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Most Helpful Customer Reviews
45 of 49 people found the following review helpful:
4.0 out of 5 stars
This is one of those games that was absolutely made for the Nintendo DS!,
By
= Fun:4.0 out of 5 stars
This review is from: Lost Magic (Video Game)
About Lost Magic for the DS...
This was one of those games that you either love or hate, and has been getting a lot of mixed reviews. I decided to rent it from GameFly, and liked it so much I bought it outright. I will say this about it, it's slow to get into for about the first hour or so, but if you stick with it, it gets better, and you can even go back and repeat maps for extra experience. If you liked Pokemon, Dragon Warrior Monsters and games of their ilk, I think you should give this one a shot. Note: The Bad: You will be re-playing certain maps over and over usually due to the strict time limit or your monster's lack-of-pathfinding skills. And if you can't sketch the runes (or, like my hubby, can't draw anything at all) this game will be an exercise in frusteration. But, if you are willing to overlook these small issues, you'll find a creative rts/rpg hybrid that really does use the touch screen of the ds to great effect without being gimmicky. Folks, THIS is the sort of thing that simply CAN'T be done on any other system. Pehaps, if they deign to make a sequel they could get rid of the stupid time limit, work on the AI intellegence, and fix the rollercoaster difficulty. Yes, it's hard, but fun, and I find I keep picking it up to play again-and-again when I swore I wouldn't play it anymore.. The Good: LostMagic is kind of an action RPG, but it's sort of an RTS, with a few puzzle and strategy RPG elements (as well as monster-catching) thrown in the mix. It broke down such genre barriers with the power of the stylus. That's why it's such a great title. You are primarily in control of Isaac, and you also direct a host of monsters that you capture and then add to your ranks based on a "unit points" system. Both you and the monsters will gain experience points for defeating enemies. How you defeat them is up to you. Depending on whether you're left or right handed, you will use either the L or R button to call up the rune screen to enter a rune to cast magic. There a total of 18 runes (3 levels of runes for 6 elements) that you learn throughout the game. Mid-way through the game you'll be able to combine any two runes for a unique spell using the Duo Rune feature. And, if you take the "good ending" path, you will even be able to execute a limited number of Trio Runes. Yeah, the magic system is hot. During battles, the top screen shows all information along with a zoomed out map. The bottom screen is the field where the action takes place. Using the stylus, you can cast magic, move you and your monsters around, and check the stats of enemy units. Battles may have one of any number of objectives, including the standard "kill your enemies" or "kill the big boss." There are also "escape from the battle" and "purify the crystals" (sort of a "king of the hill" objective). Every single battle (even random encounters) comes with a time limit (usually five minutes, sometimes three or ten minutes). Even if you're an expert at all the genres of gameplay represented, I promise you this game will be a challenge. Plan on losing more often than winning. The reason for the number of exceedingly high losses (besides the tight time limits) is that you really need to learn and master spells, as well as plan a decent strategy, before taking on any serious battle. I found that area-based explosions were very helpful most of the time, but they alone cannot do the trick when it comes to taking down rival magicians. You'll also need to discover for yourself the various forms of healing magic, enhancing magic, and enfeebling magic. There is no in-game guide; you learn the spells by experimenting and then reading the description for the attempted spell. HP and MP are also a significant factor in gameplay. MP regenerates when you stand around not casting magic. MP will regenerate faster if you purify crystals and stand near said crystals. This definitely adds to the strategy factor. Throw in a decent competitive multiplayer option for kicks, and LostMagic is a clear victor for DS RPGs. I had so much fun with this title, and it challenged me in so many ways, I simply have to recommend it for its gameplay if for nothing else.
10 of 13 people found the following review helpful:
3.0 out of 5 stars
Average,
By
= Fun:3.0 out of 5 stars
This review is from: Lost Magic (Video Game)
I liked the idea of drawing spells to cast them, and it really is pretty neat, but it takes so much time to cast spells that I sometimes have trouble keeping up with the action happening around me. The AI in this game is pretty non-existant. If you tell your units to run around a corner they just get stuck on the corner and don't move anymore. So I guess almost no pathing or AI.
There is like 300 spells i think in the game. Which sounds cool, but most are just variations of each other, and half of them are pointless. Like cure poisen, i can't really tell when a friendly unit is poisned much less draw 2 runes back to back just to cure it, especially when the poisen barely hurts the unit and goes away fairly fast. Most of that sounds bad, but for some reason i keep playing the game! haha. I guess I like the rpg part, where you and your captured creatures grow in level. I usually still beat games that i don't love just so i can get my moneys worth. ;) Oh ya, and another thing... When you spend all this time to train your units to become strong, you might not realize you can go back to the place where you got the units and capture them again and they are almost or just as high level as the ones you have been leveling.. *sigh* Sorry this was sort of a negitave post. Like i said, i'm still playing it and i do enjoy it. Just wish it was better.
3 of 3 people found the following review helpful:
2.0 out of 5 stars
Avoid If You Have High Blood Pressure and A Temper.....,
By
= Fun:2.0 out of 5 stars
This review is from: Lost Magic (Video Game)
Why will it frustrate the living crap out of you?
1. Spells, either you'll mix them up or sometimes, even though you draw the symbols correctly, the game won't recognize it. 2. Your main character keeps rushing to the front and gets himself killed...I even try moving him to the back but sometimes I gotta move them all and he eventually goes to the front. Very frustrating... 3. If you die, you start back in the map and when you go back to the quest, you go through all the talking or whatever all over again...I wish I can just restart the level and get it over with or at least give me the option to do so... 4. Monsters get blocked by walls or objects. Like they dont have enough brains to maneuveur themselves around stuff. They get stuck and you gotta go and move them around the object, imagine doing this when ur busy fighting something or racing against the clock. 5. I sort of hate the clock thing, you always gotta rush. There's more but that's my main complaint. So seriously, if you have high blood pressure, avoid. It has its cool addictive side, but its really old school. Try it out, but if it pisses you off, you have been warned. This game might lower the life of your DS, if you know what I mean.
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