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Lost Empire: Immortal
 
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Lost Empire: Immortal

by Paradox
Windows Vista / XP Everyone
2.4 out of 5 stars  See all reviews (7 customer reviews)

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Product Features

  • Explore the vastness of a fully populated macrocosm, teeming with up to 5,000 stars of varying configurations
  • Encounter the interstellar communities of 6 playable empires and 28 uniquely evolved minor civilizations
  • Conduct research across 11 scientific categories, branching out into 150 individual advances
  • Spaceship models consist of 8 classes that conform to a mission type
  • 3D-rendered dual-warfare system; multiplayer action for up to 10 players in any 1 game

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B001394H7Y
  • Item Weight: 8 ounces
  • Media: Video Game
  • Release Date: March 11, 2008
  • Average Customer Review: 2.4 out of 5 stars  See all reviews (7 customer reviews)
  • Amazon Best Sellers Rank: #17,045 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

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Product Description

Amazon.com

Long ago the immortal Aeons presented the fledging races with the technology to travel the stars. Without pause for reasoning, vast fleets colonized the cosmos expanding the interstellar community until a great cataclysm occurred. Now the Aeon’s, a technologically superior race that once guided the lesser races, is all but lost to myth. Their colonies and technology lie beyond reach--scattered throughout the galaxy, like so many stars. Only fading memories recall the cause of the Aeons downfall and the loss of the star-gates that ended the first Galactic War. Devoid of the means to navigate the stars, the empires of the six major races began to look inwards as communication between worlds was lost. From the depths of the abyss, the long forgotten desire for exploration and conquest calls out once again. For it would only be a matter of time before each race would recover the knowledge to rebuild their fleets, reawaken their desire to explore, rekindle their need to expand, and return to warring ways.

As the six galactic empires make ready for the arduous struggle ahead, all manner of citizens are rallied to the cause. Scouting expeditions leave the safety of their stellar berths seeking out potential systems ripe for colonization. Close behind terra-forming ships prepare planets for swelling populations. Throughout countless shipyards powerful battle-fleets are forged from newly acquired resources, ready to face the threats that emerge with every cycle of the sun. A new age has arrived.

The Age of Immortals has descended upon the fledging empires of the known galaxy. Will you dominate or be destroyed?

Features:

  • Colossal galactic map: explore the vastness of a fully populated macrocosm, teeming with up to 5,000 stars of varying configurations.
  • Encounter the interstellar communities of six playable empires and 28 uniquely evolved minor civilizations.
  • Vast scientific multi-nodal research tree: conduct research across 11 scientific categories, branching out into 150 individual advances.
  • Customize ship construction: spaceship models consist of eight classes that conform to a mission type--exploration, reconnaissance, defensive patrolling, fleet interdiction, and planetary invasion.
  • 3D-rendered dual-warfare system: view massive 3D-rendered space battles between turns, through an action camera, and adjust your strategy based on the outcomes of the space battles.
  • Multiplayer action: Invite up to 10 players to play in any one game. Create attributes to ensure that no two sides play with identical races.

Product Description

Product InformationLong ago the immortal Aeons presented the fledging races with the technology totravel the stars. Without pause for reasoning vast fleets colonized the cosmosexpanding the interstellar community until a great cataclysm occurred. Now theAeon’s a technologically superior race that once guided the lesser races isall but lost to myth. Their colonies and technology lie beyond reach--scatteredthroughout the galaxy like so many stars. Only fading memories recall the causeof the Aeons downfall and the loss of the star-gates that ended the firstGalactic War. Devoid of the means to navigate the stars the empires of the sixmajor races began to look inwards as communication between worlds was lost. Fromthe depths of the abyss the long forgotten desire for exploration and conquestcalls out once again. For it would only be a matter of time before each racewould recover the knowledge to rebuild their fleets reawaken their desire toexplore rekindle their need to expand and return to warring ways.As the six galactic empires make ready for the arduous struggle ahead allmanner of citizens are rallied to the cause. Scouting expeditions leave thesafety of their stellar berths seeking out potential systems ripe forcolonization. Close behind terra-forming ships prepare planets for swellingpopulations. Throughout countless shipyards powerful battle-fleets are forgedfrom newly acquired resources ready to face the threats that emerge with everycycle of the sun. A new age has arrived.The Age of Immortals has descended upon the fledging empires of the knowngalaxy. Will you dominate or be destroyed?Product Features Colossal galactic map: explore the vastness of a fully populated macrocosm teeming with up to 5000 stars of varying configurations. Encounter the interstellar communities of six playable empires and 28 uniquely evolved minor civilizations. Vast scientific multi-nodal research

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Customer Reviews

7 Reviews
5 star:
 (2)
4 star:    (0)
3 star:    (0)
2 star:
 (2)
1 star:
 (3)
 
 
 
 
 
Average Customer Review
2.4 out of 5 stars (7 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

29 of 29 people found the following review helpful:
2.0 out of 5 stars Unpolished, nothing new, March 19, 2008
By 
J. Durheim "Dark Horse" (Rochester, MN United States) - See all my reviews
(REAL NAME)   
= Fun:3.0 out of 5 stars 
This review is from: Lost Empire: Immortal (Video Game)
I recently bought this game because I had a gift card burning a hole in my wallet. Hadn't heard much about it, but had played other Paradox produced games before, was surprised it was only $30 for a new release.

