

He and George moved to Austin in mid-2001 so George could attend graduate school while Ari continued to work as a freelance writer. They live there today, along with a large orange cat named Leloo and a smaller gray cat named Pippin who seems unable to grasp the notion that strings, ribbons, and plastic bags do not make up a viable part of the food chain. His first published novel, Gehenna: The Final Night, appeared on shelves in January of 2004.

Today, Ari is shifting his focus from freelancing to more fiction and novel-writing. His second novel, Agents of Artifice, was released by Wizards of the Coast in February of '09. His third novel, The Conqueror's Shadow, was released by Spectra in February 2010. (This was his first published non-tie-in novel.)

Ari's forthcoming novels include The Warlord's Legacy (Spectra, early 2011), the Goblin Corps (Pyr Books mid- to late 2011), and Household Gods (Pyr Books, 2012). You can learn more about him, and keep up with his news and release schedule, at www.mouseferatu.com.

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Lost Covenant: A Widdershins Adventure
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