Quickly discovered why, this game was released too soon, it's extremely buggy out of the box. I spent 4 hours trying to resolve crashes before even getting to play my first game. Other bugs I've encountered during the game range from annoyances to major problems (ship building bugs where ships you've spent resources on won't actually be created construction is done). I've only played for a few days, so this is a preliminary review.

The interface is reasonably good, but much of the implementation is non-intuitive. This just don't happen the way you would expect them (for example you need to have all the resources for ship before construction will even start, and they're consumed immediately), the help menus are lacking and the tutorial is rather short.

The graphics themselves, although not a key need for a 4X game, are still outdated compared to other recent 4X games that have been released. There doesn't seem to be very much of a cohesive storyline, I've put quite a few hours in and had relatively little if any plot involvement in the story game.

The galaxy does have a very large scope, with up to 5000 systems, but colonization is also done at a system level, and not by an individual planet level as many other 4X space games, although the up to 28 minor races (which have larger and better roles than others I've played) and 10 major races at once is on the high end.

Planetary construction is extremely simplistic, no choosing what buildings to create, you just choose one of 8 "types" for that system to be, which vary the maximum number of 5 different building types, construction is done automatically given enough resources.

Ship Building is on par with Space Empires IV, there are a number of classes of ship of roughly fixed size which have a number of slots, pretty standard stuff here.

One good new feature is "Leaders" which can develop their skills in 5 areas and then take on one of 10 roles (or spend a turn increasing their skills), based on their role and skill levels they provide empire wide bonuses. This is something that I wish would have been expanded on more.

I haven't made it into much combat, but there is a 3d-rendering engine to show replays of battles that shows potential, but even if this were a great feature I wouldn't think it enough to overcome many of the other shortcomings.

Overall I've played a lot of 4X space building games, Lost Empire: Immortals doesn't bring anything groundbreaking to the table, most features are on par or below par compared to other games released in the last few years. If you're a big fan of 4X, could be an enjoyable game, I would wait awhile for some of the more major bugs to be worked out, but based on my experiences so far, I would consider games like Space Empires IV (4) Gold, Galactic Civilizations II Gold and even back to Imperium Galactica 2: Alliances as better games.
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4 of 5 people found the following review helpful:
2.0 out of 5 stars quality conscience, April 30, 2009
= Fun:2.0 out of 5 stars 
This review is from: Lost Empire: Immortal (Video Game)
I agree with another reviewer that the game has bugs out of the box that take hours to overcome. I will not recommend this game to anyone.
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1.0 out of 5 stars Game does not set up at all. Money down the drain., October 16, 2011
= Fun:1.0 out of 5 stars 
This review is from: Lost Empire: Immortal (Video Game)
I didn't buy this game at Amazon but I had to leave a review because my experience with this game is super-negative.

The game didn't set up at all and did not run.

One of the requirements for this game is that you must have NET Framework SP1 installed on your computer. If you don't, the game will try to install it onto your computer from the CD. I had NET Framework 2.0 SP1 installed but when my computer updated to NET Framework 3.0 and 3.5 from Microsoft, the updates eliminated the NET Framework 2.0 SP1 and replaced it with NET Framework 2.0 SP2 as well as with NET Frameworks 3.0 and 3.5. The game could not install NET Framework 2.0 SP1 from the CD. Then I I found out that the various versions of NET Framework must be installed in the order in which they were developed. So I tried to install the game without updating my NET Framework to the updated 3.0 and 3.5 versions. The game then encountered an error and still did not run.

Stuck, I emailed Pollux/Paradox Plaza for help 5 months ago but no response. I have already spent a great deal of time researching how to fix the problem. I also tried using the method used by one of the reviewers from above but that didn't work either. My computer is running Windows XP SP3 so my OS should not have been a problem since the game is made for XP and Vista. I also don't think that it's a good idea to not update your NET Framework to the latest version. Even if I wanted to spend many more hours trying to figure out how to fix the problem, I'm not a techie and don't know how to begin - beyond what I have already tried to learn. At this point, I don't want to continue questing for the mythical fix anymore.

The sole contribution of this game is to make my garbage can heavier tomorrow. Money down the drain. :-(
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